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    Posted on 20-11-17, 21:32
    Post: #180 of 202
    Since: 11-01-18

    Last post: 660 days
    Last view: 16 days
    the a380's where designed for a world where airplanes never stopped flying.

    In hindsight, it would've made more sense to scale down the plane after 9/11, or scrapped the project all-together.
    Posted on 20-11-17, 23:54
    Custom title here

    Post: #959 of 1164
    Since: 10-30-18

    Last post: 63 days
    Last view: 13 hours
    Posted by tomman


    In other news, to complete an horrible 2020 in aviation, the 737 MAX is about to be cleared to go back to the skies. $DEITY help us all...

    Oh lord...

    --- In UTF-16, where available. ---
    Posted on 20-11-20, 21:05 (revision 1)
    Dinosaur

    Post: #828 of 1316
    Since: 10-30-18

    Last post: 2 hours
    Last view: 2 hours
    Well, fuck.

    I've been unable to open ANY Oracle page in the last few days. No Java downloads, no product catalogs, not even the documentation is available to me anymore: turns out that Orrible® laywers are in "overcompliance" with the US sanctions to the motherfucking commies, but since Orrible (just like Adobe) doesn't give a fuck over small countries where no money is to be had anymore, they just shitlisted us (the sanctions are OVER the top dogs at the regime, and state-owned institutions - not towards the private sector - this is not freakin' Cuba... yet!)

    I've been seeing this instead of downloads/marketing fluff/whatever:
    <ORACLE® LOGO>

    This site <insert complete URL here> is experiencing technical difficulty. We are aware of the issue and are working as quick as possible to correct the issue.

    We apologize for any inconvenience this may have caused.

    To speak with an Oracle sales representative: 1.800.ORACLE1.

    To contact Oracle Corporate Headquarters from anywhere in the world: 1.650.506.7000.

    To get technical support in the United States: 1.800.633.0738.



    Incident Number: 18.d967c917.<random?>


    At first I thought it was a temporary failure, yet I find nothing useful on the news (if Orrible were to be down worldwide, it certainly would have been a global disaster for most, and a moment of joy for me). Then, I tried checking the network transactions on the browser developer tools, and found everything (but the ORACLE® LOGO) returning 403 errors! Then, a quick search led me to this Reddit thread which made me face the facts: we're now an Orrible-less land from now on.

    Unlike Adobe, this REALLY hurts big enterprises over here: banks, large chain stores (supermarkets, pharmacies, department stores), telcos, etc. Orrible IS that deeply ingrained on our IT, sadly. This also means that we can't download Java anymore, not even the end-user (still adware-laden?) JRE, much less JDKs, unless you resort to VPNs or proxies :/ Oh, and as a (mainly) Java developer, having no access to up-to-date docs means I'm in a special class of "fucked". Not that I care as I can just use whatever it's at the Debian repos, but for things like J2EE... ouch.

    What still works:
    - "Oracle Linux" YUM repository (yum.oracle.com)
    - OpenJDK reference builds (jdk.java.net)
    Everything else is 403 Forbidden for us.

    No, I have no hopes for the situation to improve as Trump leaves power (and I don't want to continue this specific topic, as I don't talk about politics - all I have to say is that nobody in the Americas can choose sane leaders anymore - it's always the turd sandwich vs. the big douche)

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 20-11-21, 04:28

    Post: #105 of 105
    Since: 11-13-19

    Last post: 1461 days
    Last view: 1461 days
    What about AdoptOpenJDK.net ? Sure, no docs there, that I can tell, just installers.
    Posted on 20-11-21, 12:44
    Dinosaur

    Post: #829 of 1316
    Since: 10-30-18

    Last post: 2 hours
    Last view: 2 hours
    Posted by kode54
    What about AdoptOpenJDK.net ? Sure, no docs there, that I can tell, just installers.


