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    Posted on 19-11-08, 02:10

    Post: #142 of 166
    Since: 10-29-18

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    Posted by wertigon
    Posted by Broseph
    Been trying a few SMW hacks. Super Mario Bros. 1X is quite good. (Video)

    It's a SMW hack but it's done in the style of All-Stars graphically and features levels and gameplay mechanics from a whole bunch of Mario games (including levels straight out of Super Mario Land and SMB2US). It starts out with a fairly normal degree of difficulty (about the same as the original games) but gets progressively harder and by W-6 or 7 it starts to be relatively challenging but never frustratingly so.


    Wait... SMW hacks work on an snes emulator now?

    (as opposed to a zsnes emulator)


    Oh yeah, at least the good ones do. This hack works on bsnes, higan and Snes9x (and should work on hardware obviously). The "hack was only tested on ZSNES" era is gone for good it seems. I think smwcentral will indicate when a hack has issues on hardware(/good SNES emulators). Not sure if they even accept new submissions where it only works on ZSNES.
    Posted on 19-11-08, 07:40
    Post: #294 of 426
    Since: 10-30-18

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    I don't think they host the editing tools that broke compatibility with hardware anymore.

    AMD Ryzen 3700X | MSI Gamer Geforce 1070Ti 8GB | 16GB 3600MHz DDR4 RAM | ASUS Crosshair VIII Hero (WiFi) Motherboard | Windows 10 x64
    Posted on 19-11-08, 11:37
    Post: #106 of 205
    Since: 11-24-18

    Last post: 156 days
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    Posted by Broseph
    Oh yeah, at least the good ones do. This hack works on bsnes, higan and Snes9x (and should work on hardware obviously). The "hack was only tested on ZSNES" era is gone for good it seems. I think smwcentral will indicate when a hack has issues on hardware(/good SNES emulators). Not sure if they even accept new submissions where it only works on ZSNES.


    ... Dammit, I missed that moment when hell froze over then! :P Also:

    Posted by Broseph
    Terranigma


    Aaaah, such a great game from my childhood. And the nightmares I had from the sexy looks thrown by those monsters... :)
    Posted on 19-11-09, 14:42 (revision 1)
    Post: #295 of 426
    Since: 10-30-18

    Last post: 499 days
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    Someone figured out why Max Payne wasn't working with AMD's Ryzen 3000 CPU's. Initially it was thought to be a bug with the new CPU's but it turns out it's a coding bug in the game! It's improperly parsing the capabilities of CPU's and was somehow working until now.

    https://old.reddit.com/r/Amd/comments/dr5f0b/a_uniquely_ryzen_3000_problem_max_payne_2001/f6q2krp/

    AMD Ryzen 3700X | MSI Gamer Geforce 1070Ti 8GB | 16GB 3600MHz DDR4 RAM | ASUS Crosshair VIII Hero (WiFi) Motherboard | Windows 10 x64
    Posted on 19-11-09, 21:44
    Dinosaur

    Post: #586 of 1316
    Since: 10-30-18

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    Toejam & Earl.

    The sand levels can get a PITA real fast. Also, the carrot-suit weirdo can be your best friend before cracking open those random gifts.

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 19-11-15, 02:01 (revision 1)

    Post: #5 of 105
    Since: 11-13-19

    Last post: 1461 days
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    Shantae and the Seven Sirens. Little did I know I was about 15-20 minutes away from the End of Part One. Transition into a cliffhanger, and now you can wait until Part Two releases, some time in the future, just hold your horses and keep paying the monthly Apple Arcade fee.

    E: Now cleared the Mountain of Souls in Soul Blazer, then saved and quit.
    Posted on 19-11-15, 13:40 (revision 1)
    Post: #296 of 426
    Since: 10-30-18

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    Whelp, Game Freak cements my desire to not play their game: https://www.youtube.com/watch?v=Z3gYUVWGEqM There's a bug that wipes out all downloaded games on the Switch. You have to redownload every game. Also erases all Save Data for every game.

