sonneveld |
Hi! You can find the latest release here: http://members.dingoblue.net.au/~sonneveld/nagi/ Don't forget to download the SDL runtime as well. January 2nd, 2002 Wow, it's 2002 now. New release with some small bug fixes: * toggle.monitor support (ie, you can toggle between the CGA/EGA modes with ctrl-R in games that support it) * pgup/dn in the startup menu * along with it being sorted alphabetically * progress window at startup * CRC's for more games added thanks to Charles Irwin * hugely updated docs! * fixed small bugs * text mode uses correct pallete when in cga mode * moved dir_list to nagi.ini * lots of warnings added to help developers Unless anything else pops up, I will be working on the sound system rewrite next. - Nick |
Awesome! =) I really like your interpreter, Nick. Cleanliness is its forte. I understand that it takes a lot of time and work to make such a good program, and thats why I think that you should also get a lot credit for it. Keep it up! :) | |
sonneveld |
Thanks guest.. comments like this make working on NAGI all the better. - Nick |
Zero | Cool. ;D |
Nailhead |
Space Quest: Lost Chapter Is this issue no longer an issue with NAGI? The reason I ask is because it works perfectly for me (Win2000/1Ghz). The only thing it couldn't do was cmd.shake.screen, but I see that it's on your 'To Do' list. Excellent release btw! |
AGI1122 | That bug in that causes SQTLC to crash has been fixed in NAGI. Along with the bug that caused KQ4 to crash. |
sonneveld |
That bug occured in early versions of SQ:TLC.. I sent an email to Vonster and he silently released a new version.. there's actually a few different versions of SQ:TLC that he didn't announce. - Nick |
Nailhead |
Ah ok, that's cool. :) Just so you know, nagi_issues.txt still mentions the bug. |
sonneveld |
umm.. fixed :) - Nick |