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Posted on 18-11-14, 03:34 in NESRGB Famicom AV

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Received it back in the mail this morning...

Well....not perfect, but kind of better results than before. I didn't clean or change anything.
I can get sound from both the 3.5mm and the RGB Multi-out through the Framemeister. I can get sound and video through the Composite Multi-out, but still no video from the RGB Multi-out. This is definitely a sync issue.

I don't have much time to play around with it right now, since I have work soon. But, if I can't get this to work on any sync setting, I may have to try soldering the sync to CSync (CS#) (it's currently soldered to Composite (V)). The NESRGB seems to be working now, so I can't think of anything else.
Posted on 18-11-14, 10:25 in NESRGB Famicom AV (revision 1)

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I forgot to mention; there's also the PPU VSync (PPUV Pad).

I went to sign up for the Schmups forum (https://shmups.system11.org/) and accidentally clicked the link that said I was born after 2005 and now I need permission from my guardian. I replied to the e-mail, but I dunno if that's the correct one. *sigh* Too busy lately and my brain can't catch up...

UPDATE: I'm registered now thanks to the admin allowing me to re-create my account, but I'll post there if I can't fix it using advice from here.
Posted on 18-11-14, 14:14 in NESRGB Famicom AV (revision 2)

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Here's the pinout: https://etim.net.au/nesrgb/NESRGB-Pinout.pdf

I remember asking the guy about jumper J8 and he just told me he soldered J7 for NTSC and giggled like an idiot. It appears he's configured J4 and J5 correctly for that, though.

Do I need to switch V to CS# and solder J8? Is that composite video output being used for a sync? If I change to composite sync, will I lose composite output? I'm confused as to how to solder that, though. J4 looks like three neat triangles, where-as J5 is just a blob.

I'm completely convinced that he didn't test it with a Framemeister, now.
Posted on 18-11-16, 08:33 in NESRGB Famicom AV (revision 7)

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(This post was supposed to be before the photos, Kawa or Screwtape :-P )

I just finished my first full day of work at my new job and I'm well and truly dead...lol I gotta go and get my new visa tomorrow morning, so after that I'll post photos of the top and bottom(s?) in it's current state.

Thanks for your help, guys.

UPDATE: Before I go off to get my visa, I thought I'd mention that I got an RGB21 SCART cable for my SFC when I bought my Framemeister and both my SFC and PS2 work great through it. It's supposed to be the same as the SHVC-010 cable. I've not read enough details regarding this cable's compatibility with the NESRGB.

https://www.amazon.co.jp/3A-RGB21-SFC-3A%E3%82%AB%E3%83%B3%E3%83%91%E3%83%8B%E3%83%BC-%E3%82%B9%E3%83%BC%E3%83%91%E3%83%BC%E3%83%95%E3%82%A1%E3%83%9F%E3%82%B3%E3%83%B3%E7%94%A821%E3%83%94%E3%83%B3RGB%E3%82%B1%E3%83%BC%E3%83%96%E3%83%AB-2m-3A-RGB21-SFC/dp/B016UQGG28/ref=sr_1_5?ie=UTF8

PS I got a 3-year visa! :-D
Posted on 18-11-16, 08:49 in NESRGB Famicom AV (revision 3)

Post: #25 of 210
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OK, here are a bunch of photos:


Top


NESRGB removed


Bottom of NESRGB


Bottom with horrid tape


Underneath horrid tape


Composite output
Posted on 18-11-16, 09:05 in NESRGB Famicom AV

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So I still have to wait 24 hours to make another post? :-\
Posted on 18-11-16, 09:09 in First!

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I was still first registered after Kawa.

Posted on 18-11-16, 10:20 in NESRGB Famicom AV

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After much discussion, CaptainJistuce and I came to the conclusion that I should at first try cleaning up J4 and soldering J8 to see if I get an RGB signal. The pallette switch could also use correcting, but first things first.

