hunterk |
Posted on 19-03-15, 13:08
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Post: #17 of 60
Since: 10-29-18 Last post: 1672 days Last view: 1593 days |
totally from scratch: https://internalregister.github.io/2019/03/14/Homebrew-Console.html |
Braintrash |
Posted on 19-03-15, 20:19 (revision 1)
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Post: #5 of 20
Since: 10-29-18 Last post: 1766 days Last view: 1652 days |
Excellent! I am now waiting for byuu to emulate it. |
tomman |
Posted on 19-03-15, 20:23
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Dinosaur
Post: #203 of 1319 Since: 10-30-18 Last post: 1 day Last view: 1 day |
Now it only needs games... Well, it has Tetris, and that's a solid start. I like that it actually uses a descendant of the Genesis audio chip. Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™ |
Mei Koyoki |
Posted on 20-12-21, 07:25 (revision 1)
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Snapped
Post: #10 of 48 Since: 12-19-20 Last post: 1445 days Last view: 1445 days |
This is actually really interesting. Sorry for the bump, I've just seen this and it's making me want to look further, was there anything else done since (this thread's inactive so I presume not)? Gotta also love the fact it has the much-required and also unevenly-aligned PAL Black Borders :D @tomman: Same, I much prefer the YM2612's raw-sounding output over the SNES. Makes it a lot more versatile overall which is unsurprising, and given it's closer to arcade systems... well, porting arcade games to the MD was generally always more authentic. Sega having experience in the field definitely paid off over in Europe, where they were way more successful over Nintendo: the arcade ports were better and that's what European console gamers wanted more - the bigger/heavier stuff tended to be home PC-exclusives :P |