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Post: #21 of 49
Since: 10-29-18

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Honestly, my bias is towards PHP given how long I've used it and how much experience I have with it and I also usually write PHP CRUDs from scratch rather than with some ORM library, but Python might indeed be the simpler solution to this. On the plus side, as long as your database is designed decently then it's totally possible to do both PHP and Python scripts to it to avoid Java bloat.
Posted on 19-01-31, 01:00 in Free project idea: The File Decoder

Post: #22 of 49
Since: 10-29-18

Last post: 1901 days
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There are a couple of hex editors that let you describe file/struct formats manually and/or highlight a set of bytes and see what the values are in various different data types. I know on the Mac Hex Fiend implemented it after I suggested it, and 010 Editor and Synalyze have it as well. I think a couple of Windows hex editors have it, but I don't often find myself doing hex editing on Windows. I have absolutely no idea what Linux and Unix have in this regard.
Posted on 19-02-12, 01:50 in Buying a new phone (not safe for tomman)

Post: #23 of 49
Since: 10-29-18

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Posted by Broseph
Posted by Screwtape
More new developments:

I've installed RetroArch, and gotten it working. Man, RetroArch is an impressive achievement, and it's great that there's an easy way to obtain and use emulators on Android without having to wade through Google Play, but everything about RetroArch always feels unfinished. For example, RetroArch has a nice Android-style UI with touch support and scrolling, but because it's a full-screen SDL app it hides the task-switching soft button, and the only way to switch to another app is to completely shut down RetroArch. For another example, it's so easy to download new cores that you can do it by accident while trying to scroll through the list, but the only way to *uninstall* a core is to use Android's "delete this application's entire configuration" feature.


Retroarch has a bit of a learning curve at first when it comes to configuring everything but once you're familiar with it, it's pretty smooth sailing. Though I never used the Android port so I can't offer any advice in this regard.

Just curious, what kind of performance do you get on your device with different cores? Mostly wondering how Higan and Snes9x perform on it.


I'm not Screwtape, but I've used Android RetroArch for SNES gaming before. The bsnes cores (including bsnes-next) are next to unusable on my HP Touchpad (yes, old) and most of my Android phones (including the not-so-old Nexus 4) but if I want to go frame-by-frame so I can save-scum 100 Super Jumps in Super Mario RPG it'll do. The SNES9x cores are pretty performant and on both the Touchpad and Nexus 4 can hit 60 fps on SMRPG, though I more often see 45-55 fps when there are many sprites on the screen.
Posted on 19-02-14, 02:10 in I have yet to have never seen it all.

Post: #24 of 49
Since: 10-29-18

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I...don't know how to feel about this. I've beaten the original and the DX version so many times and have gotten used to the entirety of it and its presentation. While I do like how A Link Between Worlds-like style can potentially enhance something like A Link to the Past and Link's Awakening, it seems like all I can really do is reserve judgment until the final result is in my hand since game feel played a huge part in why I loved the original.
Posted on 19-02-16, 03:21 in Minor complaint with higan on linux..

Post: #25 of 49
Since: 10-29-18

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Posted by Kawa
Posted by CaptainJistuce
Posted by Kakashi
Posted by creaothceann
Posted by neptronix
1.06

*106.0

*106.00
*902.10

*541.23

*141.85
Posted on 19-02-27, 00:23 in Revamping my Genesis/MD emulation workbench

Post: #26 of 49
Since: 10-29-18

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I know the UI of RetroArch is a polarizing issue around here, but AFAIK it's the only reliable way of MD emulation using the latest Genesis Plus GX (my go-to for SCD at least) on Win/Mac/Lin. Eke-Eke is pretty receptive to things like bug reports and some feature requests, even going so far as to compiling a custom version of the libretro core on Windows for me to help debug the sound output.

On Linux before that I was also using the last Gens/GS, even going so far as to install the Intel i32 packages on my 64-bit Ubuntu to get the 32-bit application running, as the Linux Kega didn't quite work right for me (I wanted to play the Sonic 1 Megamix hack at the time and Kega wasn't having it).
Posted on 19-02-27, 00:31 in Nintendo Switch emulation is now among us

Post: #27 of 49
Since: 10-29-18

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The mail-order Funco listed Phantasy Star IV for the Genesis for US$110 at the time I wanted it, so I just kept renting it. Got Chrono Trigger SNES at Toys 'R' Us for $80-90 and wasn't gonna be able to convince my mom to drop another $80-90 through Funco for Final Fantasy III SNES, so as soon as we had dial-up internet through AOL it was the first ROM I DL'ed and played via ESNES (yes, THAT old SNES emu).

