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Desmume X432R with option to increase internal resolution 
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Joined: Sat 23 Apr 2011, 13:12:30

Posts: 261
Location: Australia
Post Re: Desmume X432R with option to increase internal resolution
We know the difference. The dispute was over your claim that you can have both accurate emulation and graphical enhancements that alter how the console operates. Pixel shaders and the like are usually fine because that just alters what the display does and they're sometimes necessary with older systems because LCDs don't handle some visuals that were designed for older TVs. However, as an example, the NES has a sprite limit. This is a limitation of the console, and accurate emulation has to adhere to that or by definition it is not accurate. Also while graphical enhancements are nice and all, Desmume should have other priorities like fixing the games that don't work.

Sat 12 Apr 2014, 14:20:55
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Joined: Thu 22 Mar 2012, 04:37:56

Posts: 502
Post Re: Desmume X432R with option to increase internal resolution

Sat 12 Apr 2014, 15:49:13

Joined: Mon 24 Feb 2014, 11:55:03

Posts: 72
Post Re: Desmume X432R with option to increase internal resolution
wareya wrote:

Rendering at higher resolution in not part of emulation if original console didnt have it. You can emulate only what original hardware did so it has nothing to with accuracy.What matters is if emulator is accurate at native. Some people here seems to have misguided ideology about accuracy.Besides even HLE can give same results as LLE.

Mon 14 Apr 2014, 14:58:43

Joined: Mon 24 Feb 2014, 11:55:03

Posts: 72
Post Re: Desmume X432R with option to increase internal resolution
Rendering at higher resolution in not part of emulation if original console didnt have it. You can emulate only what original hardware did so it has nothing to with accuracy.What matters is if emulator is accurate at native.Besides even HLE can give same results as LLE.

Mon 14 Apr 2014, 15:00:33
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Joined: Fri 25 Nov 2011, 21:23:17

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Location: San Diego, California, USA
Post Re: Desmume X432R with option to increase internal resolution
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Mon 14 Apr 2014, 15:11:57
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Joined: Sun 05 Sep 2010, 15:42:48

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Post Re: Desmume X432R with option to increase internal resolution
I suppose we can add "lolmono" to the list, then?

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Mon 14 Apr 2014, 15:49:29
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Joined: Thu 22 Mar 2012, 04:37:56

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Post Re: Desmume X432R with option to increase internal resolution
Kawa wrote:
I suppose we can add "lolmono" to the list, then?
Yes, please.

Mon 14 Apr 2014, 16:54:30
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Joined: Tue 28 Dec 2010, 08:27:37

Posts: 1147
Post Re: Desmume X432R with option to increase internal resolution
Monochrome1 wrote:
Rendering at higher resolution in not part of emulation if original console didnt have it. You can emulate only what original hardware did so it has nothing to with accuracy.What matters is if emulator is accurate at native.Besides even HLE can give same results as LLE.

Maybe if the original console didn't have rendering at all. But it did. It rendered at 320x240. Rendering at ANY OTHER RESOLUTION means you're NOT rendering at 320x240, which means you're not emulating accurately.

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Mon 14 Apr 2014, 17:40:54
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Joined: Thu 22 Mar 2012, 04:37:56

Posts: 502
Post Re: Desmume X432R with option to increase internal resolution
The whole point of my wall of text is that the original resolution in which a 3D game is rendered MATTERS. It's OBJECTIVE. There is no "the resolution doesn't really matter!" -- it DOES matter. There are things that can directly depend on the very specific resolution the original game hardware expects. Yes, there are PC games with arbitrary resolution support (the majority of them even) but NO, CONSOLE GAMES DO NOT TEND TO PLAY WELL WITH ARBITRARY RESOLUTION.

Even if it's just minor glitches, like the edges of a sprite rolling over to another part of the spritesheet, or some piece of geometry not lining up with another, THE GLITCHES ARE, WILL BE, AND MUST BE THERE to render the game at a resolution it's not meant to be rendered at.

A HUGE part of the point of console games is that devs only need to target a small set of resolutions, framerates, hardware behavior, etc. They WILL abuse this privilege and make things that only work perfectly on the console itself, because that's totally legitimate! That's the whole point of "Accurate" emulation. That's the whole point of making a distinction between "vanilla" and "enhancement" behavior.

Mon 14 Apr 2014, 18:11:57
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Joined: Mon 20 Apr 2009, 08:11:50

Posts: 5266
Location: 日本
Post Re: Desmume X432R with option to increase internal resolution
wareya wrote:
Kawa wrote:
I suppose we can add "lolmono" to the list, then?
Yes, please.

Why do I feel like my trademark is being infringed upon?

lolmono

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Mon 14 Apr 2014, 21:35:24
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Joined: Wed 08 Sep 2010, 17:05:03

Posts: 133
Post Re: Desmume X432R with option to increase internal resolution
Hey, nobody noticed that this Monochrome1 is a troll? Are you new in the internet?
Come on, these were very weak trolling attempts, but he fished a lot of dudes here.....

Hey Kakashi, Monochrome1 is taking your place as the biggest troll in the forum. Do something now!!!!!

Mon 14 Apr 2014, 23:05:18
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Joined: Mon 20 Apr 2009, 08:11:50

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Location: 日本
Post Re: Desmume X432R with option to increase internal resolution
Dude, when the fuck is your translation gonna be ready? This is unacceptable.

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Tue 15 Apr 2014, 00:24:26

Joined: Wed 06 May 2009, 04:13:19

Posts: 4543
Post Re: Desmume X432R with option to increase internal resolution
Kakashi wrote:
wareya wrote:
Kawa wrote:
I suppose we can add "lolmono" to the list, then?
Yes, please.

Why do I feel like my trademark is being infringed upon?

lolkakashi

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Tue 15 Apr 2014, 05:53:27
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Joined: Thu 22 Mar 2012, 04:37:56

Posts: 502
Post Re: Desmume X432R with option to increase internal resolution
This guy speaks in such a way that he has got to be sincere, and if he's not, then he's confused as hell.

Tue 15 Apr 2014, 07:41:35
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Joined: Mon 20 Apr 2009, 08:11:50

Posts: 5266
Location: 日本
Post Re: Desmume X432R with option to increase internal resolution
I find it bizarre that you and I only have conversations on the board despite both being in #higan 24/7.

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Tue 15 Apr 2014, 08:43:48
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