SCI VGA resource manager

Shish See subject...
Is there any resource manager that can
not only extract files, but put edited resources
AGI1122 Well, there is a resource extractor for SCI VGA. And there is also a view editor for SCI VGA views. Other than that nothing else(that has been released ;)).

You can get all of this stuff from the Ultimate AGI & SCI Web Site.
Shish I know that already...
But now i saw how to run games withiout
packing resources. Thanks Brian!!!

One minute ago i tried to get to AGISCI website
and it was some problem with "Unable to display page"
AGI1122 Apparently the site is down at the moment, it will probably be up shortly.
Brian_Provinciano There's no need to pack the resources to use them.

Pleeeease be patient. As I said, I'm doing it all as fast as possible!
CapTaIN AmeriC@ Come on, guys, please give Brian a break here. He needs room and air to complete his groundbreaking SCI VGA Studio and --just reading through his lines-- he can't really divert his attention to moaning and high-demanding adventurers/travellers, ;).

The way I see it, we'll just have to wait what Brian comes up with and appreciate that. I know we're all "anxiously awaiting" (Two Guys from Andromeda) the Studio, but if we keep bugging and pushing him it's only going to take longer.

I'm very appreciative that there is someone working on bringing the SCI- and AGI-joy back in my life. For me, it's a warm welcome, seeing my kids play Shoot 'M Ups all day long, ;D.

Regards and keep up the good work!

Brian_Provinciano Thanks!

It is true. If I fiddle around with these little utilities, it will take much longer for me to finish SCI Studio VGA. I want to get it done as quickly as possible, and must use my time to it's fullest. I will not be releasing any of my in-house buggy utilities.

However, with your patience, when SCI Studio VGA is released, you will have a great program! I am constructing it to be easier to use, more crash-proof, easier on the memory, and most of all, cross platform!

SCI Studio VGA is being built with the wxWindows GUI toolkit. This will allow it to seamlessly be ported to Windows, MacOS 8/9, MacOS X, Unix, Linux, OS/2, Solaris, etc.! I'm excited too, but it takes time. I can tell you right now it won't be done by September, but I definitely plan on it being done this year, by the end of 2002!

Thank you too all who are patient!
Shish Ok, i'll be patient too...
You can thank me too now ;)
Anyway i need to finish
programming 3 games during
tree months...