    This time I only needed an updated JRE for Windows (I do all my Java dev stuff from Linux anyway), and someone else already had told me about AdoptOpenJDK, so I ended going for that one. Win7 is officially not supported anymore, but it still seems to work fine. As a bonus, the installer doesn't ship with crapware or "Over 3 Billion Served" ads, plus it installs in a breeze!

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 20-11-22, 21:15 (revision 1)

    Post: #307 of 456
    Since: 10-29-18

    Last post: 44 days
    Last view: 1 day
    *vtuber talks during her first Half-Life 2 playthrough about why she might not play more as it is so frustrating*

    *gets supercharged gravity gun*



    My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
    Posted on 20-11-24, 16:22 (revision 2)
    Dinosaur

    Post: #831 of 1316
    Since: 10-30-18

    Last post: 2 hours
    Last view: 2 hours
    JWZ vs. PSX emulation

    Spoilers: the guy is a moron, in true Zawinski fashion:

    - Ignoring completely emulation setup guides (like: every PSX emulator ever requires a native BIOS dump if you want good compatibility)
    - Can't even $SEARCHENGINE the basics!
    - Trying to rip PS2 discs from a freakin' Mac the dumb way!
    - Asking for obvious copyright infringements ("hai I can haz RAWMz?")
    - Trying to emulate PS2 (a notoriously difficult console to emulate on anything but hi-end x86_64) on an ARM toy (RPi)
    - Trying to emulate the PSX link cable (how well is that thing supported?) on an ARM toy (which most likely can't cope with the overhead of running two consoles at the same time PLUS all the hell that involves emulating a link cable AND keeping things properly synchronized) UPDATE: looks like you can't do that on ARM anyway, as the existing SIO plugins are x86-only?
    - It's JWZ asking people how to do something, which means most of his answers will be him being a dick

    tl;dr: he failed to do his homework, and now he's not happy.

    He should lay off the ROMz, and go back selling beer... if his nightclub doesn't get COVID'd for good first!

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 20-11-25, 22:28
    Dinosaur

    Post: #832 of 1316
    Since: 10-30-18

    Last post: 2 hours
    Last view: 2 hours
    Ooooh, there is a second part: JWZ meets MAME... on an ARM toy!

    This is not going to end well~~~

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 20-11-26, 03:32
    Post: #181 of 202
    Since: 11-01-18

    Last post: 660 days
    Last view: 16 days
    this JWZ seems to be overstating his abilities
    Posted on 20-12-08, 23:35
    Dinosaur

    Post: #836 of 1316
    Since: 10-30-18

    Last post: 2 hours
    Last view: 2 hours
    If you thought the A380 was the fattest human-transporting flying tube ever made, that's because Soviets ran out of money (and bad ideas) after the fall of the USSR in the '90s, otherwise we would be flying on this... winged devil ray?!

    The Tupolev Tu-404

    - Six of the finest screaming Soviet turbofans at the rear.
    - Double deck design, but most of the passengers won't ever get to see a window!
    - Literally a flying wing like those stealth bombers, but in Aeroflot livery instead of anti-radar paint.
    - Capacity? ~1200 passengers (single class) + crew. Plus amenities like a theater and plenty of space for other cool stuff (just imagine one of these with a Emirates-tier cabin!).
    - The landing gear architecture looks insanely complex, as this thing needs several sets of wheels!

    Too bad there is no airport in the world where this overweight flying devil ray could ever land (and we thought poor ol' A380 had it rough!). Fortunately for us, the years of glory of the Soviet aviation are long gone, and the best they can do nowadays is the SuperJet 100, which noone wants to buy anymore (not even Aeroflot themselves!), so the Tu-404 is as missing as the thousands of web pages that vanish every day...

