How can you make agi handle long amounts of time?|
Like: Leisure Suit Larry 1, when you have about 11 hours or so (in real time) to win before the game ends.
Also, in one of Infocom's mystery games, I recall, you had 12 hours (in real time) to win or the game would end.
I don't think logic cycles would be the answer, does anybody know?
|failrate||Actually, they are. In fact, the version of the template I used had a built-in clock, I think.|
Yep, it's easiest to use the clock timer's variables for this. Check which var to use on the Special Variables-page in the helpfile. Then just take the var you want (the hour-var, the minute-var, etc) and put a code like the one below in logic 0.|
It's easy ;)
Thanks. I will try it.|