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Posted on 20-02-01, 15:44
Custom title here

Post: #829 of 866
Since: 10-30-18

Last post: 1 day
Last view: 3 hours
I decided to play Sword Art Online: Fatal Bullet, presumably because I hate myself.

Two hours in, and... I can't actually tell you how it plays. I've been reading dialog and watching cutscenes almost the entire time. Spent thirty seconds shooting guys in the tutorial and then got railroaded into a fucking visual novel.


But I did become instant friends with the latest member of Kirito's harem(maybe I shoulda crafted a male, just to spare Asuna the trouble), and chat up a girl who's canonically dead. So that's something.




Trash game, but no worse than I deserved.

--- In UTF-16, where available. ---
Posted on 20-02-02, 04:50

Post: #54 of 66
Since: 11-13-19

Last post: 23 days
Last view: 22 days
Sounds like the time we thought it would be a good idea to buy Dragon Quest VIII. Boy was that a big mistake. Two hours in, and I barely followed most of the (voiced!) dialog, and never got out of the first town we were supposed to be ejected from, along with the king that had somehow been cursed to look like Piccolo. You know, because Akira Toriyama characters and races all look the same across franchises.

Anyway, I gave that shit up and put in the Final Fantasy XII demo, and thoroughly enjoyed it, leading to a purchase and several successful playthroughs of the full game.

iOS Safari also tells me that “Toriyama” is misspelled, but offers no suggestions as to how it should be corrected. It also tried to correct “demo” in the previous paragraph to “Demi”.
Posted on 20-02-02, 05:38
Custom title here

Post: #830 of 866
Since: 10-30-18

Last post: 1 day
Last view: 3 hours
At least you bought something sold as a hidebound and backwards text-heavy RPG. Mine is ALLEGEDLY a shooter.

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Posted on 20-02-03, 01:28

Post: #149 of 158
Since: 10-30-18

Last post: 1 day
Last view: 5 hours
Posted by kode54
Sounds like the time we thought it would be a good idea to buy Dragon Quest VIII. Boy was that a big mistake. Two hours in, and I barely followed most of the (voiced!) dialog, and never got out of the first town we were supposed to be ejected from, along with the king that had somehow been cursed to look like Piccolo. You know, because Akira Toriyama characters and races all look the same across franchises.

Anyway, I gave that shit up and put in the Final Fantasy XII demo, and thoroughly enjoyed it, leading to a purchase and several successful playthroughs of the full game.

iOS Safari also tells me that “Toriyama” is misspelled, but offers no suggestions as to how it should be corrected. It also tried to correct “demo” in the previous paragraph to “Demi”.

Should’ve given Dragon Quest 8 more time. It’s a much better game than FF12. I don’t even understand how you could get lost there; the game guides you fairly directly through the first dungeon. It’s not like it’s DQ7, where it takes 5 hours before you battle anything.
Posted on 20-02-03, 03:11
Custom title here

Post: #831 of 866
Since: 10-30-18

Last post: 1 day
Last view: 3 hours
For what it is worth, after the two-hour wall o' text, Sword Art Online: Fatal Bullet becomes an entertaining, if not exactly great, semi-shooter.

--- In UTF-16, where available. ---
Posted on 20-02-03, 04:48

Post: #55 of 66
Since: 11-13-19

Last post: 23 days
Last view: 22 days
Also, for what it’s worth, I never even made it to the first dungeon in DQ8. I was still in the process of being banished from the intro town by the time I got annoyed that the game wasn’t going anywhere and stopped playing it. Also everyone seemed to really be enamored with the cockney accents in use by the completely voice acted dialogue, but all it did was annoy me.
Posted on 20-02-03, 20:41

Post: #150 of 158
Since: 10-30-18

Last post: 1 day
Last view: 5 hours
Posted by kode54
Also, for what it’s worth, I never even made it to the first dungeon in DQ8. I was still in the process of being banished from the intro town by the time I got annoyed that the game wasn’t going anywhere and stopped playing it. Also everyone seemed to really be enamored with the cockney accents in use by the completely voice acted dialogue, but all it did was annoy me.

