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HyperZone 3D effect 
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Joined: Fri 10 Apr 2009, 18:17:56

Posts: 3308
Location: Germany
Post Re: HyperZone 3D effect
Kolano wrote:
The dev's may have just been trying for a 3d effect known as Wiggle stereoscopy. It produces a 3d effect by simply rapidly swapping between two perspectives, without the need for glasses or other filters.

<img>http://upload.wikimedia.org/wikipedia/commons/thumb/d/d5/A_typical_Irish_street_in_Cork%2C_Ireland_LC-USZ62-123727.gif/567px-A_typical_Irish_street_in_Cork%2C_Ireland_LC-USZ62-123727.gif</img>

That works for static scenes, but the game is constantly changing. The effect is also too fast; all you see without shutter glasses is two images blended together.

Just try it in an SNES emulator with the PAR code "7E13B501".

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Wed 10 Sep 2014, 17:12:50
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