Broseph |
Posted on 18-10-30, 15:09 in First!
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Post: #1 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Posted by Sintendo Yeah I was wondering the same, thanks to Kawa for setting up the avatars from the old board. |
Broseph |
Posted on 18-10-31, 20:30 in I have yet to have never seen it all. (revision 3)
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Post: #2 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Posted by KoiMaxx Just played a game. Pretty decent. Didn't seem like there was a lot of potential strategies other than collecting stuff as fast as possible and hoping one of your teammate is not away from keyboard, but you know, it's a Google doodle so it's probably not going to be a super deep strategy game. |
Broseph |
Posted on 18-10-31, 21:17 in I have yet to have never seen it all.
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Post: #3 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Oh yes, I did that too. But if that's the only viable strategy (which most will use) then winning or losing is mostly determined by luck. |
Broseph |
Posted on 18-11-01, 00:50 in I have yet to have never seen it all. (revision 1)
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Post: #4 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Posted by tomman Posted by BMF54123 Yeah, I feel the same (and there's obviously a lot, lot worse on the internet than YT and even that I wouldn't trust)...really bad idea to leave a young kid with all this stuff. Or maybe worse idea of all, give them access to social medias. When you're not a kid anymore (say when high school is over), go ahead and proceed at your own risk, until then, no internet in room/unsupervised, no social medias and/or smart devices. That's the rules my sister and her husband have established for my niece anyway when she gets older (she's only 3 right now). |
Broseph |
Posted on 18-11-01, 22:32 in Games You Played Today REVENGEANCE
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Post: #5 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Posted by funkyass The original is one of my favorite of the PS360 gen. Resident Evil 4 (in space) basically. The game didn't really put a lot of emphasis on survival (unlike the traditional RE games) but RE4 already scaled that back a lot compared to earlier games so that's to be expected. Second game was excellent too. Though Isaack went from silent protagonist to non silent for some reason. More varied locations (I loved the mini shopping mall on the station) than the first game. Third was...ahh, well, it existed. I know I completed it but I honestly don't remember much about it. So, fairly forgettable I'd say. Last I check the series was pretty much, well, dead and there were no plans for a fourth game. Shame. |
Broseph |
Posted on 18-11-03, 00:19 in Games You Played Today REVENGEANCE (revision 1)
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Post: #6 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Posted by CaptainJistuce If I was to make a comparison to an old game I'd say it was vaguely reminiscent to Atari's Xybots: Enemies with simple, predetermined behaviors, lots of strafing to avoid enemy fire, minimalist design etc. As a small bonus, the minimal environments that generated such derision when it was a new game mean that it lends itself VERY well to upscaling in Dolphin, so anyone can make their own HD Remastered version, and I don't have to sit around pretending I think Capcom will touch this one ever again. I'll probably end up emulating it in Dolphin then now that I have a box that can run it and it looks like it runs pretty much perfectly in it. edit: Also -and given the title of the thread, if we're on the subject of 6th-7th gen games, if you've not played MG:Revengeance (Final boss video) then you owe it yourself to play the game (or at least watch videos of the game). It has the most awesome cut-scenes and over-the-top dialogues in any games. Oh and the cheesy but effective soundtrack. Fortunately, there's a Windows port, so no need to hunt down a PS3 or 360 copy. |
Broseph |
Posted on 18-11-03, 23:23 in Embedding roms in images
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Post: #7 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Just tested it. Works fine with the latest libretro SNES cores. Pretty cool mode 7 demo. |
Broseph |
Posted on 18-11-06, 03:19 in I have yet to have never seen it all.
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Post: #8 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Posted by shadowinthelight RealVideo...*Shudders* That'd be an interesting shader for Retroarch actually, if someone could pull it off (since there's already stuff like VHS shaders and things like that). |
Broseph |
Posted on 18-11-07, 03:23 in I have yet to have never seen it all.
