Going in-depth on SCI map files

One thing that stood out to me when I look at my collection of Sierra SCI games is that basically all the 16-color and early 256-color games (that is, SCI0, SCI01, SCI1) have multiple resource volumes, but the SCI11 games do not. Not because a lot of them came on CD either, the diskette versions, … Continue reading Going in-depth on SCI map files