Main » Emulation » bsnes for Windows 98? » New reply
    Alert
    You are about to bump an old thread. This is usually a very bad idea. Please think about what you are about to do before you press the Post button.
    New reply
    Post help

    Presentation

    [b]…[/b] — bold type
    [i]…[/i] — italic
    [u]…[/u] — underlined
    [s]…[/s] — strikethrough
    [code]…[/code] — code block
    [spoiler]…[/spoiler] — spoiler block
    [spoiler=…]…[/spoiler]
    [source]…[/source] — colorcoded block, assuming C#
    [source=…]…[/source] — colorcoded block, specific language[which?]
    [abbr=…]…[/abbr] — abbreviation
    [color=…]…[/color] — set text color
    [jest]…[/jest] — you're kidding
    [sarcasm]…[/sarcasm] — you're not kidding

    Links

    [img]http://…[/img] — insert image
    [url]http://…[/url]
    [url=http://…]…[/url]
    >>… — link to post by ID
    [user=##] — link to user's profile by ID

    Quotations

    [quote]…[/quote] — untitled quote
    [quote=…]…[/quote] — "Posted by …"
    [quote="…" id="…"]…[/quote] — ""Post by …" with link by post ID

    Embeds

    [youtube]…[/youtube] — video ID only please
    Thread review
    CaptainJistuce
    Posted by KingMike
    Asking for bsnes compatible with Win98 is very much the modern day equivalent of people back in the day asking for ZSNES that could run full framerate with sound on a 486 CPU (or did people ask for even older than that?).
    Usually they were just asking for it to be ported to their PowerMac. They didn't appreciate that x86 assembly only runs on x86 processors.
    KingMike Asking for bsnes compatible with Win98 is very much the modern day equivalent of people back in the day asking for ZSNES that could run full framerate with sound on a 486 CPU (or did people ask for even older than that?).
    CaptainJistuce
    Posted by daman
    It would be much better if I had a builds of 'bsnes 0.70' for 'Win 9x' and 'BeOS 5'.
    As previously stated, that would actually be pretty awful. Any hardware that could reasonably be expected to run either of those operating systems is far too slow to run bsnes. The state of the art in the year 2000 has not changed in the last two months of AD 2021.

    As no code targetting either platform was ever written, it would require a ground-up porting effort to make this very-bad-idea port a reality.


    Use SNES9x and be happy. Don't ask us to make you suffer.
    daman It would be much better if I had a builds of 'bsnes 0.70' for 'Win 9x' and 'BeOS 5'.
    creaothceann
    Posted by creaothceann
    Posted by tomman
    Does nocash still sell license keys for that?

    You'd have to ask him.

    Update: Perhaps not?
    CaptainJistuce So you're saying we just need to create the formula that represents the flow of path by steps of a shitpost?
    tomman
    Posted by NTI
    This thread is gradually reaching a point where it's becoming a good candidate to preserve for posterity alongside these ones. Please, don't stop guys.

    Nah, needs moar math. And MS Paint charts.
    creaothceann There may be a non-Windows version here: https://archive.org/details/tukuyomi-snes-archive

    ---

    Posted by NTI
    This thread is gradually reaching a point where it's becoming a good candidate to preserve for posterity alongside these ones. Please, don't stop guys.

    "This is definitely why I have no ambition whatsoever to implement NDS or N64 emulation." - byuu, 2014

    :)
    NTI This thread is gradually reaching a point where it's becoming a good candidate to preserve for posterity alongside these ones. Please, don't stop guys.
    tomman
    Posted by daman
    But, running XP on Virtualbox on win 98 is even slower than running XP alone.


    Uh, did you read my post? VirtualBox will NOT RUN on 9x hosts! Virtual PC (which is another product by another developer) will, but of course it will be SLOW (due to no hardware virtualization on those ancient platforms, among other limitations), basically unusable... and that's assuming XP will even boot on 9x-compatible Virtual PC versions! UPDATE: VPC 4.0 is the only version that supports 9x hosts... and only on Windows Me, and XP is not supported neither as a host nor guest, so nope, BAD END.

    So... don't do it. If your goal is legit SGB emulation (especially with bsnes) on ancient Celerons running Windows 98, desist. You've reached a dead end. Stick to SGB borders on suitable GameBoy emulators that can run on that thing, and use bsnes on newer gear, like something with a Core-series CPU.

    Or wait until nocash revives NO$SNS (not updated since 2016!), and decides to merge it with NO$GMB (which hasn't been updated in nearly 20 years!), then add SGB support to those... THEN that would be your best bet for retroboxes (as his emulators are tailored for very obsolete hardware/OS combos). Unfortunately the chances of that happening are pretty much ZERO. And you want bsnes anyway, so...
    daman But, running XP on Virtualbox on win 98 is even slower than running XP alone.
    tomman VirtualBox never had host compatibility for Win9x at all, and only features very limited guest compatibility (read: it sucks - for starters InnoTek/Sun/Orrible never made video drivers for the emulated videocard, and the best you can get is VESA using something like VBEMP, which means no 2D acceleration at all which is kinda critical for emulators) for Win9x VMs. So... uh, nope. But if you're feeling masochist, you may want to push your luck with some real ancient Connectix (yes, pre-MS acquisition) Virtual PC build, although I'm not even sure if those had any kind of support for XP guests (maybe W2000?). Oh, and performance will suck, mainly due to the lack of hardware-assisted virtualization.

    Unfortunately no emulator which supports TRUE SGB emulation will run at all on Win95/98/Me, or at any acceptable speed under XP/Linux on a Northwood/Prescott-era Celeron. And I wouldn't run ancient versions of emulators (except maybe for nostalgia reasons) if you care about emulation accuracy.
    creaothceann You could always try Win95 -> VirtualBox -> WinXP -> bsnes 0.70...
    daman There's excellent SGB and SGB2 emulation in bsnes 0.70, probably even earlier versions(!?), but there's no SGB and SGB2 emulation in the first releases of bsnes.
    daman Ok.
    Screwtape I think Sameboy was added for the bsnes reboot, which was... v106 or v107?
    daman I didn't had any issues with zsnes.


    Which is the first version number of bsnes where SameBoy emulation for SGB & SGB2 is included?
    Nicholas Steel I would very strongly recommend Snes9x, especially if the latest works in Windows 98. ZSNES is extremely bad and I know from personal experience of using it in Windows 9x in the 90's and early 2000's. If you insist on using ZSNES I'd suggest the MS-DOS version for performance (you can run it within Windows), just make sure to choose a 16bit graphics mode to get some semblance of transparency for transparency effects.

    v1.36 of ZSNES probably behaves the most *sensibly* so long as you're not playing any games that used special hardware like the SA1, C4 or SuperFX chips.
    daman Thanks.
    creaothceann
    Posted by tomman
    Does nocash still sell license keys for that?

    You'd have to ask him.
      Main » Emulation » bsnes for Windows 98? » New reply
      Yes, it's an ad.