0 users browsing Discussion. | 1 guest | 18 bots  
    Main » Discussion » GDQ Zelda II. With live music.
    Pages: 1
    Posted on 19-09-30, 05:20
    Post: #30 of 36
    Since: 12-21-18

    Last post: 1210 days
    Last view: 118 days
    Well, now we know how you can get the MSU-1 experience on an NES game: hire this guy to be your human MSU pack. ;)
    Like the chat did, really have to applaud the pianist for being able to keep at it for the entire hour+ it took the runner to finish the game.
    https://www.youtube.com/watch?v=stS0hbobbl8
    Posted on 19-09-30, 05:52
    Custom title here

    Post: #719 of 1164
    Since: 10-30-18

    Last post: 66 days
    Last view: 3 days
    That is both awesome and stupid at the same time. I'm impressed and confused.

    --- In UTF-16, where available. ---
    Posted on 19-10-01, 12:29

    Post: #207 of 210
    Since: 10-29-18

    Last post: 1879 days
    Last view: 1851 days
    This pianist sounds nervous as heck. Also, I guess I'm just spoiled by getting to hear a real piano at work, but sustain and reverb just doesn't sound right. (Yes, I know he's playing NES music, but it's on a *piano*)
    Posted on 19-10-01, 13:07 (revision 2)

    Post: #94 of 100
    Since: 10-30-18

    Last post: 1784 days
    Last view: 1350 days
    It's an electric piano! (i.e. it's just *supposed* to sound different. for example, electric keyboards had much softer harmonics and harder/cleaner attacks (no hammer noise) than real pianos for a long time, so jazz groups preferred them based on sounding less harsh when mixed in with tons of highly dissonant stuff, as jazz goes. same reason jazz guitarists generally play with very relaxed tone.)
    Posted on 19-10-02, 12:20

    Post: #208 of 210
    Since: 10-29-18

    Last post: 1879 days
    Last view: 1851 days
    Hey, take my opinion for what you will.
    Posted on 19-10-02, 13:08

    Post: #95 of 100
    Since: 10-30-18

    Last post: 1784 days
    Last view: 1350 days
    I wish there was a tag for "I know you know this or it doesn't matter whether you know it or not but I just want to say it for no particular reason at all".
    Posted on 19-10-02, 14:05

    Post: #209 of 210
    Since: 10-29-18

    Last post: 1879 days
    Last view: 1851 days
    Bye.
    Posted on 19-10-02, 14:48
    Post: #288 of 426
    Since: 10-30-18

    Last post: 502 days
    Last view: 17 days
    ??? Wareya isn't attacking you.

    AMD Ryzen 3700X | MSI Gamer Geforce 1070Ti 8GB | 16GB 3600MHz DDR4 RAM | ASUS Crosshair VIII Hero (WiFi) Motherboard | Windows 10 x64
    Posted on 19-10-02, 20:33
    Custom title here

    Post: #724 of 1164
    Since: 10-30-18

    Last post: 66 days
    Last view: 3 days
    Posted by wareya
    I wish there was a tag for "I know you know this or it doesn't matter whether you know it or not but I just want to say it for no particular reason at all".


    Isn't that the default state of bboard posts?

    --- In UTF-16, where available. ---
    Posted on 19-10-02, 22:27

    Post: #210 of 210
    Since: 10-29-18

    Last post: 1879 days
    Last view: 1851 days
    Posted by CaptainJistuce
    Posted by wareya
    I wish there was a tag for "I know you know this or it doesn't matter whether you know it or not but I just want to say it for no particular reason at all".


    Isn't that the default state of bboard posts?

    Oh? Hi.
    Posted on 19-10-03, 04:41
    Post: #56 of 77
    Since: 10-31-18

    Last post: 1192 days
    Last view: 1119 days
    I've only listened to 1:36, but why do many of the piano notes seem to have a sudden increase in volume, a split-second after they begin?
    Posted on 19-10-03, 18:25 (revision 1)
    Post: #99 of 202
    Since: 11-01-18

    Last post: 663 days
    Last view: 18 days
    Posted by jimbo1qaz
    I've only listened to 1:36, but why do many of the piano notes seem to have a sudden increase in volume, a split-second after they begin?


    the magic of foot pedals notably the sustain pedal
    Pages: 1
      Main » Discussion » GDQ Zelda II. With live music.
      Yes, it's an ad.