creaothceann |
Posted on 18-11-13, 23:14
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Post: #14 of 456 Since: 10-29-18 Last post: 44 days Last view: 1 day |
"Rise from Your Grave!" - Altered Beast skeleton-whipping intensifies My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10 |
Broseph |
Posted on 18-11-18, 07:10 (revision 1)
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Post: #16 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Luck manipulation ftw [TAS] Castlevania - Aria of Sorrow "100% souls" by Kriole in 24:56 http://tasvideos.org/3039S.html |
creaothceann |
Posted on 18-12-30, 08:59 (revision 1)
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Post: #42 of 456 Since: 10-29-18 Last post: 44 days Last view: 1 day |
Fortranm's Coleco Donkey Kong in 00:44.19 (https://www.youtube.com/watch?v=WUZnxftoXmE) Fortranm's ZXS Donkey Kong in 06:15.22 (https://www.youtube.com/watch?v=42irNiQ3oak) My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10 |
creaothceann |
Posted on 19-01-18, 13:57
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Post: #50 of 456 Since: 10-29-18 Last post: 44 days Last view: 1 day |
http://www.youtube.com/watch?v=QdKRCne1UNU - fmp, total & Yuzuhara_3's SNES The Legend of Zelda: A Link to the Past "game end glitch" in 00:54.53 My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10 |
Nicholas Steel |
Posted on 19-03-05, 17:02 (revision 1)
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Post: #141 of 426
Since: 10-30-18 Last post: 499 days Last view: 14 days |
Super Mario 64's first Bowser level completed without an analog stick (fast forwards through long stretches of repetitiveness): https://www.youtube.com/watch?v=WZQM1uKSWzQ AMD Ryzen 3700X | MSI Gamer Geforce 1070Ti 8GB | 16GB 3600MHz DDR4 RAM | ASUS Crosshair VIII Hero (WiFi) Motherboard | Windows 10 x64 |
Duck Penis |
Posted on 19-03-05, 17:54
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Stirrer of Shit
Post: #69 of 717 Since: 01-26-19 Last post: 1763 days Last view: 1761 days |
Posted by Nicholas Steel Wow, that's impressive. In particular the actual fight was very cool. Although I'm left wondering, why didn't he use the fire at 1:20 to run up the slope? There was a certain photograph about which you had a hallucination. You believed that you had actually held it in your hands. It was a photograph something like this. |
creaothceann |
Posted on 19-05-01, 22:52 (revision 1)
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Post: #126 of 456 Since: 10-29-18 Last post: 44 days Last view: 1 day |
EZGames69's ZXS Old Tower in 13:04.04 Apparently needs cycle-accurate emulators. --- Sniq's SNES Super Metroid "100%" in 1:01:47.03 https://youtu.be/OKMa8QP45Ew https://youtu.be/WsyrD1iC4jc (fixed graphics) My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10 |
Broseph |
Posted on 19-05-06, 21:30
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Post: #82 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Posted by creaothceann That's actually a pretty sweet looking game. Fakedit: http://www.retrosouls.net/ seems to be their official webpage. There's also a Megadrive version in the work. |
CaptainJistuce |
Posted on 19-05-06, 21:42
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Custom title here
Post: #433 of 1164 Since: 10-30-18 Last post: 63 days Last view: 8 hours |
Posted by BrosephGood. Nice games shoundn't be trapped on Spectrum. --- In UTF-16, where available. --- |
Broseph |
Posted on 19-05-06, 22:01
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Post: #83 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Posted by CaptainJistuce Just noticed but the Gen version is in fact already out: https://retrosouls.itch.io/old-towers You can give whatever you want (gave a $5) or just download it for free. I just loaded the game so I can't give any impressions yet but it does work for Genesis Plus GX libretro and, I assume, any good Gen/Mega emulators (or hardware if you have a flash cart). |
Broseph |
Posted on 19-05-21, 07:47
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Post: #89 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
TASBot (with commentary) - Final Fantasy - All White Mages |
creaothceann |
Posted on 19-06-21, 15:26
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Post: #156 of 456 Since: 10-29-18 Last post: 44 days Last view: 1 day |
Doomsday31415, BrunoVisnadi, & Masterjun's SNES Super Mario World "game end glitch" in 00:41.68 Apparently there is a version of the TAS that is one frame faster (and syncs with lsnes) but fails on real hardware. My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10 |
Nicholas Steel |
Posted on 19-08-28, 17:04 (revision 1)
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Post: #259 of 426
Since: 10-30-18 Last post: 499 days Last view: 14 days |
Here's a nice Zelda: Link's Awakening TAS: https://www.youtube.com/watch?v=8bRngRpHF80No wrong warping, superswimming, superdash screenwarping, map wrapping, or out of bounds screens. "Out of bounds screens" are screens not possible to get to legitimately, such as filler screens, screens with invalid tiletypes, and screens with the wrong color palate loaded(such as Tail Caves palate in Bottle Grotto). During screen transitions, the game applies the next screen's graphical set to the previous screen before shifting, causing incorrect visual appearances in some unintended transitions I perform, however the next screen is perfectly fine, therefore not out of bounds. Incorrect sprite appearances are not against the rules, since the previous movies had this happen as well. AMD Ryzen 3700X | MSI Gamer Geforce 1070Ti 8GB | 16GB 3600MHz DDR4 RAM | ASUS Crosshair VIII Hero (WiFi) Motherboard | Windows 10 x64 |
creaothceann |
Posted on 19-09-26, 17:10
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Post: #204 of 456 Since: 10-29-18 Last post: 44 days Last view: 1 day |
FilipeTales's NES Super Donkey Kong 2 in 02:15.58 My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10 |
Kawaoneechan |
Posted on 19-10-30, 14:47
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Off-Model
Post: #437 of 599 Since: 10-29-18 Last post: 195 days Last view: 4 hours |
MrWint's GBC Pokémon: Yellow Version "Arbitrary Code Execution" in 05:48.28: Holy mother of fuck how does he do that!? |
creaothceann |
Posted on 20-02-05, 15:56 (revision 1)
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Post: #243 of 456 Since: 10-29-18 Last post: 44 days Last view: 1 day |
You spin me right 'round, baby. (src) Heart of Darkness in 25:47.12 My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10 |
kode54 |
Posted on 20-02-06, 06:04
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Post: #58 of 105 Since: 11-13-19 Last post: 1461 days Last view: 1461 days |
Bug: this topic won’t acknowledge that I’ve read it. The “new post” link leads to the first post in the topic. |
CaptainJistuce |
Posted on 20-02-06, 06:08
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Custom title here
Post: #834 of 1164 Since: 10-30-18 Last post: 63 days Last view: 8 hours |
Hit "mark forum read" up top on the thread list. That's what I did, and it fixed it. Known kBoard quirk. --- In UTF-16, where available. --- |
Kawaoneechan |
Posted on 20-02-06, 09:27
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Now with less self-mockery
Post: #470 of 599 Since: 10-29-18 Last post: 195 days Last view: 4 hours |
* ABXD quirk maybe even? |
creaothceann |
Posted on 20-10-16, 15:04
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Post: #299 of 456 Since: 10-29-18 Last post: 44 days Last view: 1 day |
Ja! Ja! Ja! JaJa! My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10 |