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    Posted on 23-02-24, 15:35
    Dinosaur

    Post: #1218 of 1282
    Since: 10-30-18

    Last post: 4 days
    Last view: 18 hours
    Posted by creaothceann
    Hey look, Venezuela has become part of the western allian- oh wait...


    To put things in context, let's make up some numbers: Venezuela can't vote at the UN because they owe them $76.244.991. At today's official exchange rate of USD 1 = VES 24,3708 (valid until 16:00 VET), that's Bs. 1.858.151.426,66.

    That's equivalent to:
    - 14.293.473 minimum wages!
    - 10.892.141 cartons of 30 eggs each (assuming a national average price of ~$7/carton, it's cheaper on some places and way more expensive at the big cities)
    - 18.581.515 100-bolivar banknotes... basically the entirety of Series D (~19 million pieces issued so far), with change to spare!
    - One new baseball stadium (according to unofficial figures so far)

    Of course not that neither Maduro not Put-it-In cares. And it isn't like the UN is actually worth a damn, to be fair :P

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 23-04-05, 02:10
    Custom title here

    Post: #1124 of 1150
    Since: 10-30-18

    Last post: 6 days
    Last view: 1 day
    https://youtu.be/tZ-r-UOAqZU

    Short version: AI chatbot company put filters in so their chatbots would stop sexting. Paid subscribers are unhappy about their chatbots dumping them.
    Louis Rossmann is very confused by the state of the world and keeps being dumbfounded by what he's reading.

    --- In UTF-16, where available. ---
    Posted on 23-04-09, 15:20
    Dinosaur

    Post: #1223 of 1282
    Since: 10-30-18

    Last post: 4 days
    Last view: 18 hours
    Kiss your emulators goodbye on your Xboxes, as MS is now dropping the banhamme on emulators in Retail Mode, this time for real:

    https://gbatemp.net/threads/microsoft-preventing-emulators-from-running-on-xboxs-retail-mode.630524/

    Why is the Nintendo's stinky anticonsumer stench everywhere? Ah right, because Nintendon't happened:
    https://nitter.it/AlyannaMcKenna/status/1644033000219332613

    You can still pay $20 for the privilege of letting Microsoft give you permission to run code on the console you paid with your own money, under the walled garden of Dev Mode, but that means a lot of hassle for those just looking to play Sonic ROM hacks explicitly allowed by Sega, so for many users out there that means the golden era of self-published homebrew in the Xbox is approaching its end.

    Isn't DRM wonderful?
    Come to PC, we have FREEDOM. Oh, and you can run Nintendo games without their permission, but don't tell them~

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 23-04-16, 20:38 (revision 2)
    Dinosaur

    Post: #1225 of 1282
    Since: 10-30-18

    Last post: 4 days
    Last view: 18 hours
    My quest for dumb retro nostalgia again led me through weird routes: after unearthing those old Junkbot game files from almost-unreadable CD-Rs, decided to dig a bit, and ended dealing with long-dead Adobe Macromedia junk for the first time in 20 years:

    - We now have awesome Director/Shockwave decompilers, and best of all, they're FOSS! 20 years ago, the best we had were Flash deocompilers that costed an arm and a leg, but nothing for Director.

    - Lingo is now becoming a lost programming language. But then, I didn't liked it in 2003, and still dislike it now, and Macromedia's environment and docs doesn't make it a palatable option for a guy like me used to full blown IDE. Ironically Adobe would try to get people to move to JavaScript by adding it to Director 11... with limited success :/

    - If you're not dealing with the monstrosity that is Flashpoint, today I learned that ScummVM can run games other than old LucasArts games, as it now has some support for Director games! Even better, it's being actively worked on, and as a bonus it doesn't rely on webshit (unlike Ruffle). However support is mostly limited to early Director versions, so later Shockwave stuff is still off limits (Junkbot was made in Director 8)

    - You still need good ol' Director for messing with those decompilations, but fortunately it's a VM/retrobox-friendly environment. Even better, you don't even need to pay a dime to greedy Adobe (who shitcanned Director/Shockwave in 2017 with absolutely noone shedding a tear): if you do not want to track down a pirated serial, just get Director MX 2004 (Director/Shockwave 10), and follow these instructions to claim your free license key from Adobe since these versions relied on activation servers that are now defunct. If only they did the same for their Creative Clown jail...

