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Posted on 20-08-09, 03:29
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256 characters should be enough for anybody.

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Posted on 20-08-09, 13:38
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Unfortunately the Unicode hate/lazyness is still strong among some circles.

Ask Japan, for instance - mojibake is still a living disease.

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Posted on 20-08-10, 02:49

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Posted by tomman
Unfortunately the Unicode hate/lazyness is still strong among some circles.

Ask Japan, for instance - mojibake is still a living disease.

The fact that Excel still doesn't use Unicode by default (resulting in many a French name getting mangled where I work), I doubt things will improve anytime soon.

Especially not in 2020.

I still have no idea what I'm talking about.
Posted on 20-08-10, 02:54
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Posted by tomman
Unfortunately the Unicode hate/lazyness is still strong among some circles.

Ask Japan, for instance - mojibake is still a living disease.

I still think UTF-8 is a bad standard.
Making it back-compatible with ASCII has led to a lot of poor text parsing(mostly from folks feeding UTF-8 into code that really only supports ASCII). And the actual standard is too complex for its own good, which results in a lot of poor text parsing(from people that think they have comprehensive and fully-functional UTF-8 parsers but don't really)

And that's before they start adding every cute image that ever appeared on a map or in a cellphone(while they continue to insist that klingon glyphs have no place in Unicode).

--- In UTF-16, where available. ---
Posted on 20-08-10, 22:26 (revision 2)

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Public Statement regarding Zero Dawn

- - -

Haachama cooking

EDIT: Can't stop watching... NSFW Kiryu Coco - Painless Hair Removal - Coco and Tamaki

My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
Posted on 20-08-11, 01:27

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Posted by CaptainJistuce
And that's before they start adding every cute image that ever appeared on a map or in a cellphone(while they continue to insist that klingon glyphs have no place in Unicode).

Never forget that it's really Japan who is in charge of which emoji make it into Unicode. Also, do you see any other conlang scripts making it into Unicode?
Posted on 20-08-13, 16:54

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Samus Aran = Spielberg

My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
Posted on 20-08-17, 23:59 (revision 3)
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Apparently your money can depict porn, according to a Think On The Childrens!™ politician... in Mother Russia:
https://banknotenews.com/?p=8586
https://en.wikipedia.org/wiki/Russian_ruble#100-ruble_bill_controversy
The actual banknote (which still circulates to date)
(Technically the depiction of an actual penis would make those links NSFW, unless you're a Russian - in that case it's nothing but just a bit over $1 in your pocket).

The banknote depicts an sculpture that was actually censored after some renovations in the place, yet whoever made the engravings for those notes at Goznak doesn't give a damn, while the concerned politician most likely was sent to Siberia.
(There is a later 100 ruble issue in 2015, but that one is an "commemorative" issue about something of really bad taste: the annexation of Crimea - said banknotes were unsurprisingly banned in Ukraine. Way to go, Russia!)

But if you thought only having phallus depicted on your paper money is unfair, don't fret - the Cook Islands got you covered, with their entire 1987 issue featuring uncensored boobs. According to The Banknote Book, the story behind these boobs (which were placed there mainy to sell overpriced banknotes to crazy collectors overseas) is rather amazing:
This series, issued primarily to generate revenue from numismatic
sales, is one of the few modern notes to feature a bare-breasted
female; in this case, Ina. As legend has it, Ina was the love of
Tinirau, the god of the ocean who lived on a floating island.
One day Ina jumped into the sea in search of Tinirau, but was
continually tossed back to shore by gigantic waves. Eventually a
shark agreed to carry her on his back.
Ina took some coconuts with her for food and drink on the
journey. After some time, Ina became thirsty, so the shark raised his
dorsal fin so that she could crack a coconut and partake of its milk.
This she did and it satisfied her thirst. She then relieved herself on
the shark, who wasn’t too happy about that and warned her not to
do this again. This is why islanders complain that the shark meat
smells of urine.
Again Ina became thirsty and this time she cracked the coconut
on the shark’s head. Reeling from the pain, the shark tossed Ina off
his back and dived below the waters, leaving her to flounder in the
sea. Finally, Tekea the Great—the king of all sharks—rose from the
bottom of the sea and rescued Ina. He then carried her to Tinirau’s
island, where they were finally reunited.


