What is it?

Noxico is a roguelike adventure game that takes a lot of inspiration from games like Corruption of Champions and Nimin Fetish Fantasy. Earlier prototypes were realtime, making it closer to something like Megazeux than a true roguelike. The original engine that later became this game was meant to simulate Megazeux, but quickly outgrew that role.

How is it made?

Noxico is made in Visual Studio 2010 Express, and is written in C#. It uses FMOD Ex for sounds, Jint for scripting, and pretty much no other external libraries at all. It has been tested and adjusted for running in the Mono framework.

Features

  • Reasonable Unicode support — most of the Basic Multilingual Plane can be used.
  • Minimal amount of external libraries required. If you disable sound in the ini file, FMOD Ex can be left out.
  • Weapons do more damage because you're better at using them, not because of physical strength.
  • Play anything — you want to be a little pony with a fox tail and demon wings? You damn well can.
  • Yes, I said little pony.
More please!

Credits

The Legal Bits

There is no legalese. I don't like legalese. I just try not to be a dick and so should you. Then we can work together.