    - Retail Director 8.x/MX installers won't let continue you without a valid license key. If yours does, it's because those are for the demo versions!

    - Shockwave Player installers are nicely preserved everywhere, including at the Archive. But... there is a catch: every single copy of the Shockwave 9 installer you're going to find online is "corrupted"... because those are actually ZIP files in disguise, whose contents is the Shockwave 8.5 installer instead! Yeah, Shockwave 9 DOES NOT EXIST, because its matching Director version (Director MX) didn't brought a new Shockwave version - instead it still ships with Shockwave 8.5. So much for curation, eh? (FWIW, Junkbot and its sequel doesn't work properly with Shockwave Player 10 and later, at least not for me)

    - Maybe I should lend a hand to the TCRF folks....

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 23-04-18, 13:14

    Post: #434 of 449
    Since: 10-29-18

    Last post: 8 days
    Last view: 9 hours
    In the latest installment of Zoomer Bae Is Killing Everyone With What She Says: Bae didn't know that Sonic was originally a video game...

    My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
    Posted on 23-04-24, 01:52 (revision 1)
    Dinosaur

    Post: #1228 of 1282
    Since: 10-30-18

    Last post: 4 days
    Last view: 18 hours
    Well, the impossible has happened, AGAIN: someone wrote a BREW emulator! And it even WORKS! (as in "runs games")
    Melange, a BREW emulator

    Android only, so far. Well, "emulator" is really stretching the meaning of the word: for those that never had the misfortune of owning a CDMA cellphone not made by Nokia prior to 2007, or sold by the now defunct Sprint PCS, BREW apps were NATIVE ARMv7 executables, not Java bytecode. This meant they were FAST, and often with nicer graphics than its J2ME equivalents. So in this case while the UI layer is emulated, the actual game code runs natively on your cellphone SoC, so this is more of a Wine-like approach. Absolutely impressive. However, sound seems to not work? (at least I got no sound on a couple games I tested on my Alcatel, and I'm not sure if this emulator would work on ARMv8 phones)

    What impress me is the fact that there are loads of game dumps out there, considering that BREW phones are usually locked out tighter than most modern iDevices! Software preservation FTW! (Oh, and FUCK YOU QUALCOMM! Fuck you forever, I'll never forgive you for the sins of your Binary Runtime Environment for Wireless jail!). Unfortunately my last BREW phone (my ol' trusty Motorola VE20) now rests in pieces in a box (its flex cable broke in 2019 after the cracked hinge couldn't hold the two halves together), and last time I tried to dump the dozen or so BREW games I had paid good money to Movilnet for, none of the tools I had back then could bypass the filesystem locks, or even do a full memory dump without having to resort to JTAG :/ A shame, as many of the games on that phone are still undumped and in risk of getting lost forever. However the bare PCB still powered up and could be plugged to a PC, so should a better way to dump those games appear in the future, hope it's not too late! Many games (like anything by AppAbove Games) never made the jump to the smartphone era, or even had J2ME versions!

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 23-05-04, 07:17 (revision 2)

    Post: #435 of 449
    Since: 10-29-18

    Last post: 8 days
    Last view: 9 hours
    WebGPU will solve all of the web's GPU problems?

    In the reddit thread I also saw a link to another interesting article: how to switch between Windows and Linux in seconds on a 2009 netbook.

    My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
    Posted on 23-05-04, 14:49 (revision 1)
    Dinosaur

    Post: #1234 of 1282
    Since: 10-30-18

    Last post: 4 days
    Last view: 18 hours
    Posted by creaothceann
    WebGPU will solve all of the web's GPU problems?


    WebGPU is the new WebGL. That means it is the new way to draw 3D in web browsers. It is, in my opinion, very good actually. It is so good I think it will also replace Canvas and become the new way to draw 2D in web browsers. In fact it is so good I think it will replace Vulkan as well as normal OpenGL, and become just the standard way to draw, in any kind of software, from any programming language.

    (emphasis mine)

    ...I stopped reading right there.

