The animationConfig table contains functions for getting configuration options from the base entity and its networked animator.
It is available only in client side rendering scripts.
Json animationConfig.animationParameter(String key)Returns a networked value set by the parent entity's master script.
Vec2F animationConfig.partPoint(String partName, String propertyName)Returns a Vec2F configured in a part's properties with all of the part's transformations applied to it.
PolyF animationConfig.partPoly(String partName, String propertyName)Returns a PolyF configured in a part's properties with all the part's transformations applied to it.