smartguy240 |
:-\ OK, I have a question. I have tried [glow=red,2,300]THOUSANDS AND THOUSANDS[/GLOW]of ways to get my object to animate on the screen. it is called o2, and it is positioned at 100,100, which is in the water (ok, it is a fish). But every time I want my animated object to be on screen, it isn't there this is in my defines list #define fish o2 is that the problem? I really think that the problem is that I dont know which codes to place in the block of commands. Do I need any flags, vars, controls, or anything on these commands? [color=LimeGreen][glow=red,2,300]I AM CLUELESS!!![/glow][/color] SMG240 |
Joel |
To get something on the screen, you need to issue at least the following commands: animate.obj(fish); // load the view // set the view // set the loop (if necessary) // set the cel (if necessary) position(fish, 100, 100); draw(fish); |
AGI1122 | Oooops stupid me... it looks like the same question is in this thread also. I said the same thing except for in the other thread he wrote it in. |
smartguy240 | Sorry, It is my bad... ::) :P :-\ :'( :P 8) :- |