I wonder what qwertymodo makes of it...
Posted on 18-11-16, 22:52 in PSA: The kilogram has been redefined

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Drugs aren't measured in metric units for the most part.
Posted on 18-11-17, 02:00 in NESRGB Famicom AV

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I'm using a Framemeister. The composite output is working, but the RGB is not. I have an RGB21 SFC cable, so it has capacitors, but no resistors. This clearly needs J8 to be soldered for 75 Ohm output.

The guy who installed it said that J4 was soldered by accident initially and he unbridged it....but he didn't remove all the solder. I don't understand why I'm still talking to him.

Thanks for the advice regarding insulation.
Posted on 18-11-17, 04:40 in NESRGB Famicom AV (revision 1)

Post: #31 of 210
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Cleaned up J4 with braid, soldered J8 and cleaned up the top of the board with IPA. No change... :-(

Please don't criticise my solder job, it's the second time in my life that I've ever soldered...

UPDATE: I just got a refund for the installation.
Posted on 18-11-17, 09:46 in NESRGB Famicom AV

Post: #32 of 210
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OK, I posted elsewhere.
Posted on 18-11-17, 23:43 in NESRGB Famicom AV

Post: #33 of 210
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I have a multimeter, here. Is there an easy way to check for continuity between them?

(Keep in mind, the guy has checked output using a gamecube scart cable)
Posted on 18-11-18, 03:41 in NESRGB Famicom AV

Post: #34 of 210
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I'm gonna wait until I get a reply to my latest post on this thread and then I'll test everything with a multimeter. Besides, $gf is still asleep and I have D&D in 3 hours. Got a day off tomorrow, so I might be able to get more done then.
Posted on 18-11-19, 06:17 in NESRGB Famicom AV (revision 5)

Post: #35 of 210
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Here's the pinout of the SCART cable when connected to the Famicom AV:

AV -----> SCART

01 (R) ----> ?
02 (G) ----> ?
03 (V+S) -> ?
04 (B) ----> ?
05 (GR) ---> 3, 7, 13, 14, 17, 18, 21
06 (GR) ---> (This is bridged to AV 5)
07 (Y) ----> 9
08 (C) ----> ?
09 (V) ----> ? (works on composite multi-out and has continuity with NESRGB V pad)
10 (+5V) -> 11
11 (L-A) --> 1
12 (R-A) --> 5

Pins 2, 4, 6, 8, 10 and 12 have no pinout on the SCART end.

The guy who installed the NESRGB said he tested my cable, but clearly didn't. My cable connects to the SCART->Mini-DIN convertor that came with the Framemeister, so I'm not sure what I need to buy if I need to get a GameCube SCART cable...

UPDATE: Just tested the pinout on my SFC and got the exact same readings. So, if the SFC works with RGB, then the AVFC should. Hence, the next step is to hook up CS# to AV 3. (After I fix the wire on the pallette switch that has now come loose.)
Posted on 18-11-20, 10:01 in NESRGB Famicom AV

Post: #36 of 210
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Aaaaand, here is the answer.
Posted on 18-11-22, 16:04 in Happy thanksgiving!

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Happy Thanksgiving! I'm not American, but I like...things!

Post: #38 of 210
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UPDATE: There's way to hit a nail inside it's head with a hammer!
Posted on 18-11-24, 10:54 in Board feature requests/suggestions

Post: #39 of 210
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You can't even PM between boards anyway...
Posted on 18-11-28, 22:02 in Games You Played Today REVENGEANCE (revision 1)

Post: #40 of 210
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I started playing Aragami. It's a really fun third-person stealth game. I was a little confused at how a shadow-based teleportation had replaced jumping altogether, but I realised that there was a lot of strategy involved. I first played it multi-player online and found the next day that playing single-player, I found it flawed due to there being no changes whatsoever, apart from the AI. Regardless, I use both modes to gain advantage in one another since there is a point system in which you can gain different abilities.

The only thing I actually disliked about the game was the shitty use of Japanese. They literally mumble the majority of the way through with the occasional distinguishable word. So, you basically have to read the English subtitles or GTFO.
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