Dead presidents and elderly queens? Dead, butt-ugly nature? Balancing rocks with six extra zeroes every next week? Ancient buildings? Pffft! Our banknotes have been the textbook definition of LAME all these years. Go wild, go natural, because bare dicks and boobs are ART after all :D

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Posted on 20-08-18, 00:32 (revision 1)
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Money: more titillating than you've been led to believe.

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Posted on 20-08-18, 07:33
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You might notice American banknotes are pretty conservatively (boringly) designed; even though notes are updated regularly the design stays consistent enough that cartoons can represent money as "a green rectangle with a dollar sign and a squiggly border" and everybody recognises it. I read somewhere once (although I can't find a reference now) that American currency used to be more creative and distinctive, but then in 1896 a banknote design titled Electricity Presenting Light to the World featured Electricity as classic Greco-Roman goddess complete with exposed boob and loose garments. Despite America being all about plundering the Greco-Roman aesthetic, this was apparently a step too far and the backlash caused the Banknote Design Department to change its artistic course dramatically.

The ending of the words is ALMSIVI.
Posted on 20-08-18, 21:05
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Ah yeah, the Educational series, a noble yet futile attempt to approach fine art to the plebs. Unfortunately that didn't ended well (not only due to the beauty nude, but also due to ego wars between engravers at the BEP!)

Money is art in itself. Too bad it's also meant to be used by the illiterate normal people that don't appreciate art at all. But then, it took until 2003 for USA to get (kicking and screaming) into the 20th century with their banknote designs: offset, full-color printing, OVI, enhanced security features beyond embedded security threads and watermarks - hell, we've got shiny hologram windowed security threads in 1991! And Germany was already placing wide holographic foil stickers on their Deutschemarks in 1996. By Euro launch day, their banknote designs were miles kilometers ahead than any greenback in circulation (and that was no easy feat, considering they had to come up with neutral-enough designs to not hurt any local susceptibility yet they wanted European-ish enough designs that weren't just "colored paper squares with numbers and weird E's")

...at least the $2 note is still there - I'm no fan of greenbacks, but the deuce is a glorious exception with their Trumbull's Declaration of Independence reproduction, instead of a boring building or the nonsense of the $1 bill. Yet... USAians really dislike $2 bills for whatever reason?

BTW: The reason most money has a single color design overall is due to the limitations of intaglio printing processes: unlike offset printing, doing multicolored intaglio prints is hard: it's not easy to avoid color bleeding - take a close look to any Venezuelan banknote between 2007 and 2019 for an example (look at the base of the bust / lower denomination strip). This is why most designs have a light-colored offset printed background, then a 1/2-color intaglio layer with well-defined, single-color areas - a talented engraver/designer knows how to balance both kinds of printing. The US dollars are rather extreme examples still in production.

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Posted on 20-08-22, 21:44 (revision 1)
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Your daily reminder that Macs are not really Real Computers™ anymore:
https://lapcatsoftware.com/articles/unsigned.html
https://sigpipe.macromates.com/2020/macos-catalina-slow-by-design/

This is also a reminder that your fancy new ARMacs won't run anything but signed binaries (the lone exception being legacy x86 binaries via emulation, and even then you will still get those scary "anyone that didn't paid their Apple Tax can only develop malware because we say so!" nagscreens that we geeks know how to dismiss yet Normal People Out There doesn't). Sure, you still will be able to use "ad-hoc signing" to effectively create signed yet unauthenticated binaries (complete with nagscreens), but the ultimate goal seems to be "switch Macs to run desktop iOS", where if you don't pay the Apple Tax, you're effectively barred from running code not allowed by Apple, including most opensource software and even your very own code (because it seems "Hello World" applications are now considered "malware"!?).

Also: Apple already "calls home" when it tries to run any new script/binary for the first time (for authentication / malware checking purposes), leading to unexpected slowdowns if you're using CANTV-tier unstable connections. But then, you're paying >$1000 for an Internet-enabled appliance, why would you not be using gigabit fiber wired straight to the nearest Apple datacenter anyway?

