FILES ----- assets.config player.config spawner.config terrestrial_worlds.config versioning.config ai\upgradebeamaxe1.aicommand ai\upgradebeamaxe3.aicommand ai\upgradebeamaxe4.aicommand ai\upgradebeamaxe5.aicommand dungeons\other\outpost\outpost.dungeon interface\itemdescriptions\armor.itemdescription interface\tooltips\armor.tooltip interface\windowconfig\scififurnace.config items\swords\biome\crystal\hackman.sword items\swords\biome\crystal\hackmanight.sword items\swords\randomgenerated\floranmace.generatedsword items\swords\randomgenerated\slavesword.generatedsword items\throwables\filledcapturepod.thrownitem items\tools\miningtools\copperdrill.miningtool items\tools\miningtools\diamonddrill.miningtool items\tools\miningtools\golddrill.miningtool items\tools\miningtools\platinumdrill.miningtool items\tools\miningtools\silverdrill.miningtool monsters\capturepod.lua monsters\ground\approachstate.lua monsters\ground\groundmonster.lua monsters\ground\skills\gustattack.lua npcs\chatstate.lua npcs\meleeattackstate.lua objects\crafting\scififurnace\scififurnace.object parallax\savannah2\base\1.png parallax\savannah3\base\1.png parallax\savannah4\base\1.png parallax\savannah5\base\1.png parallax\savannah6\base\1.png parallax\savannah7\base\1.png parallax\savannah8\base\1.png parallax\savannah9\base\1.png parallax\savannah9\base\2.png parallax\savannahbelow1\base\1.png parallax\savannahbelow2\base\1.png projectiles\minibiomelegendaries\plasmacrystal\plasmacrystal.projectile projectiles\minibiomelegendaries\plasmacrystalx\plasmacrystalx.projectile projectiles\swoosh\hammer\floranmaceswoosh\floranmaceswoosh.projectile projectiles\swoosh\spear\crystalswoosh\crystalswoosh.projectile projectiles\swoosh\spear\crystalswooshx\crystalswooshx.projectile [NEW] projectiles\swoosh\spear\slaveswordshot\slaveswordswoosh.projectile [NEW] projectiles\swoosh\spear\slaveswordshot\swordshot.frames [NEW] projectiles\swoosh\spear\slaveswordshot\swordshot.png [NEW] projectiles\swoosh\spear\slaveswordshot\swordshot.projectile projectiles\throwable\capturepod\capturepod.png projectiles\throwable\capturepod\capturepod.projectile projectiles\throwable\filledcapturepod\filledcapturepod.png projectiles\throwable\filledcapturepod\filledcapturepod.projectile recipes\anvil\copperpickaxe.recipe recipes\anvil\goldpickaxe.recipe recipes\anvil\silverpickaxe.recipe recipes\biomes\rust\rustbed.recipe recipes\biomes\rust\rustchair.recipe recipes\biomes\rust\rustchest.recipe recipes\biomes\rust\rustdoor.recipe recipes\biomes\rust\rusttable.recipe recipes\craftingtable\ironcraftingtable.recipe recipes\ironcraftingtable\roboticcraftingtable.recipe recipes\metalworkstation\diamondpickaxe.recipe recipes\metalworkstation\platinumpickaxe.recipe recipes\plain\medkit.recipe recipes\roboticcraftingtable\scifianvil.recipe recipes\roboticcraftingtable\scififurnace.recipe recipes\roboticcraftingtable\wiringstation.recipe recipes\scifianvil\copperdrill.recipe recipes\scifianvil\diamonddrill.recipe recipes\scifianvil\golddrill.recipe recipes\scifianvil\platinumdrill.recipe recipes\scifianvil\silverdrill.recipe recipes\stonefurnace\glassmaterial.recipe [NEW] recipes\stonefurnace\glassmaterial2.recipe [NEW] recipes\terramart\sugar.recipe [NEW] sfx\tools\beamaxe1.wav [NEW] sfx\tools\beamaxe2.wav [NEW] sfx\tools\beamaxe3.wav stats\effects\rage\rage.lua tiles\materials\meteoriterock.material tiles\materials\rock04.material tiles\materials\rock12.material tiles\materials\rock14.material tiles\materials\rock15.material tiles\materials\rock17.material