Pikachu14 |
Coded completely from scratch in just one evening, The Helmeted Rodent presents for your pummeling pleasure:
The Trial By Fire Inspired Yet Horribly Drawn Because The Author Was Lazy Battle System That Can Be Implemented With Only One File And A Couple Of Views
or TTBFIYHDBTAWLBSTCBIWOOFAACOV for short. ;)
Things left out from this version that I intend to keep for myself: - A nice custom-drawn Hero of Spielburg battle sprite, QfG 2 style yet with the original clothes, made from scratch. That's why the characters look like shyte. - Zero HP checking. I left it out of this version as a challenge. - Background music.
Remember: I made this, not you. But you're free to use it.
http://helmetedrodent.port5.com/QfG2 style battle system.zip
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Robin_Gravel |
Great Pikachu14
Are you making a rpg?
Robin Gravel
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AGI1122 |
Very nice, this gives me some great examples of how to do things for an RPG game's fighting engine.
Should be helpfull when I write my own RPG battle engine for my game.
Great job. :)
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Pikachu14 |
Hey Chris, remember the first time we talked on Messenger? You asked me if the BS I was making back then was anything like Quest for Glory's. That one was never finished, but this one is and it works just like in QfG! ;)
Remember: Zero HP checking is up to you. Feel free to request the full version, though.
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AGI1122 |
I am not that helpless, you act as if I don't know how to program in SCI. ::)
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Pikachu14 |
If you mean the zero hp thingy, that wasn't meant for you but for any other victi- er.... :-\
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AGI1122 |
Hehe. >:D
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Pikachu14 |
Anybody want my Hero sprites?
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