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HyperZone 3D effect 
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Joined: Fri 10 Apr 2009, 18:17:56

Posts: 3308
Location: Germany
Post Re: HyperZone 3D effect
Kolano wrote:
The dev's may have just been trying for a 3d effect known as Wiggle stereoscopy. It produces a 3d effect by simply rapidly swapping between two perspectives, without the need for glasses or other filters.


That works for static scenes, but the game is constantly changing. The effect is also too fast; all you see without shutter glasses is two images blended together.

Just try it in an SNES emulator with the PAR code "7E13B501".

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Wed 10 Sep 2014, 17:12:50
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