Coming soon

Robin_Gravel [attachment deleted by admin]
Rich That's cool. I have added a very short arcade type sequence fighting system to my game too. It's nothing as big as yours I'm sure. Lol. It's only one part of the game. I'm trying to model it after the alley scene from Manhunter (if anyone remembers that) where you have to take out the people.
Robin, are you using typing in this game, or have you converted to the point and click?
Shsih Wow it's cool!!! :o

Rich, have you got solution to Manhunter II???

IS THERE ANY CHEAT TO FINISH SEWERS IN
MANHUNTER I??? I'm already **%q&^#&*^$^&*#^
of this!!!
Rich A solution to Manhunter II? What do you mean? How to win the game? Find a walkthru on the internet, do a google search or something.
If you want to use find a way out of the sewers of Manhunter, look at the balls, halls and dolls game. The sewer maze here is exactly the same layout as that game. In fact, where each item is in the maze of the game, there is a keycard in the same place of the sewer maze. Get 'em all, you'll need them later in the game. The maze can be hard because unlike other AGI games, the direction from which you entered the scene DOES matter. It is first person you know. Think of it as Wolfenstein or DOOM just without the smooth polygon graphics. LOL.
Shish I know that sewers map is map
from arcade from bar...
But i'm always lost in sewers!
Eye of the Beholder is much better!
Robin_Gravel
Rich wrote:

Robin, are you using typing in this game, or have you converted to the point and click?


Serguei's destiny II will use a mouse to play like Naturette II.

The type in command can be used to cast a spell, maybe not.

Robin Gravel