Xqzzy Rcxmcq |
How can you make agi handle long amounts of time? Like: Leisure Suit Larry 1, when you have about 11 hours or so (in real time) to win before the game ends. Also, in one of Infocom's mystery games, I recall, you had 12 hours (in real time) to win or the game would end. I don't think logic cycles would be the answer, does anybody know? |
failrate | Actually, they are. In fact, the version of the template I used had a built-in clock, I think. |
Kon-Tiki |
Yep, it's easiest to use the clock timer's variables for this. Check which var to use on the Special Variables-page in the helpfile. Then just take the var you want (the hour-var, the minute-var, etc) and put a code like the one below in logic 0.
It's easy ;) -Kon-Tiki- |
Xqzzy Rcxmcq |
Thanks. I will try it. |