I was pretty pleased at myself when I came up with the basic character stats in Noxico, because there’s this symmetry to them. Four stats with C names, four with S.
However, I felt something was off. They seemed unclear, and one of them was entirely unused. So recently I went over the set, renamed most of them, and redefined the unused one. Here’s what I came up with, and as an added bonus what each of them actually means:
|Charisma||Charisma||Generally good looks, physical or otherwise. May be used to roll for influencing others.|
|Climax||Climax||How long you can go before you nut, which happens at 100. Increased through actions.|
|Mind||Cunning||How smart you are. May be used to roll for identifying things and influencing others.|
|Vice||Carnality||How kinky you are. Gates various actions.|
|Excitement||Stimulation||How excited you are. Gates initiating sex. Too much excitement passively increases Climax.|
|Libido||Sensitivity||Passively increases Excitement over time. Certain actions may use this as a multiplier.|
|Speed||Speed||Determines how long a personal turn takes. May be used to roll for who acts first.|
|Body||Strength||Determines unarmed attack power, carrying capacity, and max health. May be used to roll for grapples and escapes.|
None of these changes have actually been implemented yet, and all but maybe Body/Strength and Speed ought to be entirely scripted — as it is, there are still several areas of C# code that use the sex-specific stats, such as Climax and Excitement/Stimulation, and their respective bonus modifier tokens are all hardcoded also.
As good an excuse to do something about that as anything, really.