treasure\biome.treasurepools treasure\common.treasurepools DIFFS ----- assets.config 24c24 < "version" : "Upbeat Giraffe 20141208" --- > "version" : "Upbeat Giraffe 20141218" player.config 91a92 > { "item" : "cake" }, 133c134 < { "item" : "fossilstation" }, --- > // { "item" : "fossilstation" }, 136c137 < // { "item" : "portable3dprinter" }, --- > // { "item" : "portable3dprinter" }, 146d146 < { "item" : "painttool" }, 181d180 < { "item" : "peanutbutter" }, 418c417 < "baseValue" : 100.0 --- > "baseValue" : 10.0 spawner.config 186c186 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 199c199 < "targetDensity" : 0.06, --- > "targetDensity" : 0.04, 212c212 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 225c225 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 238c238 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 251c251 < "targetDensity" : 0.06, --- > "targetDensity" : 0.04, 264c264 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 277c277 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 293c293 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 306c306 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 319c319 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 332c332 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 345c345 < "targetDensity" : 0.06, --- > "targetDensity" : 0.04, 358c358 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 371c371 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 387c387 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 400c400 < "targetDensity" : 0.06, --- > "targetDensity" : 0.04, 413c413 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 426c426 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 439c439 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 452c452 < "targetDensity" : 0.06, --- > "targetDensity" : 0.04, 465c465 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 478c478 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 494c494 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 507c507 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 520c520 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 533c533 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 546c546 < "targetDensity" : 0.06, --- > "targetDensity" : 0.04, 559c559 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, 572c572 < "targetDensity" : 0.02, --- > "targetDensity" : 0.015, terrestrial_worlds.config 114,115c114,115 < "baseHeight" : 1800, < "layerLevel" : 1600 --- > "baseHeight" : 1850, > "layerLevel" : 1700 118,119c118,119 < "baseHeight" : 1300, < "layerLevel" : 1000 --- > "baseHeight" : 1400, > "layerLevel" : 1100 122,123c122,123 < "baseHeight" : 800, < "layerLevel" : 700 --- > "baseHeight" : 900, > "layerLevel" : 800 126c126 < "baseHeight" : 650, --- > "baseHeight" : 700, versioning.config 2,6c2,6 < "PlayerMetadata" : 1, < "WorldMetadata" : 5, < "UniverseSettings" : 1, < "ClientContext" : 2, < "CelestialChunk" : 1, --- > "PlayerMetadata" : 2, > "WorldMetadata" : 6, > "UniverseSettings" : 2, > "ClientContext" : 3, > "CelestialChunk" : 2, 8,13c8,13 < "PlayerEntity" : 1, < "MonsterEntity" : 1, < "ObjectEntity" : 2, < "PlantEntity" : 1, < "ItemDropEntity" : 1, < "NpcEntity" : 2, --- > "PlayerEntity" : 2, > "MonsterEntity" : 2, > "ObjectEntity" : 3, > "PlantEntity" : 2, > "ItemDropEntity" : 2, > "NpcEntity" : 3, 15c15 < "Item" : 1 --- > "Item" : 2 ai\upgradebeamaxe1.aicommand 10c10 < "tileDamage" : 1.5, --- > "tileDamage" : 1.8, ai\upgradebeamaxe3.aicommand 10,12c10,12 < "tileDamage" : 