funkyass |
Posted on 20-11-26, 03:32 in I have yet to have never seen it all.
|
Post: #181 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
this JWZ seems to be overstating his abilities |
funkyass |
Posted on 20-12-23, 22:19 in Stupid computer bullcrap we put up with.
|
Post: #182 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
deadlines are the primary reason behind the sheer size of modern AAA titles. Heck, sticking the audio files into a zip file with no compression would free up lots based on file system overhead. |
funkyass |
Posted on 21-01-04, 21:04 in Hi all, thought i'd make a post to say hello. (revision 1)
|
Post: #183 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
welcome to the madness |
funkyass |
Posted on 21-01-05, 08:27 in Mozilla, *sigh*
|
Post: #184 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
wow, look at all the edge in that chat log. such angst, so teenager. |
funkyass |
Posted on 21-01-20, 18:33 in Mozilla, *sigh* (revision 1)
|
Post: #185 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
It also doesn't work on FF 60 ESR, which was from 2 years ago, and what Seamonkey is currently based on. This is like complaining about doom not running on a 286. |
funkyass |
Posted on 21-01-20, 22:07 in Mozilla, *sigh*
|
Post: #186 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
Doom required and designed around the memory model of the flat model of 386's protected mode. You could rewite the memory management to work on with 286's PM, but it would be next to unplayable, and you'd need to reboot the machine afterwards. And the funny thing, support for web components was fully enabled in FF 63, added in FF 59. does seamonkey's about config have dom.webcomponents.shadowdom.enabled somewhere? |
funkyass |
Posted on 21-02-06, 20:09 in Computer Hardware News
|
Post: #187 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
And they'll be talking alot more come monday |
funkyass |
Posted on 21-03-31, 22:35 in Looking for a python script in the now defunct archives (revision 1)
|
Post: #188 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
its not gonna escape printable characters.You might want to poke at string formatting. to convert between the two you are just reversing the string byte by byte at the end of the day. Very few processors use big-endian, so there actually isn't any need to fumble with the byte order, unless you need to muck about with low-level networking. |
funkyass |
Posted on 21-04-01, 06:28 in Looking for a python script in the now defunct archives
|
Post: #189 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
you aren't printing a string representation of bytes, you are literally sending the bytes to stdout. stdout isn't equipped to show raw bytes. If you want the hex values for the bytes, you should look in python's string formatting. |
funkyass |
Posted on 21-05-08, 17:07 in CGA or Hercules?
|
Post: #190 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
IBM in the 80's must've been a weird place to work. |
funkyass |
Posted on 21-05-09, 01:38 in CGA or Hercules?
|
Post: #191 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
every video card newer than a voodoo2 has built-in vga and vesa support. |
funkyass |
Posted on 21-05-11, 01:28 in bsnes for BeOS 5 inc. src
|
Post: #192 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
tho ZSNES is also open source... |
funkyass |
Posted on 21-05-12, 21:18 in bsnes for BeOS 5 inc. src (revision 2)
|
Post: #193 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
the emulator that byuu worked on is called bsnes/higan, and was never released for BeOS. the 'b' standing for byuu, and not BeOS. This was first released in 2005 and has the source available. there was a beOS port of zsnes tho, released in 2001, called bsnes, which never went anywhere. |
funkyass |
Posted on 21-05-17, 21:09 in bsnes for Windows 98?
|
Post: #194 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
you might, might get better results running linux. bsnes\higan really benefits from having more than one core however. |
funkyass |
Posted on 21-05-18, 05:12 in bsnes for Windows 98? (revision 1)
|
Post: #195 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
its is the single core, single threaded Celeron D 340/341 |
funkyass |
Posted on 21-08-07, 21:36 in v115, cannot get shaders to work
|
Post: #196 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
Posted by cafevincent you could hold down the Fn key and hit something along the number row... |
funkyass |
Posted on 21-11-17, 23:57 in Computer Hardware News
|
Post: #197 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
Sata express was hey, SSD's are getting super fast, lets add a PCIe connect to our sata drives! And everyone else, why bother, hook the SSD's directly to the Bus man! Seagate, many years later: wait, lets also do that with old HDDs and get rid of a bunch of cables and middlemen inside the racks. |
funkyass |
Posted on 21-11-28, 01:59 in (Mis)adventures on Debian ((old)stable|testing|aghmyballs)
|
Post: #198 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
Posted by tomman with headphones plugged in? |
funkyass |
Posted on 21-12-12, 18:19 in Did Near's death mean the end of higan's development?
|
Post: #199 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
https://ares.dev like, to be blunt, wanting to update higan is like wanting to change the underwear of an already buried body. |
funkyass |
Posted on 22-01-17, 18:09 in Games You Played Today REVENGEANCE (revision 2)
|
Post: #200 of 202
Since: 11-01-18 Last post: 660 days Last view: 16 days |
Posted by CaptainJistuce read the emails in the game. there is a pdf the game comes with you can put into your e-reader, and I have gotten a fair bit into the game, but you crash into a difficulty wall if you can't properly grok low-level code concepts, and it becomes more about apeing how the designer made the puzzles. |