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 20-12-13, 19:30 (revision 1)

    Post: #308 of 456
    Since: 10-29-18

    Last post: 44 days
    Last view: 1 day
    Daughter comes out to her mother that she's a VTuber with 1 million subscribers

    My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
    Posted on 20-12-14, 01:44

    Post: #124 of 159
    Since: 10-29-18

    Last post: 206 days
    Last view: 1 day
    Posted by tomman
    If you thought the A380 was the fattest human-transporting flying tube ever made, that's because Soviets ran out of money (and bad ideas) after the fall of the USSR in the '90s, otherwise we would be flying on this... winged devil ray?!

    The Tupolev Tu-404

    - Six of the finest screaming Soviet turbofans at the rear.
    - Double deck design, but most of the passengers won't ever get to see a window!
    - Literally a flying wing like those stealth bombers, but in Aeroflot livery instead of anti-radar paint.
    - Capacity? ~1200 passengers (single class) + crew. Plus amenities like a theater and plenty of space for other cool stuff (just imagine one of these with a Emirates-tier cabin!).
    - The landing gear architecture looks insanely complex, as this thing needs several sets of wheels!

    Too bad there is no airport in the world where this overweight flying devil ray could ever land (and we thought poor ol' A380 had it rough!). Fortunately for us, the years of glory of the Soviet aviation are long gone, and the best they can do nowadays is the SuperJet 100, which noone wants to buy anymore (not even Aeroflot themselves!), so the Tu-404 is as missing as the thousands of web pages that vanish every day...

    I believe McDonnell Douglass/Boeing was also working on a similar blended-wing body design. Another challenge this poses for passenger aircraft though is the matter of passenger comfort at the wing extremities -- an airliner typically banks at around 20-25° and you can already feel that quite a bit. If you sat even just another 10 from the window seat, the displacement would probably be significant enough to cause nausea in even the most hardiest traveller. Although in Russia, people might even enjoy that :P

    I still have no idea what I'm talking about.
    Posted on 20-12-16, 23:12
    Dinosaur

    Post: #839 of 1316
    Since: 10-30-18

    Last post: 2 hours
    Last view: 2 hours
    SuperRT - real time raytracing on a SNES/SFC:
    https://www.shironekolabs.com/posts/superrt/
    https://news.ycombinator.com/item?id=25431203

    So, how you achieve real time raytracing on a very anemic consumer hardware designed in the late '80s?
    By cheating going the Nintendo way of shoving extra processors on the cart, of course!

    This guy managed to glue a RTX3080 Ti attach a Cyclone V FPGA dev board to a random retail cartridge, instead of trying to figure out how to get any performance out of a SuperFX/SA1, or going the rather expensive way of coming up with an ARM raytracer for the ST018 (if it is even possible). Instead his setup is a tricore 50MHz beast which can internally do 200x160x24@30fps, then dithering down to 8bpp for the SNES. Wicked stuff, yo. Totally worth a look.

    SuperRT emulation on bsnes fucking when!?

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 21-01-02, 00:11
    Dinosaur

    Post: #861 of 1316
    Since: 10-30-18

    Last post: 2 hours
    Last view: 2 hours
    The purpose on life for Hidden Palace has been finally fulfilled: a Sonic 1 prototype has been found, dumped, released, and dissected after a long wait of at least 15 years, depending on who you ask!

    https://hiddenpalace.org/Sonic_the_Hedgehog_%28Prototype%29
    https://tcrf.net/Proto:Sonic_the_Hedgehog_%28Genesis%29
    https://sonicretro.org/2021/01/01/finally-a-prototype-for-the-original-sonic-the-hedgehog-has-been-found/

    It's... glorious. 2021 has been saved!


    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 21-01-03, 17:51
    Snapped
    Post: #35 of 48
    Since: 12-19-20

    Last post: 1415 days
    Last view: 1415 days
    It's no Simon Wai in terms of cut content, but it's certainly something. :D
    Posted on 21-01-03, 19:46
    Dinosaur

    Post: #863 of 1316
    Since: 10-30-18

    Last post: 2 hours
    Last view: 2 hours
    Posted by Mei Koyoki
    It's no Simon Wai in terms of cut content, but it's certainly something. :D

    This is big, but the holy grail would be the 1990 Tokyo Toy Show techdemo. A man can dream, can't I?