2.0, < "minBeamJitter" : 0.15, < "maxBeamJitter" : 0.3 --- > "blockRadius" : 3, > "minBeamWidth" : 5, > "maxBeamWidth" : 7 28c28 < "buttonText" : "Upgrade M. M. - Power II", --- > "buttonText" : "Upgrade M. M. - Size", 32c32 < "text" : "^white;With ^orange;10 bars of gold^white; and ^orange;10 bars of titanium^white;, I can upgrade your matter manipulator to ^green;further increase its mining power^white;.", --- > "text" : "^white;With ^orange;10 bars of gold^white; and ^orange;10 bars of titanium^white;, I can upgrade your matter manipulator to ^green;increase its mining area^white;.", ai\upgradebeamaxe4.aicommand 10,12c10,12 < "blockRadius" : 3, < "minBeamWidth" : 5, < "maxBeamWidth" : 7 --- > "tileDamage" : 2.6, > "minBeamJitter" : 0.15, > "maxBeamJitter" : 0.3 28c28 < "buttonText" : "Upgrade M. M. - Size", --- > "buttonText" : "Upgrade M. M. - Power II", 32c32 < "text" : "^white;With ^orange;20 bars of durasteel^white;, I can upgrade your matter manipulator to ^green;increase its mining area^white;.", --- > "text" : "^white;With ^orange;20 bars of durasteel^white;, I can upgrade your matter manipulator to ^green;further increase its mining power^white;.", ai\upgradebeamaxe5.aicommand 10c10 < "tileDamage" : 3.0, --- > "tileDamage" : 3.4, dungeons\other\outpost\outpost.dungeon 1883c1883 < "comment" : "human ex-con 10", --- > "comment" : "human ex-con 46", 1889c1889 < "seed" : 10 --- > "seed" : 46 interface\itemdescriptions\armor.itemdescription 66,67c66,67 < "spacing" : [0, 4], < "memberSize" : [999, 20], --- > "spacing" : [0, 0], > "memberSize" : [999, 15], 71c71 < "position" : [90, 6], --- > "position" : [100, 2], 77,78c77 < "position" : [70, 2], < "maxSize" : [16, 16], --- > "position" : [74, 1], interface\tooltips\armor.tooltip 51c51 < "position" : [0, 117], --- > "position" : [0, 118], 53,54c53,54 < "spacing" : [0, 4], < "memberSize" : [999, 20], --- > "spacing" : [0, 0], > "memberSize" : [999, 15], 58c58 < "position" : [90, 6], --- > "position" : [100, 2], 64,65c64 < "position" : [70, 2], < "maxSize" : [16, 16], --- > "position" : [74, 1], interface\windowconfig\scififurnace.config 25c25 < "title" : " NUCLEONIC CRUCIBLE", --- > "title" : " MAGNETIC CRUCIBLE", items\swords\biome\crystal\hackman.sword 50c50 < "power" : 8.5 --- > "power" : 2.0 items\swords\biome\crystal\hackmanight.sword 50c50 < "power" : 8.5 --- > "power" : 2.0 items\swords\randomgenerated\floranmace.generatedsword 7c7 < "firePosition" : [8, 2], --- > "firePosition" : [8, 3], items\swords\randomgenerated\slavesword.generatedsword 8c8 < "firePosition" : [0.0, -8.3], --- > "firePosition" : [10.0, -10], 18c18 < "projectileTypes" : [ "swordblank" ], --- > "projectileTypes" : [ "slaveswordswoosh" ], items\throwables\filledcapturepod.thrownitem 18c18 < "speed" : 70, --- > "speed" : 40, items\tools\miningtools\copperdrill.miningtool 25c25 < "durability" : 600, --- > "durability" : 1000, items\tools\miningtools\diamonddrill.miningtool 25c25 < "durability" : 600, --- > "durability" : 1000, items\tools\miningtools\golddrill.miningtool 25c25 < "durability" : 600, --- > "durability" : 1000, items\tools\miningtools\platinumdrill.miningtool 25c25 < "durability" : 600, --- > "durability" : 1000, items\tools\miningtools\silverdrill.miningtool 25c25 < "durability" : 600, --- > "durability" : 1000, monsters\capturepod.lua 98c98 < speed = 70, --- > speed = 40, monsters\ground\approachstate.lua 10a11,12 > stateData.lastDirection = mcontroller.facingDirection() > 26,30c28,36 < if option.valid then < if pointWithinRect(mcontroller.position(), option.startRect) then < --just stand around and wait, I guess... < entity.setAnimationState("movement", "idle") < faceTarget() --- > > if pointWithinRect(mcontroller.position(), option.startRect) then > --just stand around and wait, I guess... > entity.setAnimationState("movement", "idle") > faceTarget() > return true > else > if option.valid and checkStuck() > 4 then > self.state.pickState({flee=true}) 32,36c38 < else < if checkStuck() > 4 then < self.state.pickState({flee=true}) < return true < end --- > end 38c40 < entity.setAnimationState("movement", "run") --- > entity.setAnimationState("movement", "run") 40c42,44 < --TODO: how to handle separation movement? --- > --TODO: how to handle separation movement? > local deltaX > if option.valid then 44c48,55 < mcontroller.controlFace(self.pathing.deltaX or option.approachDelta[1]) --- > deltaX = self.pathing.deltaX or option.approachDelta[1] > elseif math.abs(option.approachDelta[1]) > 1 then > move(option.approachDelta, true, 0) > deltaX = option.approachDelta[1] > else > entity.setAnimationState("movement", "idle") > deltaX = self.toTarget[1] > end 46,48c57,60 < if (math.abs(option.approachDelta[1]) < 5.5 and math.abs(self.toTarget[1]) < 6) then < faceTarget() < end --- > if (math.abs(option.approachDelta[1]) < 5.5 and math.abs(self.toTarget[1]) < 6) then > approachState.controlFace(dt, stateData, util.toDirection(self.toTarget[1])) > else > approachState.controlFace(dt, stateData, util.toDirection(deltaX)) 50,52d61 < else < local toTarget = world.distance(world.entityPosition(self.target), mcontroller.position()) < move(toTarget, true, 1) 56a66,76 > end > > function approachState.controlFace(dt, stateData, direction, lastDirection) > if direction ~= stateData.lastDirection and self.facingTimer <= 0 then > self.facingTimer = self.facingCooldown > mcontroller.controlFace(direction) > stateData.lastDirection = direction > else > --Maintain the old direction > mcontroller.controlFace(stateData.lastDirection) > end monsters\ground\groundmonster.lua 43a44,46 > self.facingTimer = 0 > self.facingCooldown = 0.5 > 318a322 > self.pathing.deltaX = util.toDirection(delta[1]) 809a814 > self.facingTimer = self.facingTimer - dt monsters\ground\skills\gustattack.lua 86a87,88 > entity.setForceRegion({self.position[1], self.position[2], self.position[1], self.position[2]}, {0, 0}) > npcs\chatstate.lua 61c61 < if math.abs(toPartner[2]) > 2 then --- > if math.abs(toPartner[2]) > distanceRange[1] + 1 then npcs\meleeattackstate.lua 59a60,66 > if stateData.awaitingAttackToken and not world.entityExists(stateData.awaitingAttackToken) then > stateData.awaitingAttackToken = nil > end > if self.attackTokenRequest and not world.entityExists(self.attackTokenRequest) then > self.attackTokenRequest = nil > end > 292c299 < if self.attackTokenRequest and self.attackTokenRequest ~= npcId then --- > if self.attackTokenRequest and self.attackTokenRequest ~= npcId and world.entityExists(self.attackTokenRequest) then objects\crafting\scififurnace\scififurnace.object 11c11 < "shortdescription" : "^orange;Nucleonic Crucible^white;", --- > "shortdescription" : "^orange;Magnetic Crucible^white;", 16c16 < "apexDescription" : "An nucleonic crucible. I can create incredibly strong alloys with this.", --- > "apexDescription" : "A magnetic crucible. I can create incredibly strong alloys with this.", 19,21c19,21 < "glitchDescription" : "Craftsmanship. This nucleonic crucible is perfect for creating durasteel and other alloys.", < "humanDescription" : "An nucleonic crucible. This device