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    Revamping my Genesis/MD emulation workbench [1 2] tomman 28 2629 19-12-07, 06:12 pm
    by tomman »
    Dolphin and the revival of Nintendo Wi-Fi connection tomman 14 257 19-11-26, 08:53 pm
    by emrnseau »
    Emulator code design without libco segarally 5 255 19-11-14, 08:16 am
    by creaothceann »
    Heuristics fails KingMike 0 90 19-11-12, 06:50 am
    by KingMike »
    bsnes v112 released (run-ahead added) Broseph 0 122 19-11-08, 02:26 am
    by Broseph »
    TAS (tool-assisted speedruns) creaothceann 14 2020 19-10-30, 02:47 pm
    by Kawaoneechan »
    BSNES v110 released Nicholas Steel 1 254 19-09-26, 01:19 am
    by KoiMaxx »
    N64 emulators vs. "PJ64 v1.x" emulators [1 2] tomman 32 1813 19-09-24, 07:18 am
    by CaptainJistuce »
    bsnes v109 released Screwtape 11 810 19-09-21, 02:00 pm
    by Nicholas Steel »
    bsnes v108 released [1 2 3] Screwtape 42 2704 19-09-06, 10:09 am
    by Broseph »
    Konami QT Adapter finally emulated famicom KingMike 5 418 19-08-29, 12:43 pm
    by tomman »
    Building Dolphin on Debian Stable: problems! tomman 16 1254 19-08-24, 08:18 pm
    by tomman »
    State of the Dreamcast emulation on Linux, 2019 edition tomman 8 1180 19-07-24, 06:52 pm
    by tomman »
    RustyBoy, a Game Boy emulator written in Rust Screwtape 2 358 19-07-14, 12:52 pm
    by Kakashi »
    Snes9x creaothceann 8 1470 19-07-07, 06:57 am
    by Nicholas Steel »
    Final preparation complete! XTREME OCD RokkumanX 7 843 19-06-25, 12:27 pm
    by RokkumanX »
    32X CRAShTEST: the mushroom of doom strikes back! tomman 19 2027 19-06-23, 03:14 pm
    by Braintrash »
    Please help me with some PCB/Board issues RokkumanX 9 846 19-06-14, 11:25 am
    by RokkumanX »
    Regarding Super Famicom.bml RokkumanX 17 1058 19-06-03, 10:32 pm
    by CaptainJistuce »
    Super Game Boy on Higan/Bsnes magitek 11 1130 19-06-03, 12:40 pm
    by CaptainJistuce »
    SNES HD mode 7 [1 2 3] byuu 45 4762 19-05-26, 09:30 pm
    by creaothceann »
    SNES Hardware Revisions, continued creaothceann 10 1243 19-05-23, 06:58 am
    by creaothceann »
    Bsnes v.107.1 release: is it possible to use shaders? legolas119 11 1307 19-05-19, 07:58 pm
    by legolas119 »
    Several drivers segfault higan in the latest WIP. moochmcgee 0 279 19-04-26, 09:48 pm
    by moochmcgee »
    How do I share between 2 games? DYaNeMmgxmB4qSG 2 428 19-04-24, 11:32 am
    by tomman »
    Emulation and arbitrarily sized ROMs KingMike 8 896 19-04-15, 07:44 pm
    by byuu »
    Announcing the bsnes history kit [1 2 3 4] Screwtape 62 6170 19-04-13, 09:24 am
    by Screwtape »
    Help wanted: Windows dynamic rate control support byuu 9 1068 19-04-12, 04:40 pm
    by byuu »
    What makes speculative execution in emulators impossible? rnsaeume 7 852 19-04-11, 04:42 am
    by byuu »
    SNES DSP initialization and Magical Drop byuu 1 431 19-04-01, 10:48 pm
    by Jonas Quinn »
    UI-less mode RetroJim 4 447 19-03-22, 04:27 pm
    by uanresem »
    Higan: how to configure different emulator settings? legolas119 14 1742 19-03-08, 03:03 am
    by Screwtape »
    bsnes v107 released Screwtape 14 2298 19-03-07, 09:35 pm
    by MT »
    Official higan changelogs? MT 3 547 19-03-07, 05:14 pm
    by Screwtape »
    Nintendo Switch emulation is now among us [1 2] tomman 29 3240 19-03-03, 07:49 am
    by Nicholas Steel »
    BSNES Beta question Stiffy 6 1046 19-02-23, 12:14 pm
    by byuu »
    Speed Runs Nicholas Steel 6 1121 19-02-23, 01:45 am
    by Broseph »
    New to higan, have questions Rew 9 1019 19-02-19, 01:08 am
    by DonJon »
    Minor complaint with higan on linux.. neptronix 16 1899 19-02-18, 07:48 am
    by Covarr »
    SD2SNES hardware is getting updated Nicholas Steel 7 846 19-02-04, 05:24 pm
    by tomman »
    higan: interface redesign byuu 11 1702 19-02-02, 07:57 am
    by CaptainJistuce »
    bSNES beta Firehawke 10 1154 19-01-18, 12:09 am
    by ndiddy »
    Sneeze9x NTI 11 1486 19-01-16, 05:01 am
    by byuu »
    Higan decided to not work ever again Deeke 7 1194 18-12-27, 12:29 am
    by byuu »
    Emulation is for NERDs. Screwtape 6 1354 18-11-08, 09:33 pm
    by BearOso »
    Zink, an OpenGL implementation on top of Vulkan Screwtape 3 737 18-11-02, 11:59 pm
    by BearOso »
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