BearOso |
Posted on 18-12-20, 23:28 in I have yet to have never seen it all.
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Post: #21 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by Broseph That's why we need regulations. Individuals have little effect on infrastructure, and companies are non-thinking entities with no ethics or reason to exist besides profit, so they need to be forced into doing the right thing by law. |
BearOso |
Posted on 18-12-23, 00:36 in I have yet to have never seen it all.
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Post: #22 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by creaothceann They're just trying to avoid the disillusionment that the underlying technology isn't simply magic, and that there are many much smarter people out there who worked together to create the infrastructure that the easy scripting languages they use are based on. They don't realize the sheer energy that goes into the javascript engine that rewrites and optimizes their shitty code to make it run somewhat feasibly on realistic hardware. |
BearOso |
Posted on 18-12-24, 18:02 in Something about cheese!
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Post: #23 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by CaptainJistuce They call them "internment" camps, not concentration camps, despite the fact that they were both interning and concentrating them. I would argue that it was more justified than the German version, because the motive was to keep all asians locked up where they couldn't cause any harm during the war, while the German motive was to lock them up so that they could do forced labor or be extinguished cleanly. Not that the political backing wasn't completely racist when you consider that almost no one locked up was an antagonist, and the threat was proportionately smaller than the reaction. |
BearOso |
Posted on 18-12-26, 02:51 in I have yet to have never seen it all.
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Post: #24 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by Nicholas Steel By not visiting said website any more. Browsers can chase and lock down dumb behavior like this, but there’s always going to be something else websites can do to annoy you. If the website has to use behavior like that then they’re not trustworthy anyway. |
BearOso |
Posted on 18-12-26, 21:32 in I have yet to have never seen it all.
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Post: #25 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
I hadn't heard what was going on with Diablo 3 for at least a few years, but I was on the winehq database and stumbled into their latest patch notes: https://us.diablo3.com/en/blog/22820656/season-16-the-season-of-grandeur-begins-118-12-18-2018 I'm seeing numbers like 60000% bonus damage for certain items. SMH. I guess they never figured out how to solve power creep. My hope for Diablo 4 to be good is gone. |
BearOso |
Posted on 19-01-08, 21:50 in Sneeze9x (revision 1)
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Post: #26 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
So basically it’s a patch for addmusic hacks. Honestly, the world would be better off if most of those hacks went the wayside. I can fix the SA-1 speed at a slight speed penalty, but Vitor already released an updated SA-1 patch that fixes the problem. We’ve still got the invalid vram and sprite limit flags in the core, but they have to be enabled in the config file. *edit* There, the SA1 speed is fixed, so half this patch is unneeded. |
BearOso |
Posted on 19-01-09, 02:12 in Sneeze9x (revision 1)
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Post: #27 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by byuu I'm aware of your discussions a couple months back and was already using that :-). By "fixed", I meant it's significantly more accurate than before, which simply ran 5 SA1 opcodes for every S-CPU one, and fixes the Super Mario World SA1 hack that they're talking about. Not going to bother with bus conflict for now, which is the major speed hit. Also, most of this is just proper cycle counting with several fixes from Vitor's Snes9x branch. |
BearOso |
Posted on 19-01-09, 16:08 in Sneeze9x (revision 2)
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Post: #28 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by jimbo1qaz No no no. The timing was more accurate on Snes9x because I adjusted it faster to fix Kirby and SMRPG, but it broke the Super Mario World SA1 hack, so they added an option to regress to the previous speed. The code I just added to git makes it the most accurate it's been. |
BearOso |
Posted on 19-01-11, 19:51 in Something about cheese!