    Even Naka himself wanted to ship that one on one of the many Sonic ROM collections for consoles, but apparently Sega lost this ROM :/
    Quick, hack the Sega mainframes! We need a Sega Teraleak!

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 21-01-03, 21:58 (revision 1)
    Snapped
    Post: #41 of 48
    Since: 12-19-20

    Last post: 1415 days
    Last view: 1415 days
    Wait wow, really?

    I'd be intrigued if Sega still have any of the developer tools used throughout S2's timeline, would be intriguing. Any idea what dev machines they were using back then though - I'd imagine it'd be similar to what many of the arcade devs were using tbh (the Sharp X6800?), given Sega's interest in that field too, but whether I'm right or not I don't know at all lol.

    I wonder if Yuji Naka would want to see something reminiscent of HPZ implemented in the way it was meant to in a future Sonic game...? (Still no clue why they couldn't have just nuked the water from the stage but oh well)
    Posted on 21-01-04, 00:04 (revision 1)
    Dinosaur

    Post: #868 of 1316
    Since: 10-30-18

    Last post: 2 hours
    Last view: 2 hours
    Odd, I can't find the original post I read about Naka wanting to include a Sonic prototype on Sonic Mega Collection, but I can now see a couple references on the Sonic Retro thread. Naka said that the '90 TTS demo WAS slated to be included with Sonic Mega Collection on a interview with Gamespot, but that never happened because Sega... had lost it! :/

    Not that it would help, as Sega not only lost any and all prototypes (too bad for Naka - in later interviews he actually would like to recheck those ancient protos if only for nostalgia, but nobody believes into archiving history... except for Nintendo); they also lost the entire Sonic 1 sourcecode sometime after the J2ME port! How do you even!?

    At least the Hidden Palace folks managed to put a smile on Yuji Naka's face in the very first day of the year, judging from he liking the HP release tweet instead of calling the Sony Cops Nintendo Ninjas lawyers :)

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 21-01-06, 22:22

    Post: #13 of 16
    Since: 10-03-19

    Last post: 1158 days
    Last view: 443 days
    Posted by tomman
    At least the Hidden Palace folks managed to put a smile on Yuji Naka's face in the very first day of the year, judging from he liking the HP release tweet instead of calling the Sony Cops Nintendo Ninjas lawyers :)


    That's actually really cool of him, but I guess he can publicly acknowledge these kind of things since he's no longer working at Sega.
    I always wonder what these industry folks think about prototypes/leaks/fan works on a personal level, legal team aside.
    Posted on 21-01-06, 22:56 (revision 2)
    Dinosaur

    Post: #876 of 1316
    Since: 10-30-18

    Last post: 2 hours
    Last view: 2 hours
    Posted by picto
    Posted by tomman
    At least the Hidden Palace folks managed to put a smile on Yuji Naka's face in the very first day of the year, judging from he liking the HP release tweet instead of calling the Sony Cops Nintendo Ninjas lawyers :)


    That's actually really cool of him, but I guess he can publicly acknowledge these kind of things since he's no longer working at Sega.
    I always wonder what these industry folks think about prototypes/leaks/fan works on a personal level, legal team aside.

    Reactions... vary.

    Some get nostalgic, reminiscent of the good ol' times. ("Oh hey, you found that old broken beta build? Cool!")
    Some devs DO leak/release their own protos by themselves, which is real awesome.
    Some... don't take it easy, due to many reasons, but eventually get over it and start telling their stories. For a recent example (by none other but Sega themselves!), look at the Golden Axed incident.
    And some call for immediately shredding any and all files, then unleashing the hounds, as prototypes may reopen painful wounds from a distant past.

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
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      This does not actually go there and I regret nothing.