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Post: #9 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
And on top of that: the absolute shitshow of a damage-control job they're doing...I mean, just disable the YT comments at this point ffs instead of trying to delete the negative ones. Every gaming news is reporting on it and you're just damaging your brand/game further. Seriously, it boggles the mind sometimes how incompetent the PR of those big companies can be. |
Broseph |
Posted on 18-11-08, 07:54 in Nintendo Switch emulation is now among us (revision 2)
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Post: #10 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
I'm just happy that I can emulate GameCube games relatively smoothly, but very impressive still. You're right though that Nintendo had most of their consoles emulated during their lifetimes pretty much since the N64, I think. Doesn't seem to have hurt them much. I think the GBA was by far the worse case of early emulation: releasing even before the GBA was commercially available (though I don't remember how long it took until it got to a good level of emulation). edit: Also the good old prehistoric days of looking for N64 games on a 56k modem and having to use a Glide wrapper (if you didn't have a 3dfx card). |
Broseph |
Posted on 18-11-12, 04:58 in Snes9x (revision 1)
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Post: #11 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Amazing work BearOso and everyone who worked on this.Posted by BearOso I'll have to test with SNES Blackthorne to see if it behave like it did in 1.56 with runahead on. With the 1.56 libretro core, there's a weird behavior that happens in the game when runahead is on (1 frame ahead); whenever you walk left or right the entire screen pause and when you release left/right then it resume back to normal. I assume something in the game has some kind of next frame reaction that causes this but normally whenever this happen you just see a 1 frame jump instead of the whole screen pausing and unpausing. Of course, the easy fix is to just turn runahead off (which is why things like Retroarch are so useful because everything can be configured on a per game basis) as runahead is highly game-dependent. Anyways, great work again. |
Broseph |
Posted on 18-11-12, 05:08 in Cartoons, imported
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Post: #12 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Speaking of Titans, I really need to start season 3. Currently watching JoJo has made me realize: I think I'd rather binge-watch whole seasons in a dozens of sittings or so than watching a show every week, even though it's the " True, authentic wayâ„¢ " to do it. |
Broseph |
Posted on 18-11-12, 07:30 in Cartoons, imported
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Post: #13 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Posted by CaptainJistuce Yeah, I think it depends on the show. Something like Cowboy Bebop I wouldn't have minded watching every week or so (purely hypothetical of course as I didn't know about downloading anime in 1998 nor had access to Japanese TV). While CB's greater general storyline does advance every episodes, each episodes are, not entirely but for the most part, self contained. Otoh, shows that leave you on a cliffhanger / to-be-tsuzukeru-ed -often with stories that progress more slowly (like Jojo's), are more enjoyable when you can watch them at your own pace / when they're all out, imo. |
Broseph |
Posted on 18-11-15, 13:04 in Excelsior! (revision 1)
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Post: #15 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
I just recently saw Doctor Strange and basically catching up on all the Marvel movies. The characters he created lives on. |
Broseph |
Posted on 18-11-16, 09:05 in Fighting and versus games thread (revision 1)
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Post: #14 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Red Bull 2018 archive Gunfight vs AngryBird | Red Bull Kumite 2018 Hypest match of the year by far. edit: and this one. Fujimura vs Luffy | Red Bull Kumite 2018 |
Broseph |
Posted on 18-11-18, 07:10 in TAS (tool-assisted speedruns) (revision 1)
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Post: #16 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Luck manipulation ftw [TAS] Castlevania - Aria of Sorrow "100% souls" by Kriole in 24:56 http://tasvideos.org/3039S.html |
Broseph |
Posted on 18-11-22, 00:03 in Games You Played Today REVENGEANCE
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Post: #17 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
New Vegas Modded Did not actually played because tbh, installing all those mods seems a bit daunting but goddamn that looks great. I wish Bethesda didn't fuck up the Fallout license beyond repair. Couple of games: SFC - Panel de Pon (Tetris Attack outside Japan which has nothing to do with Tetris but whatev) Damn the last boss/stage was tough. Startropics - NES One of the better NES game imo. Often overlooked. Aria of Sorrow and Harmony of Dissonance |
Broseph |
Posted on 18-11-27, 14:39 in I keep forgetting how hard it is to learn new things
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Post: #18 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Posted by Screwtape Yeah, I dislike that kind of ambiguity. Pretty sure GML would treat the 'else' as belonging to the second 'if' but whenever I check code written by others first thing I do is remove that ambiguous stuff.
Hm...can't get spaces to work when using [code] [ /code] it seems. The board just removes any space before a character on a new line and anything that has more than one space. |
Broseph |
Posted on 18-11-27, 15:59 in Speed Runs
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Post: #19 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Super Mario 64 120 Star by Cheese05 in 1:45:19 - GDQx2018 |
Broseph |
Posted on 18-11-28, 10:29 in I keep forgetting how hard it is to learn new things (revision 1)
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Post: #20 of 166 Since: 10-29-18 Last post: 1561 days Last view: 1238 days |
Works fine now. Thank you.
or to save space if there's only one line of code with the second if/else:
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