is powerful enough to create durasteel and other materials.", < "hylotlDescription" : "An nucleonic crucible. I can make incredible materials with this.", --- > "glitchDescription" : "Craftsmanship. This magnetic crucible is perfect for creating durasteel and other alloys.", > "humanDescription" : "A magnetic crucible. This device is powerful enough to create durasteel and other materials.", > "hylotlDescription" : "A magnetic crucible. I can make incredible materials with this.", projectiles\minibiomelegendaries\plasmacrystal\plasmacrystal.projectile 3,4c3,4 < "physics" : "bullet", < "bounces" : 0, --- > "physics" : "stickygrenade", > "bounces" : -1, 6c6 < "timeToLive" : 0.5, --- > "timeToLive" : 0.2, 9a10 > "piercing" : true, 14c15 < "options" : [ "/sfx/melee/sword_parry.wav" ] --- > "options" : [ "/sfx/tools/pickaxe_precious.wav" ] projectiles\minibiomelegendaries\plasmacrystalx\plasmacrystalx.projectile 3,4c3,4 < "physics" : "bullet", < "bounces" : 0, --- > "physics" : "stickygrenade", > "bounces" : -1, 6c6 < "timeToLive" : 0.4, --- > "timeToLive" : 0.2, 9a10 > "piercing" : true, 14c15 < "options" : [ "/sfx/melee/sword_parry.wav" ] --- > "options" : [ "/sfx/tools/pickaxe_precious.wav" ] projectiles\swoosh\hammer\floranmaceswoosh\floranmaceswoosh.projectile 6d5 < "damageKindImage" : "/interface/statuses/poison.png", 14,16d12 < "statusEffects" : [ < "weakpoison" < ], 23c19 < "inheritDamageFactor" : 0.1, --- > "inheritDamageFactor" : 0.05, 30c26 < "inheritDamageFactor" : 0.1, --- > "inheritDamageFactor" : 0.05, 37c33 < "inheritDamageFactor" : 0.1, --- > "inheritDamageFactor" : 0.05, 44c40 < "inheritDamageFactor" : 0.1, --- > "inheritDamageFactor" : 0.05, 51c47 < "inheritDamageFactor" : 0.1, --- > "inheritDamageFactor" : 0.05, projectiles\swoosh\spear\crystalswoosh\crystalswoosh.projectile 23c23 < "inheritDamageFactor" : 0.1, --- > "inheritDamageFactor" : 1.3, projectiles\swoosh\spear\crystalswooshx\crystalswooshx.projectile 23c23 < "inheritDamageFactor" : 0.1, --- > "inheritDamageFactor" : 1.5, projectiles\throwable\capturepod\capturepod.projectile 4,5c4,5 < "animationCycle" : 0.05, < "physics" : "grenadezbomb", --- > "animationCycle" : 0.25, > "physics" : "grenade", 8c8 < "speed" : 70, --- > "speed" : 30, 11a12 > "windupTime" : 0.05, projectiles\throwable\filledcapturepod\filledcapturepod.projectile 4,5c4,5 < "animationCycle" : 0.05, < "physics" : "grenadezbomb", --- > "animationCycle" : 0.25, > "physics" : "grenade", 8c8 < "speed" : 70, --- > "speed" : 40, recipes\anvil\copperpickaxe.recipe 3c3 < { "item" : "copperbar", "count" : 8 } --- > { "item" : "copperbar", "count" : 2 } recipes\anvil\goldpickaxe.recipe 3c3 < { "item" : "goldbar", "count" : 8 } --- > { "item" : "goldbar", "count" : 2 } recipes\anvil\silverpickaxe.recipe 3c3 < { "item" : "silverbar", "count" : 8 } --- > { "item" : "silverbar", "count" : 2 } recipes\biomes\rust\rustbed.recipe 4,5c4 < { "item" : "bolt", "count" : 15 }, < { "item" : "copperbar", "count" : 5 }, --- > { "item" : "copperbar", "count" : 10 }, recipes\biomes\rust\rustchair.recipe 4,5c4 < { "item" : "bolt", "count" : 5 }, < { "item" : "copperbar", "count" : 2 } --- > { "item" : "copperbar", "count" : 5 } recipes\biomes\rust\rustchest.recipe 4,5c4 < { "item" : "bolt", "count" : 12 }, < { "item" : "copperbar", "count" : 2 } --- > { "item" : "copperbar", "count" : 10 } recipes\biomes\rust\rustdoor.recipe 4,5c4 < { "item" : "bolt", "count" : 15 }, < { "item" : "copperbar", "count" : 3 } --- > { "item" : "copperbar", "count" : 5 } recipes\biomes\rust\rusttable.recipe 