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    creaothceann Afaik there's no fixed format. And even then you'd have to reverse engineer the WRAM/SRAM format that the game uses (or see if other people already did that).

    Your best bet is creating a Save RAM (*.srm) file and trying to reverse engineer the format.
    SmartMonkey Hallo,

    I would like to read the contents of a save state file to check out the progress of the game, if that is possible.
    I'm not a C++ coder, so the Github repo was not very helpful for me.
    Is it possible to provide documentation on the fileformat?
      Main » Engineering » Read save state (.bsz) file » New reply
      This does not actually go there and I regret nothing.