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Main » Emulation » RustyBoy, a Game Boy emulator written in Rust
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Posted on 19-07-14, 02:54
Full mod

Post: #302 of 411
Since: 10-30-18

Last post: 6 days
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https://github.com/RamiHg/RustyBoy

RustyBoy's CPU is based on a microcode specification that is completely written in a Google Sheets document. The document describes each opcode's t-cycle execution at the micro-code level. The microcode csv is then read by the asm compiler, which verifies and compiles the microcode into its final structure. This microcode is what is actually used both by the Rust emulator, and the FPGA CPU.


The ending of the words is ALMSIVI.
Posted on 19-07-14, 03:25
Stirrer of Shit
Post: #502 of 717
Since: 01-26-19

Last post: 197 days
Last view: 195 days
I thought for a second there it read straight from Google Sheets into the emulator. Boy, that would have been something.

There was a certain photograph about which you had a hallucination. You believed that you had actually held it in your hands. It was a photograph something like this.
Posted on 19-07-14, 12:52

Post: #149 of 210
Since: 10-29-18

Last post: 310 days
Last view: 282 days
So, this isn't something?
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Main » Emulation » RustyBoy, a Game Boy emulator written in Rust
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