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    Main » Emulation » Minor complaint with higan on linux..
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    Posted on 19-02-15, 01:59
    Post: #1 of 7
    Since: 02-15-19

    Last post: 2085 days
    Last view: 1993 days
    Howdy folks.
    So i just had major leg surgery and pulled out my laptop running ubuntu 18.04 linux to keep me company.
    I played with all emulators including retroarch and holy smokes they are just unstable and unrefined.

    Higan is great and i like it as much as ZSNES and BSNES on Windows. I am running version 1.06.

    The one funky thing it does is that the screen does not stay centered within the black box when you flip between full screen mode, maximized window, etc.
    It seems to forget to center itself at times and defaults to an x/y of 0,0.


    My C/C++ fu is not strong enough to fix this, but it seems like a simple fix. It seems to be a problem in all the graphics drivers.
    Posted on 19-02-15, 09:27
    Full mod

    Post: #120 of 443
    Since: 10-30-18

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    Last view: 174 days
    In the video settings tab there's an option labelled "Adaptive Sizing". If it's enabled (which it is by default), when the video output resizes for whatever reason (you load a game for a different console, you toggle aspect correction, whatever) higan tries to resize the window to fit snugly around the video.

    if higan can't resize the window for whatever reason (you're using your window manager's "toggle fullscreen" mode to force fullscreen, or you're using a tiling window manager that doesn't support resizing) then higan *thinks* it's resized the window, so it draws the video at x=0, y=0, but of course it hasn't, so you just get the video showing in the top left.

    Turning off "Adaptive sizing" should fix the problem, or at least help, but if you want to keep it on, just manually resizing the window a pixel or two is enough to set it right. I don't think this can easily be fixed, though - the price of having a nice GUI on both Linux and Windows for a one-man emulator is that both platforms are a bit quirky.

    The ending of the words is ALMSIVI.
    Posted on 19-02-15, 09:46 (revision 1)

    Post: #69 of 456
    Since: 10-29-18

    Last post: 45 days
    Last view: 2 days
    -

    My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
    Posted on 19-02-15, 11:27

    Post: #77 of 210
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    Posted by creaothceann
    Posted by neptronix
    1.06

    *106.0

    *106.00
    Posted on 19-02-15, 12:04
    Custom title here

    Post: #249 of 1164
    Since: 10-30-18

    Last post: 65 days
    Last view: 2 days
    Posted by Kakashi
    Posted by creaothceann
    Posted by neptronix
    1.06

    *106.0

    *106.00
    *902.10

    --- In UTF-16, where available. ---
    Posted on 19-02-15, 14:07
    YEEEEAAAAH~!

    Post: #144 of 599
    Since: 10-29-18

    Last post: 197 days
    Last view: 8 hours
    Posted by CaptainJistuce
    Posted by Kakashi
    Posted by creaothceann
    Posted by neptronix
    1.06

    *106.0

    *106.00
    *902.10

    *541.23
    Posted on 19-02-16, 03:21

    Post: #25 of 49
    Since: 10-29-18

    Last post: 1903 days
    Last view: 1788 days
    Posted by Kawa
    Posted by CaptainJistuce
    Posted by Kakashi
    Posted by creaothceann
    Posted by neptronix
    1.06

    *106.0

    *106.00
    *902.10

    *541.23

    *141.85
    Posted on 19-02-16, 05:14
    Custom title here

    Post: #251 of 1164
    Since: 10-30-18

    Last post: 65 days
    Last view: 2 days
    Posted by neologix
    Posted by Kawa
    Posted by CaptainJistuce
    Posted by Kakashi
    Posted by creaothceann
    Posted by neptronix
    1.06

    *106.0

    *106.00
    *902.10

    *541.23

    *141.85
    Snake? Snake?! SNAAAAAAAAKE!!!!!

    --- In UTF-16, where available. ---
    Posted on 19-02-16, 05:17
    Post: #4 of 7
    Since: 02-15-19

    Last post: 2085 days
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    Posted by Screwtape
    Turning off "Adaptive sizing" should fix the problem, or at least help, but if you want to keep it on, just manually resizing the window a pixel or two is enough to set it right. I don't think this can easily be fixed, though - the price of having a nice GUI on both Linux and Windows for a one-man emulator is that both platforms are a bit quirky.