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Post: #29 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Clearly, Trump only wants this dumb wall so he has some sort of monument to himself. So the Democrats should offer to provide the funding with the stipulation that it be called “The Idiot’s Wall.” When he inevitably refuses he can’t deny just how shallow his true motive is. If it’s really an emergency, it doesn’t matter what it’s called, right? |
BearOso |
Posted on 19-01-15, 22:54 in Computer Technology News/Discussion
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Post: #30 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by tomman Well, thank goodness they're not HAMR drives. Whoever invented that technology is insane. I don't understand people who collect data that extensively, though. Unless they're in a third-world country like you, tomman, with really bad internet connections that make redownloading infeasible, there's no need for them to keep all their games installed at once. It's not like you're going to be playing all of them for small time slices every day. Just keep the one you're playing now on the drive and when done delete it and install the next. Most people don't go back to games they've already finished, so it would otherwise just sit there, bitrotting on the drive. |
BearOso |
Posted on 19-01-17, 00:19 in JILost's computer stuff returns (revision 1)
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Post: #31 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by wareya With newer PCIe, readback isn't a problem any more. PCIe 3.0 x16 can ideally do 16GB/s, which is basically half the system RAM bandwidth. If a texture is modified a lot, a program can hint to GL/Vulkan that it wants a shadow buffer. I imagine DX has the same. GPU RAM is usually 10x the system RAM speed, so it definitely makes a big difference when moving pixels. But as you say, RAM is only part of the picture. If the only difference was dedicated VRAM it would barely be faster. Integrated GPUs are designed to have less processing power such that they don't outperform the system RAM. Posted by JILost You've never said what processor you have now. You'd probably want to opt for a new motherboard. I can't say that upgrading to an old CPU like the 6800B is going to change a whole lot.
Load times, generally. Emulation rarely hits the hard drive, so it's not going to affect performance the way you're thinking. If you buy any storage in the future, it would be best to steer away from HDDs because SSDs are getting so cheap. |
BearOso |
Posted on 19-01-17, 00:31 in Computer Technology News/Discussion
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Post: #32 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by Kakashi Even at an uncompressed 128kHz 24-bit rate that would be 91146 minutes of music. At ~3 minutes/song it would be 30382 songs. If you stored 10 different performances of each, that would still be 3038 original songs, which no band has ever achieved. Forgive me if I don't believe it. |
BearOso |
Posted on 19-01-17, 16:59 in JILost's computer stuff returns
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Post: #33 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by Nicholas Steel Basically, anything using lots of small files is a good candidate. Hard drives' biggest weakness is seek time, which can be 1000 times slower than a solid state drive. |
BearOso |
Posted on 19-02-06, 17:35 in Buying a new phone (not safe for tomman)
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Post: #34 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by Screwtape That's pretty much the standard for Samsung. It prefers the Samsung apps. You can change the defaults, but not get rid of them completely. You might be happy with the Nokia 6.1/7.1, which are Android One, so bootloader-unlockable, stock android. The only problems I see are that the processors are mid-range, and I don't know how much of a community they have, but they seem pretty popular. Google's rumored to be releasing a mid-range pixel soon, but with that bulging battery I don't think you should wait. |
BearOso |
Posted on 19-02-08, 16:18 in Buying a new phone (not safe for tomman)
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Post: #35 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by Screwtape Passive. USB-A/B/C are just the connector type. Many phone ports are still USB 2.0. |
BearOso |
Posted on 19-02-11, 17:07 in Buying a new phone (not safe for tomman)
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Post: #36 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by Screwtape Try enabling and then disabling them to see if they go away. At the very least, the daily summary thing shouldn't appear, especially if you unticked all its items. If all else fails, Nova Launcher is the go-to replacement and much better anyways. |
BearOso |
Posted on 19-02-12, 16:56 in Buying a new phone (not safe for tomman)
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Post: #37 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by Broseph Krait is Snapdragon 600, which was top-of-the-line when it was released. It probably still outperforms many of the low-end devices released today. |
BearOso |
Posted on 19-02-14, 17:14 in I have yet to have never seen it all.
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Post: #38 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by Nicholas Steel No kidding. If they're sacrificing 60fps for that god-awful depth-of-field effect I won't buy it. |
BearOso |
Posted on 19-02-14, 21:11 in Buying a new phone (not safe for tomman)
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Post: #39 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
I feel obligated to mention that if you plan to unlock the boot loader, doing so will probably wipe the phone. Should have mentioned it earlier in case you wanted to do it and didn’t want to lose your setup. |
BearOso |
Posted on 19-02-15, 05:34 in I have yet to have never seen it all.
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Post: #40 of 175 Since: 10-30-18 Last post: 1451 days Last view: 1451 days |
Posted by CaptainJistuce The aesthetic looks ripped off from 3D Dot Game Heroes, or the lighting model, at least. ALBW had a lot of effort put into it, so I’m hoping it’s going to have production levels along those lines. The developers need to have awareness and understanding of the source material. |