437 Simulation mode

While working on randomized opponent callouts, I noticed that most of the font sheets were off, color-wise. And while fixing that, I noticed the option to enable 437 Simulation mode was not in the string list. That is, the checkbox said [opt_437] instead of a regular thing. In honor of that option finally being properly captioned, here’s the thing in action. There’s a lookup table that maps in-game tile numbers to Unicode and Codepage 437. One is used for HTML dumps, the other for this mode. I kinda want to make it render the player as a @ and use the initial of a character’s title…


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