    Thanks a bunch! that helped a lot. The emulation frame is centered in enough conditions now.

    Yeah, i understand that getting something to compile AND work on windows and linux is difficult in itself ( especially the linux part ). If byuu is reading - thanks so much for making Higan work so well on linux.
    Posted on 19-02-16, 08:37

    Post: #80 of 210
    Since: 10-29-18

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    Posted by neologix
    Posted by Kawa
    Posted by CaptainJistuce
    Posted by Kakashi
    Posted by creaothceann
    Posted by neptronix
    1.06

    *106.0

    *106.00
    *902.10

    *541.23

    *141.85
    *133.7
    Posted on 19-02-16, 18:05
    Post: #4 of 36
    Since: 12-21-18

    Last post: 1209 days
    Last view: 117 days
    Posted by Kakashi
    Posted by neologix
    Posted by Kawa
    Posted by CaptainJistuce
    Posted by Kakashi
    Posted by creaothceann
    Posted by neptronix
    1.06

    *106.0

    *106.00
    *902.10

    *541.23

    *141.85
    *133.7

    Yep, this is certainly the higan board. :P
    Posted on 19-02-17, 04:02

    Post: #81 of 210
    Since: 10-29-18

    Last post: 1878 days
    Last view: 1850 days
    Posted by KingMike
    Posted by Kakashi
    Posted by neologix
    Posted by Kawa
    Posted by CaptainJistuce
    Posted by Kakashi
    Posted by creaothceann
    Posted by neptronix
    1.06

    *106.0

    *106.00
    *902.10

    *541.23

    *141.85
    *133.7

    Yep, this is certainly the higan board. :P
    *##BBoard
    Posted on 19-02-17, 07:17
    Custom title here

    Post: #253 of 1164
    Since: 10-30-18

    Last post: 65 days
    Last view: 2 days
    Lemme see if I can clean out the chaff and leave just the content...

    Posted by Kakashi
    Posted by KingMike
    Posted by Kakashi
    Posted by neologix
    Posted by Kawa
    Posted by CaptainJistuce
    Posted by Kakashi
    Posted by creaothceann
    Posted by neptronix



    --- In UTF-16, where available. ---
    Posted on 19-02-17, 07:56
    Full mod

    Post: #122 of 443
    Since: 10-30-18

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    Last view: 174 days
    How very Aztec.

    The ending of the words is ALMSIVI.
    Posted on 19-02-17, 08:02
    Custom title here

    Post: #254 of 1164
    Since: 10-30-18

    Last post: 65 days
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    Posted by Screwtape
    How very Aztec.

    I was thinking "How very Space Harrier"

    --- In UTF-16, where available. ---
    Posted on 19-02-17, 09:39

    Post: #84 of 210
    Since: 10-29-18

    Last post: 1878 days
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    Posted by CaptainJistuce
    Posted by Screwtape
    How very Aztec.

    I was thinking "How very Space Harrier"

    I was thinking of some Atari 2600 game that I can't remember the name of.
    Posted on 19-02-18, 07:48 (revision 1)

    Post: #50 of 63
    Since: 10-29-18

    Last post: 1366 days
    Last view: 644 days
    Posted by Kakashi
    Posted by neologix
    Posted by Kawa
    Posted by CaptainJistuce
    Posted by Kakashi
    Posted by creaothceann
    Posted by neptronix
    1.06
    *106.0
    *106.00
    *902.10
    *541.23
    *141.85
    *133.7
    *802.11

    https://en.wikipedia.org/wiki/List_of_Screw_Yall
    Posted on 23-11-29, 10:04
    Custom title here

    Post: #1144 of 1164
    Since: 10-30-18

    Last post: 65 days
    Last view: 2 days
    Posted by Covarr
    Posted by Kakashi
    Posted by neologix
    Posted by Kawa
    Posted by CaptainJistuce
    Posted by Kakashi
    Posted by creaothceann
    Posted by neptronix
    1.06
    *106.0
    *106.00
    *902.10
    *541.23
    *141.85
    *133.7
    *802.11
    *867.5309

    --- In UTF-16, where available. ---
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