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Posted on 18-11-23, 18:45 (revision 5)
Post: #26 of 373
Since: 10-30-18

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Super Mario Bros 3. Co-op played at Games Done Quick Express
https://youtu.be/I_oRCUe9n1Q

Why is there an extra route hacked in to the overworld to circumvent the first mini-fortress of World 4? You can see it at 24:13. Were there any other overworld changes that I missed? Edit: I missed the apparent use of a Hammer to open that shortcut (which I didn't know existed).

AMD Ryzen 3700X | MSI Gamer Geforce 1070Ti 8GB | 16GB 3600MHz DDR4 RAM | ASUS Crosshair VIII Hero (WiFi) Motherboard | Windows 10 x64
Posted on 18-11-27, 15:59

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Super Mario 64 120 Star by Cheese05 in 1:45:19 - GDQx2018
Posted on 18-11-27, 17:59
Post: #32 of 373
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Posted by Broseph
Super Mario 64 120 Star by Cheese05 in 1:45:19 - GDQx2018

That's an excellent playthrough.

AMD Ryzen 3700X | MSI Gamer Geforce 1070Ti 8GB | 16GB 3600MHz DDR4 RAM | ASUS Crosshair VIII Hero (WiFi) Motherboard | Windows 10 x64
Posted on 19-01-22, 11:24
Full mod

Post: #87 of 418
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Speedrunning Is Awesome, And Here's Why, a 45-minute video talking about why speedrun and the speedrunning community are fun to watch and get involved with, using examples from Dark Souls, Mirror's Edge, Donkey Kong 64, and Ocarina of Time.

The ending of the words is ALMSIVI.
Posted on 19-01-24, 01:27

Post: #20 of 49
Since: 10-29-18

Last post: 377 days
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45 minutes? I bet someone could speedrun that down to 30 minutes!
Posted on 19-01-30, 17:02
Stirrer of Shit
Post: #8 of 717
Since: 01-26-19

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Posted by neologix
45 minutes? I bet someone could speedrun that down to 30 minutes!

https://www.youtube.com/watch?v=9zW4v1taJf0

There was a certain photograph about which you had a hallucination. You believed that you had actually held it in your hands. It was a photograph something like this.
Posted on 19-02-23, 01:45 (revision 1)

Post: #57 of 166
Since: 10-29-18

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Posted by Screwtape
Speedrunning Is Awesome, And Here's Why, a 45-minute video talking about why speedrun and the speedrunning community are fun to watch and get involved with, using examples from Dark Souls, Mirror's Edge, Donkey Kong 64, and Ocarina of Time.


Kind of related, The History of Blindfolded Punch-Out released just a few days ago. Obviously, it focuses on Punch Out! exclusively as opposed to speedrunning in general but it goes into all the details and history of it.
Posted on 20-01-14, 22:04 (revision 2)

Post: #234 of 295
Since: 10-29-18

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AGDQ 2020 Finale - Super Metroid Impossible -

Posted by Oatsngoats
Published on Jan 13, 2020
This was my run at AGDQ 2020 of the Super Metroid Impossible romhack
The run and pace was amazing up until I began my Ridley fight which started
at around 1:34:30 in the run. I had a number of bad fights and miscounted
a lot of my shots which lead to 5 deaths in total.
Mother brain also costed me one reset (basically a death) on the first
attempt but the second attempt was salvaged because of a difficult backup
strat that I luckily pulled off.


My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
Posted on 20-01-24, 12:58 (revision 1)

Post: #155 of 166
Since: 10-29-18

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Posted by creaothceann
AGDQ 2020 Finale - Super Metroid Impossible -


Caught that live. The Ridley fight was nuts.

Invictus Speedrun All Exits PB! 43:58 - Grand POOBear
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