It’s a double feature this time because these last two games’ windows are very similar.
These windows have decorations depending on your location or progress. Here are the view resources, both of them #994…
…and here is the code for the lb2Window
first:
(instance lb2Win of SysWindow (properties ; This time, we set the custom bit up here. type 128 ) (method (open &tmp oldPort loop) ; Decide which decoration to show depending on our location. ; (These have been cut down a bit and the doubles were already ; there. I don't know what's up with that.) (cond ((OneOf gRoomNumber 280 210 330 240 260 300) (= loop 0)) ((OneOf gRoomNumber 210 220 230 260 270 280) (= loop 1)) ((OneOf gRoomNumber 100 105 110 120 140 150) (= loop 2)) ((OneOf gRoomNumber 460 660 700 710 715 720) (= loop 4)) ((OneOf gRoomNumber 335 340 350 355 360 370) (= loop 3)) (else (= loop 4)) ) ; Make room for the edges, including the decorations. (= lsLeft (- left (/ (CelWide 994 loop 0) 2))) ; Yes, LB2 windows adjust for titles, despite the custom bit. (= lsTop (- top (if title 19 else 10))) (= lsRight (+ right (/ (CelWide 994 loop 0) 2))) ; Be at *least* as tall as the decoration. (= lsBottom (Max (+ bottom 3) (+ lsTop (CelHigh 994 loop 0) 3))) ; Always top priority (= priority 15) (super open:) ; Now we draw, on the whole screen. (= oldPort (GetPort)) (SetPort 0) ; Draw our fill... (Graph grFILL_BOX top left bottom right 3 gBack 15) ; ...border... (Graph grDRAW_LINE (- top 1) (- left 1) (- top 1) right gFore 15) (Graph grDRAW_LINE (- top 1) (- left 1) bottom (- left 1) gFore 15) (Graph grDRAW_LINE bottom (- left 1) bottom right gFore 15) (Graph grDRAW_LINE (- top 1) right bottom right gFore 15) ; Show what we have wrought... (Graph grUPDATE_BOX top left bottom right 1) ; ...but also dirty the part where the decorations will go. (Graph grUPDATE_BOX lsTop lsLeft (+ lsTop (CelHigh 994 loop 0)) (+ lsLeft (CelWide 994 loop 0)) 1) (Graph grUPDATE_BOX lsTop (- lsRight (CelWide 994 loop 0)) (+ lsTop (CelHigh 994 loop 0)) lsRight 1) ; Why? I have no idea. ; Now draw the decorations! (DrawCel 994 loop 0 (+ lsLeft 1) (+ lsTop 1) -1) (DrawCel 994 loop 1 (- (- lsRight (CelWide 994 loop 0)) 1) (+ lsTop 1) -1) (SetPort oldPort) ) )
Don’t let the thicker right edge fool you — half that line is part of the decoration!
As I said, the code for fpWin
is remarkably similar… yet different? Most of it’s just in how the thicker edges are drawn, but a significant bit is in the last part:
(instance fpWin of SysWindow (properties type 128 ) (method (open &tmp oldPort loop theLsTop theLsLeft theLsRight) ; Decide which decoration to show depending on the act. (switch gAct (1 (= loop 0)) (2 (if (Bset 1) (= loop 2) else (= loop 1))) (3 (= loop 3)) (4 (= loop 4)) (5 (= loop 4)) ) ; Make room for the edges, including the decorations. (= lsLeft (- (- left 3) 15)) (= lsTop (- (- top 3) (if title 25 else 15))) (= lsRight (+ right 3 15)) (= lsBottom (Max (+ bottom 3) (+ lsTop (CelHigh 994 loop 0) 3))) ; Always top priority (= priority 15) (super open:) ; Now we draw, on the whole screen. (= oldPort (GetPort)) (SetPort 0) ; Draw our fill... (Graph grFILL_BOX top left bottom right 3 gBack 15) (if title (= top (- top 10))) ; Inner box, middling dark... (Graph grDRAW_LINE (- top 1) (- left 1) (- top 1) right 17 15) (Graph grDRAW_LINE (- top 1) (- left 1) bottom (- left 1) 17 15) (Graph grDRAW_LINE bottom (- left 1) bottom right 17 15) (Graph grDRAW_LINE (- top 1) right bottom right 17 15) ; Middle box, lighter... (Graph grDRAW_LINE (- top 2) (- left 2) (- top 2) (+ right 1) 19 15) (Graph grDRAW_LINE (- top 2) (- left 2) (+ bottom 1) (- left 2) 19 15) (Graph grDRAW_LINE (+ bottom 1) (- left 2) (+ bottom 1) (+ right 1) 19 15) (Graph grDRAW_LINE (- top 2) (+ right 1) (+ bottom 1) (+ right 1) 19 15) ; And finally the outer, darkest box. (Graph grDRAW_LINE (- top 3) (- left 3) (- top 3) (+ right 2) 16 15) (Graph grDRAW_LINE (- top 3) (- left 3) (+ bottom 2) (- left 3) 16 15) (Graph grDRAW_LINE (+ bottom 2) (- left 3) (+ bottom 2) (+ right 2) 16 15) (Graph grDRAW_LINE (- top 3) (+ right 2) (+ bottom 2) (+ right 2) 16 15) ; Show what we have wrought. (Graph grUPDATE_BOX (- top 3) (- left 3) (+ bottom 3) (+ right 3) 1) ; Unlike LB2, FPFP does this part the hard way. (switch gAct (1 (= theLsLeft (+ lsLeft 2)) (= theLsRight (- (- lsRight 15) 14)) (= theLsTop lsTop) ) (2 (if (Bset 1) (= theLsLeft lsLeft) (= theLsRight (- (- lsRight 15) 13)) (= theLsTop (+ lsTop 2)) else (= theLsLeft (+ lsLeft 8)) (= theLsRight (- (- lsRight 15) 14)) (= theLsTop (+ lsTop 4)) ) ) (3 (= theLsLeft (+ lsLeft 6)) (= theLsRight (- (- lsRight 15) 40)) (= theLsTop (+ lsTop 11)) ) (4 (= theLsLeft (+ lsLeft 7)) (= theLsRight (- (- lsRight 15) 14)) (= theLsTop (+ lsTop 8)) ) (5 (= theLsLeft (+ lsLeft 7)) (= theLsRight (- (- lsRight 15) 14)) (= theLsTop (+ lsTop 8)) ) ) ; Now draw the decorations! (DrawCel 994 loop 0 theLsLeft theLsTop -1) (DrawCel 994 loop 1 theLsRight theLsTop -1) (SetPort oldPort) ) )
I don’t know why either. Maybe something silly about the decorations?