Circuit |
I need help with postions. I have a room that has a cave. but you just come out of the other side. How do i script it where when you walk to the entrance it poofs you to the exit? like } if posn("30,150" { posn("60, 96); } something like this? i can't quit figure it out. any help would be appreciated. thanks, Circuit |
Circuit |
Ok, i found another game with caves and i looked at it but i still don't understand it. it looked like this: } if (posn(o0,20,138,30,154)) { v220 = 3; set(f0); ok, i understand the posn line but the v220 = 3 and set line have me confused. how can i turn this line into taking me to: start point (74,150) end point ( 83, 150) i need to get from start to end but not walk there, just at that loc pop at other loc. |
bokkers |
Hi Circuit,ok, i understand the posn line but the v220 = 3 and set line have me confused. how can i turn this line into taking me to: I suppose you're talking about the room which shows the inside of the cave and you want to take the player to a new position. You would write: if (posn(o0,20,138,30,154)) { position(o0,74,150); move.obj(o0,83,150); } With this, the player will be relocated to 74,150 and will then walk automaticly to 83,150. But it might look a bit bizarre. Are you sure you didn't mean makeing the player appear in a new room? If so, you would need if (posn(o0,20,138,30,154)) { new.room(xy); // with xy being the no. of the new room } In the new room, you would have to include the two lines: position(o0,74,150); move.obj(o0,83,150); in the very first section of the logic which begins with if (new_room) { Hope I could help you. b.o.k. |
brian corr |
am i right in thinking that this cave is like a tunnel and you enter it and then exit to another tunnel? if i am, then your best bet is this: if(posn(o0,x,y,x,y)){ //where x,y,x,y arethe points ofa square reposition.to(o0,x,y); //where x,y are in the exit cave set.dir(o0,x); //x is direction: 1 for up-right, 2 for right, etc. } |
Circuit |
Actualy i ment as if you didn't see the inside. say you got a cave entrance at the bottom and the exit is at the top of the screen (cliff side) on the same screen. what i wanted was to go in the first entrance and apear at the other. as if he went through the cave. but i got it now, and i have to say this agi is pretty neat. i got a nice demo that im going to work off of and make a big game.Im not good with graphics, so im going to grab a few pics off of some old sierra games & edit a few of them to the way i want them. I may attempt to draw some, but im a better programmer than an artist. I wish some artist put up an agi site. where he does nuthing but agi art. that way people could use his work in their games. hehhe thanks, Circuit |