Quick question re: inventory

Jim C Is there any way to remove an item from your inventory (e.g., after you've used it)? Thanks.
doan sephim hey jim,

it's alot like this:

(if(Said('drop/key'))
(if(send gEgo:has(INV_KEY))
Print("OK")
(send gEgo:put(INV_KEY))
)(else
Print("That would be easier if you had one to drop.")
)
)

it's the same as getting really...just use the word "put" to lose it.
doan
Jim C Oh, ok. Thanks so much. I must have tried every possible word except for "put".

You're very helpful!
Brian_Provinciano The reason it's "put" to drop an item is because the "get" function puts the item into the ego's inventory. The "put" function puts it to have a different owner. It could be called as (send gEgo:put(INV_SOMETHING newOwner)) to put it under newOwner. If only one parameter is specified, it simply sets it's owner to -1.

The help file describes this and more about all the other methods/classes/etc.