Charles |
Just one quick question -- I haven`t actually looked too hard for this, but it is just a passing question of mine, so I thought I`d tap the resource of all the knowledgable people on this forum: With SCI Studio, can you (and how easy is it) to do right-click looking at objects. Similar to was used in QFG1/2. (Also, ctrl-click for get object... QFG2 did that to a very limited extent.) |
AGI1122 |
I did this in a test SCI script I wrote a while back. Anyway here is the info on it: http://www.mega-tokyo.com/forum/index.php?board=5;action=display;threadid=597 |
Omer Mor | I never knew you could Ctrl-Click in QfG2 to get objects! Can you give some more details about that feature? On what objects did it work? |
Charles |
I don`t think it actually worked on many useful objects. About the only thing I know for a fact it recognizes a ctrl-click on in QFG2 is the street lamp outside of EOF. And all it says there is you can`t get that. Really, I don`t think there are alot of objects in QFG2 that you can get, that are plainly visible on the screen. The only ones I can think of trying off-hand are the magic lamp after you defeat the fire elemental, the Djinn ring, your equipment after it gets taken. |
Omer Mor |
Cool - I should try that. How did you learn about this Ctrl-Click combination? |
Charles | I stumbled across it once while messing around with the QFG2 debug system. |
Pikachu14 | Lemme guess. You used the Feature Writer and Ctrl-clicking was mentioned in one of it's questions? |
Charles | That coulda been it. It`s really been a long time since I did it. But that sounds like something I`d go messing around in. |
Pikachu14 | Don't bother. All it does is poop out an instance definition that you might be able to directly use in SCI Studio if not for a load of unimplemented properties ;D |