The king and Yangus are the really good ones, but that won’t become apparent until later on. If the accent really bothers you, you can turn the voices off and play it like a classic game. If you’re automatically adverse to the game, though, I won’t force the issue.
Posted on 20-02-05, 05:02

Post: #56 of 66
Since: 11-13-19

Last post: 23 days
Last view: 22 days
I may give it another try some day, since I already have the game anyway. I'll have to give it more patience if I want to give it a proper go.
Posted on 20-03-07, 07:54 (revision 1)
Full mod

Post: #394 of 394
Since: 10-30-18

Last post: 29 days
Last view: 17 hours
A long time ago, near the tail-end of the Nintendo DS lifespan, Square Enix released an unusual RPG called The World Ends With You. Instead of medieval fantasy, it's set in modern-day Shibuya (for values of "modern day" that include flip-phones); instead of chain-mail armour and long-swords, your characters have to equip the most stylish clothes and pins available from the various (fictional?) fashion shops around the place. It sounded pretty interesting, and apparently had a novel combat system, but I wasn't in the mood so I didn't pick it up.

Later, a friend was getting rid of their DS games and happened to have a copy of TWEWY, so I got a copy for free, but I wasn't in the mood so I didn't start playing it.

A few months ago, a YouTube Let's Play channel I watch suggested they might be playing TWEWY soon. I like watching Let's Play series about games I've played, or games I'm very unlikely to ever play, but watching a series about an unplayed game on the shelf within arm's reach seemed a bit much, so even though I wasn't in the mood, I dug it out. I admired the intro cinematic, the urban art-style and the music, and played through the tutorial. I proceeded to the second mission, which started off OK, but I couldn't figure out how to trigger the boss fight at the end - I just sort of wandered about, clicked on things, and sighed. Later that day, before I went to bed, I looked up a walkthrough to find out how to progress, but I'd had my fill for the day so I set it aside.

Today was a pleasant afternoon and I didn't have anything else planned, so I decided to take a second crack at it. It took me a couple of goes to get the instructions in the walkthrough to work, but eventually they did, and I got my boss fight. It took me a couple of attempts at the boss fight to admit that I really didn't remember how combat worked, and then a few attempts to find the in-game tutorials so I could review them. After that, I actually managed to beat the boss.

And then the post-fight cutscene dumps you into *another*, harder fight without a chance to save. *That* fight took me half a dozen more attempts, and for each attempt I had to beat the first fight again to reach the second. I spent more time reviewing the in-game tutorials, making sure I had the in-game difficulty settings as low as they could go (the level-slider adjusts *your* level, not the level of enemies) and eventually I managed to make it through to the third mission.

The third mission moved me to a different part of Shibuya, introduced food and clothing shops, and a bit more world building. I was starting to have a good time, but when I reached the first story battle, once again I had my ass whooped almost immediately.

Maybe the game expects you to grind a lot for XP between moving the plot forward? Maybe the game expects you to grind to increase the player's skill, rather than the character's level? Maybe I just suck horribly? But man, I feel like basic combat is fiddly and unforgiving, and the game keeps trying to pile more fiddly and unforgiving layers on top to spice things up.

I don't have the time or patience to hundred-percent games or S-rank everything, and I'm OK with that. On the other hand, I'd like to think I'm skilled enough to at least experience the intended "fun part" of any mainstream game, so this experience is very frustrating.

The ending of the words is ALMSIVI.
Posted on 20-03-26, 03:09
Post: #350 of 352
Since: 10-30-18

Last post: 1 day
Last view: 9 hours
A crazed maniac has done it! You can switch between Kongs on-the-fly in DK64 with the mod depicted in this video: https://www.youtube.com/watch?v=c6HHVB8bbac

AMD Ryzen 3700X | MSI Gamer Geforce 1070Ti 8GB | 16GB 3600MHz DDR4 RAM | ASUS Crosshair VIII Hero (WiFi) Motherboard | Windows 10 x64
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