Main » Emulation » bsnes v108 released » New reply
    Alert
    You are about to bump an old thread. This is usually a very bad idea. Please think about what you are about to do before you press the Post button.
    New reply
    Post help

    Presentation

    [b]…[/b] — bold type
    [i]…[/i] — italic
    [u]…[/u] — underlined
    [s]…[/s] — strikethrough
    [code]…[/code] — code block
    [spoiler]…[/spoiler] — spoiler block
    [spoiler=…]…[/spoiler]
    [source]…[/source] — colorcoded block, assuming C#
    [source=…]…[/source] — colorcoded block, specific language[which?]
    [abbr=…]…[/abbr] — abbreviation
    [color=…]…[/color] — set text color
    [jest]…[/jest] — you're kidding
    [sarcasm]…[/sarcasm] — you're not kidding

    Links

    [img]http://…[/img] — insert image
    [url]http://…[/url]
    [url=http://…]…[/url]
    >>… — link to post by ID
    [user=##] — link to user's profile by ID

    Quotations

    [quote]…[/quote] — untitled quote
    [quote=…]…[/quote] — "Posted by …"
    [quote="…" id="…"]…[/quote] — ""Post by …" with link by post ID

    Embeds

    [youtube]…[/youtube] — video ID only please
    Thread review
    Broseph
    Posted by Screwtape
    Yes, although right now it's a database with exactly one entry. And I don't think it patches the game, so much as it patches RAM at power-on to match what the game expects. But, y'know, we'll see how the feature evolves.


    I see. Sounds good.

    Hopefully, one day there's one entry that fix the Chemist drink glitch in FFV :)
    Screwtape Yes, although right now it's a database with exactly one entry. And I don't think it patches the game, so much as it patches RAM at power-on to match what the game expects. But, y'know, we'll see how the feature evolves.
    Broseph
    Posted by Screwtape

    - a system for patching bugs in commercially-released games since some games did goofy things even on the original hardware


    So if I got this right, this is essentially a database of game patches that's automatically applied if the option is turned on?
    Lurking Star
    Posted by sureanem
    Posted by Lurking Star
    Yes, it's an imperfect solution, but when certain romhacking sites won't accept compatibility fixed vers. of patches not by the original author, what are you going to do?
    Tell people to emulate an emulator?

    ;)

    What about using the "system for patching bugs in commercially-released games since some games did goofy things even on the original hardware"?

    Because you don't know what weird translation patches will be reliant on ZSNES behavior. Besides, if you hard code behavior based on game data, you get the mess known as NES emulation.
    ‮strfry("emanresu")
    Posted by Lurking Star
    Yes, it's an imperfect solution, but when certain romhacking sites won't accept compatibility fixed vers. of patches not by the original author, what are you going to do?
    Tell people to emulate an emulator?

    ;)

    What about using the "system for patching bugs in commercially-released games since some games did goofy things even on the original hardware"?
    Kawaoneechan And there was about as much rejoicing as wailing and gnashing of teeth.
    CaptainJistuce BZSNES returns!
    tomman Now I want a FPGA ZSNES.
    Lurking Star
    Posted by tomman
    "emulating an emulator"

    Madness.


    <pendant>To be fair, it isn't emulating an emulator, just a platform as represented by a certain emulator</pendant>

    Yes, it's an imperfect solution, but when certain romhacking sites won't accept compatibility fixed vers. of patches not by the original author, what are you going to do?
    Tell people to emulate an emulator?

    ;)
    tomman "emulating an emulator"

    Madness.
    KoiMaxx
    Posted by Screwtape

    - options to emulate the inaccuracies of older emulators required for compatibility with old romhacks and fan-translations that are no longer being updated by their authors

    Wow, that's next level of accuracy right there if I may say so myself. :)
    Screwtape For anyone who doesn't watch byuu's Twitter or /r/emulation, byuu's made some notable changes in bsnes nightlies:

    - bsnes emulation core ported to libretro (although I don't know if/when it will be available in RetroArch's built-in core downloader)

    - options to emulate the inaccuracies of older emulators required for compatibility with old romhacks and fan-translations that are no longer being updated by their authors

    - making it easier to use patches in the error-prone IPS format

    - a system for patching bugs in commercially-released games since some games did goofy things even on the original hardware

    The latest nightly is available for Windows, for Linux, and other platforms if you want to try it out for yourself.
    KingMike Rotation function?

    Makes me wonder how you'd do Yoshi's Tospy-Turvy for GBA. :D
    Will recreating the intended visual effect of this game be the A.S.P. of GBA emulation? :P

    (a platformer with a gyro-sensor. The gimmick is that rotating the console rotates the direction of gravity.
    I believe Yoshi's sprite rotating as the console is moved is supposed to indicate which way is straight down (as the background image doesn't change, just Yoshi and whatever other sprites are gravity-impacted), but it was just visually confusing to me years ago playing on actual hardware. It's a hard adjustment to make when, I don't know about others, but when playing portables I'm just holding the console perfectly straight and level the whole time, so my eyes are already used to viewing the screen at angles.)

    My only guess to recreate the intended effect (aside from probably needing extra buttons to emulate the gyro tilt left/right) would be in a larger window with the room to emulate the tilt range from I think 90 degrees left to 90 degrees right and rotate it

    I know WarioWare: Twisted was the only other gyro game, but I haven't played it so I don't know how important the view angle of the screen compared to the viewer is towards the gameplay.
    byuu > i see you mentioned run-ahead earlier as something that could be considered in the future

    The main issue is my save state system isn't 100% perfect on account of the cooperative threading.

    > I mean I get how byuu must have been tired of dealing with all the drama.

    Yeah, I'm done with it.

    ...

    Anyway it sounds like this thread got brailed, so until next release ~
    Kawaoneechan I'm judging Don for putting Family Guy content on my board.
    Kakashi
    Posted by DonJon
    i thought your anger might have shifted from sureanem's general direction to mine. good to know this isn't the case

    Never been angry. Regarding sureanem, I just saw a bunch of irritated people here on the board and elsewhere and I decided he needed to be informed....then like everyone else, got sucked in. Out now. Glad you are re-assured.
    Posted by DonJon
    oh i get it. clever

    You're now apart of the tangent club. Welcome.
    DonJon
    Because I don't


    ah ok, you kinda looked angry earlier and i thought your anger might have shifted from sureanem's general direction to mine. good to know this isn't the case

    if we didn't go off on tangents like you just did


    oh i get it. it's like saying others are doing what you're doing yourself. clever

    Posted by CaptainJistuce
    I hope so. I so hope so.


    i'll get the pocorn
    CaptainJistuce
    Posted by Kakashi
    Posted by CaptainJistuce
    Save the drama for the Dahli Lama and Obama in a no-holds-barred cage match this sunday on pay-per-view!

    Or Tom Cruise and Justin Bieber at UFC? Is that still happening?
    I hope so. I so hope so.
    Kakashi
    Posted by CaptainJistuce
    Save the drama for the Dahli Lama and Obama in a no-holds-barred cage match this sunday on pay-per-view!

    Or Tom Cruise and Justin Bieber at UFC? Is that still happening?
    CaptainJistuce Save the drama for the Dahli Lama and Obama in a no-holds-barred cage match this sunday on pay-per-view!
      Main » Emulation » bsnes v108 released » New reply
      Yes, it's an ad.