FWIW, New York City at the time had FuncoLand (the physical stores for Funco), Software Etc., Babbage's, AND Electronics Boutique, all with nonsense prices for games.
Posted on 19-03-02, 06:19 in The Horstmann brace style

Post: #28 of 49
Since: 10-29-18

Last post: 1901 days
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As usual, JavaScript is the odd one out but for a really stupid reason this time (instead of just a regular stupid). Put the { on the same line as the (...) or risk potential automatic semicolon insertion. Same for . and any other operators with right-hand sides like + .
Posted on 19-03-07, 02:29 in I have yet to have never seen it all.

Post: #29 of 49
Since: 10-29-18

Last post: 1901 days
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PS4 is probably the most popular of the current gen consoles in the US by a very small margin over the Switch (likely because of the head start, otherwise the Switch is tops here), I don't know where this idea that it's uncommon came from.
Posted on 19-04-03, 00:36 in Dear modern UXtards...

Post: #30 of 49
Since: 10-29-18

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I've also seen sites use JS to hijack scrolling to do stuff like make vertical scrolling scroll horizontally instead for nonsense like "portfolio sites."
Posted on 19-04-17, 02:41 in I have yet to have never seen it all.

Post: #31 of 49
Since: 10-29-18

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Posted by sureanem
Who the hell even builds a private army to invade the Maldives?


Who the hell even heard of the Maldives?
Posted on 19-04-18, 02:03 in I have yet to have never seen it all.

Post: #32 of 49
Since: 10-29-18

Last post: 1901 days
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Posted by sureanem
The best part is probably this:
Q. And, for example, you ordered the murder of a Filipino customs agent, correct?
A. That’s not correct.
Q. What is not correct about it?
A. The individual wasn’t a customs agent.

+1
Posted on 19-05-06, 01:54 in hiro vs libui (vs Dear ImGui?)

Post: #33 of 49
Since: 10-29-18

Last post: 1901 days
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I like hiro and use it in my own projects. I know byuu has put a lot of time and effort into getting hiro into a state where it's usable by more people than just himself and that's very respectable. Recently I found a similar project, libui by andlabs, while researching Angular and React libraries to practice with for my current job (libui is used by multiple desktop implementations of React Native, among other things). Its goal is also to abstract platform-specific UI programming into unified APIs for the users. Dear ImGui by Meka developer Omar Cornut/Bock also does this but everything is done with custom drawing in a GL context, so it's less of a direct match to hiro's features; Dolphin uses it and Adobe also recently forked it for internal use, among other users.

Is anyone here acquainted with libui? Other than the fact that there exist bindings to it in languages other than just C, C++, or its source Go, would anyone here happen to know the significant differences between it and hiro and/or the pros and cons?
Posted on 19-05-26, 01:44 in Board feature requests/suggestions

Post: #34 of 49
Since: 10-29-18

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Posted by CaptainJistuce
Hey, Kawa.

The little icons next to the thread titles/forum names are absurdly tiny on my smartphonedatatab in vertical orientation. Zooming doesn't help, as they continue to maintain the same size as the text gets bigger. Flipping it 90 degrees kills the issue.
Confirmed on multiple browsers, which really means "Chrome with a few different names" because the internet is a sad place these days.


Use the default theme instead, please don't theme our pixel-perfect sites.
Posted on 19-05-31, 01:57 in Board feature requests/suggestions

Post: #35 of 49
Since: 10-29-18

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Probably better would be to only apply the max-width to img inside the table cells that correspond to posts/PMs (I'm pretty sure they share some common CSS rule like a class that's only for them or something) and the userbit next to them (may need to apply to said img in profile pages too). While it may indeed be easier to apply a rule that mass targets and then add rules for exceptions, you'd have to keep track of all the exceptions AND have to look out for new edge cases. It's better practice to only target what you want and add new rules to target as you desire, ensuring that the rules are significantly less likely to unintentionally break other stuff.

