Started on the new clothing system, which involves randomly selected, predefined sets of clothes (read: costumes). Each creature type can define one or more costume to wear, and one is picked at generation, adding the constituent parts to the character’s inventory. This includes gender checks and the fact that googirls and nagas technically can’t wear pants. That’s why there’s only a lacy bra in this screenshot and no panties to go with it: I’ve been using a naga for testing. She’s called Legend Spewblossom and her name is stored in three separate parts so you can do DF style translations like “En Icmishibbi”, “Olzul Kazatzöslu”, or “Gomath Gamlatâtrid”.
Creature suggestions box
There’s a handful of creatures implemented or planned, several of which playable from the start:
- Humans
- Imps
- Goblins
- Bee girls
- Naga
- Foocubi
- Cat people (non-furry, full furry planned)
- Fox people (same deal)
- Little Ponies (really more of a testing creature but who knows?)
- Goo girls
- Google girls (same as goo girls, but special and hard to find)
Anything you think should be added?
So what IS Noxico anyway?
Noxico is an erotic role playing game, taking a little from Corruption of Champions, a little from Megazeux, and a little from Dwarf Fortress.
Specifically, several data structures, the overall “faked text mode” asthetic, and several smaller details are inspired by Dwarf Fortress (with special attention to Adventurer mode), but it takes the realtime aspect and other details from Megazeux, which leaves the porn bits to CoC.
The game’s overworld is split up into screen-sized, randomly generated boards, no scrolling, based on a handful of general styles – think biomes – and containing towns based on less random process, and dungeon entrances. It won’t be very big, I reckon…
The dungeons, and I use the term in the gaming sense, are more like those in the average Roguelike (there goes another two hours of your life, haha), and are fully randomized once on startup. Considering the locations of their entrances on the overworld, things are bound to get a little non-euclidian…