    Good luck forcing AAA++++ gamedevs to build their flagships in webshit. Thanks but no thanks.

    Posted by creaothceann
    In the reddit thread I also saw a link to another interesting article: how to switch between Windows and Linux in seconds on a 2009 netbook.


    Now this is more down my alley: I thought only IBM bothered using Phoenix' BEER and PARTIES HPA bullfuckery! (everyone here that had to deal with old ThinkPads or ThinkCentres know what I'm talking about). Apparently not, because Samsung -in true Korean software fashion- had some really bizarre ideas there. On the brighter side, if it runs Linux it has to be jailbroken because YES~~~

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 23-05-05, 19:34
    Dinosaur

    Post: #1235 of 1282
    Since: 10-30-18

    Last post: 4 days
    Last view: 18 hours
    Mischievous NPM Publications

    OK, now that's something absolutely evil shit, and yet another reason I'll not be adding NPM (or Javascript anything) to my resume anytime soon.

    Who in the hell let the Three Mischievous Fairies of Light have publishing rights to NPM!?

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 23-05-06, 00:50
    Impersonating the real Ermelber, blocked by request.
    Post: #10 of 12
    Since: 04-29-23

    Last post: 324 days
    Last view: 309 days
    Posted by tomman
    Mischievous NPM Publications

    OK, now that's something absolutely evil shit, and yet another reason I'll not be adding NPM (or Javascript anything) to my resume anytime soon.

    Who in the hell let the Three Mischievous Fairies of Light have publishing rights to NPM!?

    Oh my god, this is a 5 year old thread, why are you still talking in here? XD
    Posted on 23-05-06, 06:41
    A little bit beastly

    Post: #592 of 598
    Since: 10-29-18

    Last post: 86 days
    Last view: 5 hours
    Posted by Ermelber
    Oh my god, this is a 5 year old thread, why are you still talking in here? XD

    Did I stutter?
    Posted by Kawa
    yeah this place is basically tomman's personal venting blog lol
    Posted on 23-06-06, 05:50 (revision 1)

    Post: #437 of 449
    Since: 10-29-18

    Last post: 8 days
    Last view: 9 hours
    So reddit users are currently planning to temporarily shut down / not moderate subreddits (similar to what StackExchange is currently doing) because of planned API usage changes.

    There's talk about alternative sites, even ones that are new but are already looking technologically quite mature, for example lemmy.

    My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
    Posted on 23-06-12, 09:21

    Post: #438 of 449
    Since: 10-29-18

    Last post: 8 days
    Last view: 9 hours
    Summer Games Done Quick 2023: Super Metroid Co-op by ShinyZeni and zoast in 41:14

    My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
    Posted on 23-06-30, 20:06 (revision 1)
    Dinosaur

    Post: #1244 of 1282
    Since: 10-30-18

    Last post: 4 days
    Last view: 18 hours
    While doing some research on old GPUs with interfaces for dinosaur configs, these were my findings:

    - Last greatest AGP GPUs: ATi Radeon HD4670 (R700/TeraScale 1), nVidia GeForce 7950GT (Curie)
    - Last greatest conventional PCI GPUs: Radeon X1550 (R500), GeForce GT520/GT610 (Fermi)

    Support for Win9x/Me ended at:
    - Radeon 9xxx (R300): none of the X-series PCIe R300s have drivers available from AMD, so you're limited to AGP 9xxx-series only, and in the case of conventional PCI, the road ends at the lowly R200-based 9250 (but only on Win98/Me) since ATi never made R300 chips for PCI cards.
    - GeForce 6 Series (Curie): while 7 Series is also Curie, nVidia choose to leave Win9X users on the Siberian cold by not supporting those cards on this platform. The entire 6 Series is fully supported on Win9x, in all available interfaces.

    ATi dumped ol' PCI real fast (after the 9250, only one more PCI chip came from them, the X1550), while they kept AGP alive until late '00s, when the final 46x0s came out from the factory. On the flip side, nVidia played the opposite game: they dumped AGP as early as 7-series, but kept releasing low-end PCI cards until Fermi, where the final release was the GT610, which actually was a rebadged GT520 for marketing reasons.