    AMD Ryzen 3700X | MSI Gamer Geforce 1070Ti 8GB | 16GB 3600MHz DDR4 RAM | ASUS Crosshair VIII Hero (WiFi) Motherboard | Windows 10 x64
    Posted on 19-11-15, 14:27 (revision 1)
    I said, put the bunny back in the box!

    Post: #442 of 599
    Since: 10-29-18

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    I'm given to understand that this is a Switch problem, not a SwSh problem, related to poor ExFAT support on the system itself. This has reportedly also happened while playing Cadence of Hyrule, Breath of the Wild, and possibly others I can't recall, with the one common factor being ExFAT-formatted SD cards.
    Posted on 19-11-15, 14:33
    Post: #108 of 205
    Since: 11-24-18

    Last post: 156 days
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    Posted by Kawa
    I'm given to understand that this is a Switch problem, not a SwSh problem, related to poor ExFAT support on the system itself. This has reportedly also happened while playing Cadence of Hyrule, Breath of the Wild, and possibly others I can't recall, with the one common factor being ExFAT-formatted SD cards.


    And that in turn is due to Microsoft refusing to release proper documentation for their file system. Wee! :D

    Solution; Let the Switch format your SD card instead. Better compatibility.
    Posted on 19-11-15, 17:40
    A punch comes free with most major felinies

    Post: #443 of 599
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    Or format it yourself as FAT32 or NTFS.
    Posted on 19-11-17, 00:05
    Post: #110 of 202
    Since: 11-01-18

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    the switch supports NTFS?
    Posted on 19-11-17, 02:02
    I Am Iron Man

    Post: #445 of 599
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    So much was implied. The important part is that its ExFAT support is bugged.
    Posted on 19-11-17, 02:12

    Post: #6 of 105
    Since: 11-13-19

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    They could use Samsung's excellent implementation, but that would require them to either pay Samsung for alternate licensing, or somehow import GPL code.
    Posted on 19-11-17, 11:34
    Secretly, I'm Thor Balle Mühlensteth

    Post: #446 of 599
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    Or, bear with me here...

    They could've not supported ExFAT at all at first, maybe throw up a message about it if the card's ExFAT. Then, after MS released the specs, add ExFAT support in a system update.

    Does that sound like a reasonable thing to do in another timeline?
    Posted on 19-11-17, 23:52

    Post: #15 of 105
    Since: 11-13-19

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    Maybe, if you consider the alternative for >32GB flash cards is either to format them as NTFS and use ntfs-3g to interface with them, or just not support anything that big. Well, there is the third alternative, asking users to reformat their drives as FAT32 using a third party utility, since Windows won't let you format a FAT32 partition larger than 32GB.
    Posted on 19-11-18, 08:17
    Post: #69 of 77
    Since: 10-31-18

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    Would it be reasonable for the Switch itself to wipe existing data and format the SD card as FAT32 (which Windows supports)? Android wipes any SD cards you mount on /sdcard.
    Posted on 19-11-18, 10:58
    A punch comes free with most major felinies

    Post: #447 of 599
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    Only if you get a confirmation that it wants to do so, a fair chance to cancel out and get another card.
    Posted on 19-11-21, 03:21

    Post: #20 of 105
    Since: 11-13-19

    Last post: 1461 days
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    I'm spending time in Windows again, and I've been playing Axiom Verge. I'd be playing it in macOS, except that Epic Game Store doesn't provide a macOS port on their shop. And I only have it on EGS because it was one of the free games they gave away some months back. Definitely don't have $20 to buy it on Steam right now.
    Posted on 19-11-21, 07:28
    Custom title here

    Post: #780 of 1164
    Since: 10-30-18

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    A fantastic choice of Metroid-'em-up.

    --- In UTF-16, where available. ---
    Posted on 19-11-22, 00:02

    Post: #22 of 105
    Since: 11-13-19

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    And like that, I finished it, with 99% map completion and 92% item collection rate. Damn, that last boss was easy, what with those laser pods doing such weak damage, and frequently dropping such a huge health boost.

    I didn't even bother with the optional boss, apparently there's supposed to be a trophy for sparing it? Too bad EGS doesn't do cheevos.
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      This does not actually go there and I regret nothing.