4,5c4 < { "item" : "bolt", "count" : 18 }, < { "item" : "copperbar", "count" : 5 } --- > { "item" : "copperbar", "count" : 10 } recipes\craftingtable\ironcraftingtable.recipe 3c3 < { "item" : "ironbar", "count" : 20 } --- > { "item" : "ironbar", "count" : 5 } 9c9 < "groups" : [ "craftingtable", "objects", "tools", "all" ] --- > "groups" : [ "craftingtable", "objects", "tools", "crafting", "all" ] recipes\ironcraftingtable\roboticcraftingtable.recipe 3c3 < { "item" : "titaniumbar", "count" : 20 }, --- > { "item" : "titaniumbar", "count" : 5 }, recipes\metalworkstation\diamondpickaxe.recipe 3c3 < { "item" : "diamond", "count" : 8 } --- > { "item" : "diamond", "count" : 2 } recipes\metalworkstation\platinumpickaxe.recipe 3c3 < { "item" : "platinumbar", "count" : 8 } --- > { "item" : "platinumbar", "count" : 2 } recipes\plain\medkit.recipe 3c3 < { "item" : "biosample", "count" : 4 }, --- > { "item" : "biosample", "count" : 1 }, recipes\roboticcraftingtable\scifianvil.recipe 3c3 < { "item" : "durasteelbar", "count" : 20 } --- > { "item" : "durasteelbar", "count" : 10 } recipes\roboticcraftingtable\scififurnace.recipe 3,5c3,4 < { "item" : "titaniumbar", "count" : 20 }, < { "item" : "uraniumrod", "count" : 10 }, < { "item" : "campfire", "count" : 1 } --- > { "item" : "titaniumbar", "count" : 10 }, > { "item" : "uraniumrod", "count" : 10 } recipes\roboticcraftingtable\wiringstation.recipe 3c3 < { "item" : "durasteelbar", "count" : 20 } --- > { "item" : "durasteelbar", "count" : 10 } recipes\scifianvil\copperdrill.recipe 3c3 < { "item" : "copperbar", "count" : 12 } --- > { "item" : "copperbar", "count" : 6 } recipes\scifianvil\diamonddrill.recipe 3c3 < { "item" : "diamond", "count" : 12 } --- > { "item" : "diamond", "count" : 6 } recipes\scifianvil\golddrill.recipe 3c3 < { "item" : "goldbar", "count" : 12 } --- > { "item" : "goldbar", "count" : 6 } recipes\scifianvil\platinumdrill.recipe 3c3 < { "item" : "platinumbar", "count" : 12 } --- > { "item" : "platinumbar", "count" : 6 } recipes\scifianvil\silverdrill.recipe 3c3 < { "item" : "silverbar", "count" : 12 } --- > { "item" : "silverbar", "count" : 6 } recipes\stonefurnace\glassmaterial.recipe 3c3 < { "item" : "sand2", "count" : 3 } --- > { "item" : "sand", "count" : 3 } stats\effects\rage\rage.lua 3,5c3,5 < self.runModifier = effect.configParameter("runModifier") or -0.35 < self.jumpModifier = effect.configParameter("jumpModifier") or -0.35 < self.groundMovementModifier = effect.configParameter("groundMovementModifier") or -0.5 --- > self.runModifier = effect.configParameter("runModifier", 0) > self.jumpModifier = effect.configParameter("jumpModifier", 0) > self.groundMovementModifier = effect.configParameter("groundMovementModifier", 0) 12c12 < self.powerModifier = effect.configParameter("powerModifier") or 0.5 --- > self.powerModifier = effect.configParameter("powerModifier", 0) tiles\materials\meteoriterock.material 11c11 < "health" : 16, --- > "health" : 12, tiles\materials\rock04.material 11c11 < "health" : 16, --- > "health" : 12, tiles\materials\rock12.material 11c11 < "health" : 16, --- > "health" : 12, tiles\materials\rock14.material 10c10 < "health" : 32, --- > "health" : 16, tiles\materials\rock15.material 10c10 < "health" : 32, --- > "health" : 16, tiles\materials\rock17.material 10c10 < "health" : 16, --- > "health" : 12, treasure\biome.treasurepools 13,16c13,17 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 40,43c41,45 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 71,74c73,77 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 