The long term better solution is to make a better theme with cleaner HTML (preferably less reliant on tables for layout) and CSS. Speaking of making cleaner themes, there's actually some issue in the theme I chose where there's a fixed position horizontal line one pixel thick behind the semi-transparent blues. I'll link to that once I upload it so Kawa can take a look at that. I'd actually like to see a theme that looks like a Win2K desktop theme or something, or would like to contribute a theme if Kawa would point me to a sample theme so I can look at the way this ABXD is laid out in its file structure.
Posted on 19-05-31, 02:06 in I have yet to have never seen it all.

Post: #36 of 49
Since: 10-29-18

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Posted by CaptainJistuce
https://www.youtube.com/watch?v=xZ5OvTC9gAk
Sonic the Hedgehog movie, improved. By a fan.

There you go, Paramount. Someone in their garage has done your VFX team's job for you. Tell them to let this guy handle Sonic, and they can focus on making Jim Carrey as round as a beach ball, because Robotnik is hella wrong too.



1. Already that trailer was better. Too bad he didn't figure out a way to replace the music.

2. The recommended video annotation card at the end pointed to a short Darkwing Duck in 3D test he made. No sound, but wasn't disappointed.
Posted on 19-05-31, 02:26 in Games You Played Today REVENGEANCE

Post: #37 of 49
Since: 10-29-18

Last post: 1901 days
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Super Mario Maker 2 might be the thing that leads me to actually pay for Nintendo Switch Online rather than just do everything offline on my custom firmware Switch.
Posted on 19-05-31, 02:45 in I still HATE smartdevices

Post: #38 of 49
Since: 10-29-18

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Re USB tethering - in the past when I've done it I've had much more success actually manually setting router+subnet config to match what the phone is giving rather than relying on DHCP, especially if the tethering app isn't necessarily the most "robust" (i.e. does all the work for you but also lets you config EVERYTHING if you want) kind. PDAnet when I was using Palm Tree & Centro, I think some free WifiTether app whose real name I forgot when I was on Android because my plan didn't have tethering included but I still wanted to take advantage of the low cost unlimited data I had/still have (one of the few advantages of a carrier like Sprint or one of its MVNOs like Virgin Mobile).

I don't tether much, if at all, anymore, partly because I'm currently rocking an iPhone 6 WITH THE HEADPHONE JACK and partly because I find wifi hotspots rather reliably if I need them (because New York City).
Posted on 19-05-31, 02:52 in Sales and giveaways

Post: #39 of 49
Since: 10-29-18

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How about you sticky it if you feel that it should be visible fairly often?
Posted on 19-06-04, 02:20 in Mozilla, *sigh*

Post: #40 of 49
Since: 10-29-18

Last post: 1901 days
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Among other professional programming endeavors, I am a web dev and have been doing it professionally since 2006 though I've been practicing since 1997. There's a lot of conflation here of terrible "modern" practices, both front- and back-end web dev, like forcing the use of Node/Grunt/supposedly easy "package management solution" du jour or Angular/Meteor/other unnecessary MVC frameworks with reasonable practices like version control and usable IDEs or editors.

There's a lot I'd love to write to confirm and/or dispel some misconceptions some people here seem to have about front-end and back-end web dev in general, and/or HTML, CSS, JavaScript, and/or even PHP specifically. I'll need to take some time to get these particular thoughts organized, as a lot of it has to do with my personal experience of having learned and practiced everything from scratch first without competent IDEs or editors and with having constantly studied and having learned how to properly filter and curate resources like blogs and videos and hardcopy books.

The tl;dr is that (web) dev process is primarily bureaucratic, controlled by whatever resources the boss is willing to allocate towards what they potentially feel is something any monkey, freelancer on Fiverr, or outsourced Middle Eastern Asian/Indian can do for less (i.e. what they feel it's "worth"). Given that, a competent (web) dev will be able to succeed regardless of what environment they're forced to work with due to workplace politicking and/or red tape because they'll have learned proper fundamentals and especially how to adapt. That's why I've earned the reputations of being The Fixer, being The Finisher, and being The Reverse Engineer, and those underpriced monkeys haven't.
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