Posted on 04-29-16, 06:58 pm in Crash when trying to talk to anyone

 

Posts: 1/2
Since: 04-27-16

Last post: 2925 days
Last view: 2924 days
Exception type: KeyNotFoundException
Main message: The given key was not present in the dictionary.

Stack trace:
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at Noxico.SceneSystem.FiltersOkay(XmlElement filter)
at Noxico.SceneSystem.SceneFiltersOkay(XmlElement scene)
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
at Noxico.SceneSystem.Engage(Character top, Character bottom, String name)
at Noxico.Cursor.<>c__DisplayClass4.<Update>b__0()
at Noxico.ActionList.Handler()
at Noxico.NoxicoGame.Update()
at Noxico.MainForm.timer_Tick(Object sender, EventArgs e)

Background info:
Noxico 0.1.4
Microsoft Windows NT 6.1.7601 Service Pack 1
64-bit OS, 64-bit process.
D:\Download\noxico\bin\Release


I'm using the latest commit (f0aef97)
Posted on 04-30-16, 11:37 am in Crashes when killing a wild dog

 

Posts: 2/2
Since: 04-27-16

Last post: 2925 days
Last view: 2924 days
Exception type: InvalidOperationException
Main message: Sequence contains no matching element

Stack trace:
at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
at Noxico.DroppedItem..ctor(String item)
at Noxico.BoardChar.LeaveCorpse(String obituary)
at Noxico.BoardChar.Hurt(Single damage, String obituary, BoardChar aggressor, Boolean finishable, Boolean leaveCorpse)
at Noxico.BoardChar.MeleeAttack(BoardChar target)
at Noxico.Player.MeleeAttack(BoardChar target)
at Noxico.Player.Move(Direction targetDirection, SolidityCheck check)
at Noxico.Player.Update()
at Noxico.Board.Update(Boolean active, Boolean surrounding)
at Noxico.NoxicoGame.Update()
at Noxico.MainForm.timer_Tick(Object sender, EventArgs e)

Background info:
Noxico 0.1.4
Microsoft Windows NT 6.1.7601 Service Pack 1
64-bit OS, 64-bit process.
D:\Download\noxico\bin\Release
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