106,109c109,113 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 138,141c142,146 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 170,173c175,179 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 207,210c213,217 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 241,244c248,252 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 273,276c281,285 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 316,319c325,329 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 363,366c373,377 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 400,403c411,415 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 437,440c449,453 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 473,476c486,490 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 511,514c525,529 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 568,571c583,587 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 608,611c624,628 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 642,645c659,663 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 680,683c698,702 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 714,717c733,737 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 762,765c782,786 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 800,803c821,825 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 830,833c852,856 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 865,868c888,892 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 902,905c926,930 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 949,952c974,978 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 988,991c1014,1018 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 1026,1029c1053,1057 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 1058,1061c1086,1090 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 1092,1095c1121,1125 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 1123,1126c1153,1157 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] 1151,1154c1182,1186 < [0.1, 1], < [0.5, 2], < [0.3, 3], < [0.1, 4] --- > [0.05, 1], > [0.40, 2], > [0.30, 3], > [0.15, 4], > [0.10, 5] treasure\common.treasurepools 14c14 < [0.30, 2], --- > [0.15, 2], 16,17c16,18 < [0.15, 4], < [0.05, 5] --- > [0.20, 4], > [0.10, 5], > [0.05, 6] 174c175 < {"weight" : 0.4, "pool" : "diggingTool"}, --- > {"weight" : 0.3, "pool" : "diggingTool"}, 177a179,180 > {"weight" : 0.1, "item" : [ "throwingblock", 10]}, > 238,239c241,255 < //TODO: add tiers? < [0, { --- > [1, { > "pool" : [ > {"weight" : 0.45, "item" : [ "bandage", 3]}, > {"weight" : 0.45, "item" : [ "bandage", 6]}, > {"weight" : 0.10, "pool" : "stim"} > ] > }], > [3.9, { > "pool" : [ > {"weight" : 0.40, "item" : [ "medkit", 3]}, > {"weight" : 0.40, "item" : [ "medkit", 6]}, > {"weight" : 0.20, "pool" : "stim"} > ] > }], > [5.9, { 241,243c257,259 < {"weight" : 0.55, "item" : [ "bandage", 3]}, < {"weight" : 0.3, "pool" : "stim"}, < {"weight" : 0.15, "item" : [ "medkit", 1]} --- > {"weight" : 0.35, "item" : [ "nanowrap", 3]}, > {"weight" : 0.35, "item" : [ "nanowrap", 6]}, > {"weight" : 0.30, "pool" : "stim"} 249d264 < //TODO: add tiers? 260,263c275,278 < {"weight" : 0.25, "item" : [ "redstim", 1]}, < {"weight" : 0.25, "item" : [ "bluestim", 1]}, < {"weight" : 0.25, "item" : [ "greenstim", 1]}, < {"weight" : 0.25, "item" : [ "yellowstim", 1]} --- > {"weight" : 0.25, "item" : [ "redstim", 3]}, > {"weight" : 0.25, "item" : [ "bluestim", 3]}, > {"weight" : 0.25, "item" : [ "greenstim", 3]}, > {"weight" : 0.25, "item" : [ "yellowstim", 3]}