Yes, I'm already aware that Microsoft already does something similar with Windows, but even evil has its limits!
Yes, I'm already aware that this stops normies from turning their computerizers into Chinese Pest diseaseware hotspots, but here comes the slippery slope too!
Yes, I'm already aware that some nerds wished they had this (in)security theater in their Loonix PCs, and of course the rest of the Internet already ensures of publicly humiliating them for daring suggesting such heresy! If you're grown up enough to install Linux (or *BSD or whatever) on your PC, you should be responsible of your actions and not to require a cyber-nanny watching every and each one of your steps. Instead, please send your resume to Facebook/Google/the CCP.

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Posted on 20-08-25, 23:18
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The ridiculous love-hate story of Tal's Hill
(or: "why American sportsball stadiums are full of weird gimmicks!?")

Everybody wanted it gone. Now everybody misses it because dumb can lead to impressive in rare opportunities.
But hey, the stadium operators desperately needed that extra concessions income!

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Posted on 20-09-05, 19:17 (revision 1)

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Flushing the toilet with money

edit: related

My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
Posted on 20-09-06, 14:46
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Faster Reading From /dev/zero With Linux 5.10

Because your nulls gotta go fast!

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Posted on 20-09-10, 15:45 (revision 1)

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Can we pour one out for the man who fan translated X, only for the official, unreleased version to show up on the internet the very same day?
http://www.romhacking.net/translations/5684/
Either way, it's interesting to compare differences between the two. In usual localization fashion, the official one (renamed to Lunar Chase) makes some minor changes to the names and setting, while the fan translation is naturally more like the original. So in a way, it still has its place for that reason.
Posted on 20-09-13, 02:15

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https://blogs.gnome.org/uraeus/2020/09/04/pipewire-late-summer-update-2020/

Apparently, PipeWire is all set to replace PulseAudio. It's "mostly" feature complete, and only some minor bugs are present. If you don't mind that no distributions are packaging the multilib version of the libraries at all, except that I slapped together an AUR package for that purpose. Oh, and current bugs result in occasional crackling when using external sound devices, since they apparently don't track the nanoseconds elapsed on the external device's clock to determine when it really really needs new audio output NOW, or else it will underrun.

And apparently, it doesn't support PulseAudio's network protocols yet, either, so the only thing you get is if you point your PulseAudio app at the compatibility libraries, which several hackers, including that article, direct you in the ways of doing it globally, so all your apps will route through PipeWire. Although, it does map perfectly to JACK as well, so you can use JACK capable audio routing software, like Carla, to manipulate your PipeWire graph. Again, assuming you either run it through the pw-jack script, or force it to take precedence for the entire system.

Not sure whether to blame it for an issue I just had half an hour ago, which caused my entire machine to lock up. Then again, I was also running a KVM+Qemu user mode virtual machine at the same time, so it could have been that.

How you like them apples? Another audio subsystem to replace Poettering's thing. Oh, and Fedora is looking to make it the system default in a release or two, after all the kinks are worked out.
Posted on 20-09-22, 00:47
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Super Mario 64 - native Android port

It's official: good ol' SM64 has reached the Doom status: being able to be ported to nearly every device under the sun.
Coming Soon™ to your nearest (printer|ATM|Tesla|calculator|anything with a CPU and something that can render polygons)

...damn it, I want to play SM64 on a pregnancy test!
"PLEASE PEE TO START"

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Posted on 20-09-22, 05:15
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Posted by tomman
Super Mario 64 - native Android port

It's official: good ol' SM64 has reached the Doom status: being able to be ported to nearly every device under the sun.
Coming Soon™ to your nearest (printer|ATM|Tesla|calculator|anything with a CPU and something that can render polygons)

...damn it, I want to play SM64 on a pregnancy test!
"PLEASE PEE TO START"


Not as low-spec as an electronic pregnancy tester, but it has been ported to Dreamcast and MS-DOS.

Really kinda ridiculous how easy this thing apparently is to port.

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Posted on 20-09-22, 12:41
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When I first heard about the decompilation, I thought that the difficult part would be porting the unique SGI 3D microcode stuff to modern OpenGL/DX/whatever, and that it would take some long time.

...it only took a few weeks for some guys to instead develop wrappers which implement a nearly exact emulation of the RDP/RSP stuff. I find even more ironic that a lot of those ports are for 32-bit platforms!

Contrast with Nintendo, whose latest Mario-related deal is selling $60 worth of N64 ROMs and GC/Wii ISOs canned in emulators YET AGAIN, but this time on the Switch. They have the original source code, yet they don't even bother....

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