    All of those cards are now collectors' items - good luck finding one, working, and at a reasonable price!

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 23-07-11, 14:02 (revision 2)
    Post: #426 of 426
    Since: 10-30-18

    Last post: 261 days
    Last view: 22 hours
    Geforce 7000 was also the last series to natively support Table Fog and 8-bit Palletized Textures. Which is at least partially why some old games look worse than they should on newer graphics cards.

    AMD Ryzen 3700X | MSI Gamer Geforce 1070Ti 8GB | 16GB 3600MHz DDR4 RAM | ASUS Crosshair VIII Hero (WiFi) Motherboard | Windows 10 x64
    Posted on 23-07-31, 18:04

    Post: #439 of 449
    Since: 10-29-18

    Last post: 8 days
    Last view: 9 hours
    Seizure Warning Trigger

    My current setup: Super Famicom ("2/1/3" SNS-CPU-1CHIP-02) → SCART → OSSC → StarTech USB3HDCAP → AmaRecTV 3.10
    Posted on 23-08-15, 03:35 (revision 2)
    Dinosaur

    Post: #1248 of 1282
    Since: 10-30-18

    Last post: 4 days
    Last view: 18 hours
    New year, new Touhou game, and as it has become tradition, ZUN needs your baka gaijin monies for BEER:
    https://store.steampowered.com/app/2400340/__Unfinished_Dream_of_All_Living_Ghost/

    ...but apparently he has been drinking harder things, judging by the Class of '23: let's meet the new girls!
    Yes, there is already porn of them!

    - A grape-flavored stalker eggplant that badly wants to bang her boss
    - Nemuno's little sister "IT'S OVER ⑨000!" MONKE
    - Dog with... bear traps as hands
    - Another oni
    - "Aunn and Shion had a child in Hell and she turned into a crackhead"

    Oh, and Orin is now playable, for the first time EVER... And Seiran. And the Gouyoku Alliance trio. And the two resident vixens: Ran and... Tsukasa!?!?!?!? Sure, this is a PoFV-style game, but WTF ZUN.

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 23-09-04, 10:03
    Custom title here

    Post: #1139 of 1150
    Since: 10-30-18

    Last post: 6 days
    Last view: 1 day
    https://www.youtube.com/watch?v=NJhxBuLI-eE

    The war hero marine that was a horse.
    Fat Electrician tells the story better, so I link his video.

    --- In UTF-16, where available. ---
    Posted on 23-09-09, 00:35
    Dinosaur

    Post: #1254 of 1282
    Since: 10-30-18

    Last post: 4 days
    Last view: 18 hours
    I call this abomination "The Anti-Sleeper™"

    It began life 12 years ago or so as a i5-660 (according to the sticker on the base of the case from the refubrisher), but it now houses... a PCChips M756LMRT with swollen caps, a dead network port, a flaky VGA port, and of course, Windows Me.

    When some rando MercadoLibre seller was dumping those cases "complete with cables and PSU" for just $20 + free shipping, I couldn't resist (and of course, MercadoLibre found a way to rain in my parade because of course they suck ass).

    At least Lenovo keeps the IBM ThinkCentre tradition of not building their cases out of pure Chinesium (mine was Hecho En MEXICO™), and actually using standard parts (like ATX mobos and PSUs) on their non-SFF systems~

    Licensed Pirate® since 2006, 100% Buttcoin™-free, enemy of All Things JavaScript™
    Posted on 23-09-17, 00:59 (revision 1)

    Post: #2 of 3
    Since: 05-18-23

    Last post: 44 days
    Last view: 42 days
    Meanwhile, I'm stuck with a Gateway OEM small form factor PC with a riser card and a proprietary PSU for most stuff from the era that gameports were still in use.

    At least it uses a 440BX chipset, and I was able to make a Voodoo3 I got free a decade ago fit into it by modifying the bracket.

    I do like the mixture you've got going on in there.

    I'd kill for a horizontal full ATX case that I could stack stuff on top of, though.

    Blog: https://wyatt8740.gitlab.io/site/blog/ - compatible with Lynx, IE <whatever>, Netscape <whatever>, Mosaic <whatever>, and more, to my knowledge... if you can get around the SSL somehow. :(
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