Pages: 1 2 3 4 5 6 7 8 9
Posted on 19-05-05, 21:45 in What are you listening to right now?

Post: #81 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Order Of Ecclesia - Tower Of Dolls
Posted on 19-05-06, 21:30 in TAS (tool-assisted speedruns)

Post: #82 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by creaothceann
EZGames69's ZXS Old Tower in 13:04.04

Apparently needs cycle-accurate emulators.


That's actually a pretty sweet looking game.

Fakedit: http://www.retrosouls.net/ seems to be their official webpage.
There's also a Megadrive version in the work.
Posted on 19-05-06, 22:01 in TAS (tool-assisted speedruns)

Post: #83 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by CaptainJistuce
Good. Nice games shoundn't be trapped on Spectrum.


Just noticed but the Gen version is in fact already out:
https://retrosouls.itch.io/old-towers

You can give whatever you want (gave a $5) or just download it for free. I just loaded the game so I can't give any impressions yet but it does work for Genesis Plus GX libretro and, I assume, any good Gen/Mega emulators (or hardware if you have a flash cart).
Posted on 19-05-18, 03:19 in Games You Played Today REVENGEANCE

Post: #84 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Metroid Prime Pinball



Best handheld pinball game afaik.
Posted on 19-05-21, 04:04 in Something about cheese! (revision 1)

Post: #85 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by sureanem
Posted by https://archive.fo/M4TyR (from https://www.washingtonpost.com/education/2019/05/16/coming-soon-sat-an-adversity-score-offering-snapshot-challenges-students-face/)
When students send colleges their SAT scores in coming years, the admissions office might also get another number that rates the level of adversity applicants typically face — or privilege they enjoy — based on crime and poverty data and other demographic information about neighborhoods and high schools.


Ah, so it's basically like one of those online privilege test.

Posted on 19-05-21, 04:08 in Fighting and versus games thread (revision 1)

Post: #86 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Had no idea this thing even existed:

Granblue Fantasy: Versus - Closed Beta Test Matchup: Daigo vs. Fuudo

New ArcSys game (Guilty Gear, BlazBlue, DBZF). Looks promising.
Posted on 19-05-21, 04:52 in Games You Played Today REVENGEANCE

Post: #87 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
So I've been delving a bit into the ZX Spectrum (I don't know much about the ZX Spectrum emulation scene but so far, 'Fuse' works great).

The system -from what I played so far, is a weird beast. In some regards, it seem it has some decent components (Z80 running at 3.5MHz with 16KB of RAM -up to 128KB on later models I think), in others it seems downright terrible...namely; no real graphic dedicated hardware/chip and not much audio capabilities either (certainly when you compare it to something like the Famicom' sound capabilities which launched a little over a year later, in mid 83)

Despite its limitations, there's some genuinely technically impressive game on it. Seems there were a lot of talents in the UK at that time.

Also, if you thought Hard Drivin' was unplayable on something like the Megadrive wait until you play the ZX version The framerate oscillate between ~2 fps up to a whoopin' ~8fps.
Posted on 19-05-21, 05:06 in I have yet to have never seen it all.

Post: #88 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Yeah, a lot of good Saturn games never saw the light outside of Japan because Sega's focus on 3D at the time, when the system was not really made with 3D in mind (although it was still very possible to do fairly decent 3D that looked pretty competent next to the PS1).
Posted on 19-05-21, 07:47 in TAS (tool-assisted speedruns)

Post: #89 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
TASBot (with commentary) - Final Fantasy - All White Mages
Posted on 19-05-21, 07:51 in Games You Played Today REVENGEANCE

Post: #90 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by Kawa
Hardly Drivin' more like.


Hard Renderin'
Posted on 19-05-22, 03:58 in Games You Played Today REVENGEANCE (revision 1)

Post: #91 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by CaptainJistuce
Why would I play ANY home port when my local arcade has a Race Drivin' cab on the floor?



There's arcades that are still around? Never seen a Race Drivin' arcade in the wild, only Hard Drivin', but it does look like a clear improvement over HD' in terms of performance.
Posted on 19-05-25, 09:54 in Cartoons, imported (revision 1)

Post: #92 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by KoiMaxx
Posted by Screwtape
It's been pointed out to me that One Punch Man Season 2 is finally airing, and already 6 episodes in. I'm looking forward to it.

I was also looking forward to it, but I had to temper my optimism though -- I've read that it's no longer the same studio (Madhouse) doing the animation, being done instead by JC Staff (Index/Railgun). Also the director changed since Shingo Natsume is now working on Boogiepop, being replaced by Chikara Sakurai, who's done work with Naruto. So... yeah...


Watched the first 7 episodes of OPM season 2 and honestly -maybe I just didn't have any expectations but I'm enjoying the show so far, even though I can see it's not quite in the same league as season 1.
Posted on 19-05-27, 09:04 in Cartoons, imported (revision 1)

Post: #93 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by Screwtape
I assume Garo is this season's villain and he'll finally fight Saitama in episode 10 or 11, but I'm worried I'll be bored of the Garo and Super-Fight plotlines by then.

Posted by CaptainJistuce
Garo is not the main villain.

This season does seem to be covering a lot of ground, and I'm worried they're gonna run out of time and omit some of the cool subplots.


Ah, that's too bad. I was kinda hoping that he'd be the main bad guy, plus the flashback of kid Garo really gave us a lot more insight into his character, cementing him as a complex villain with conflicting motivations...

Posted on 19-06-02, 09:22 in I have yet to have never seen it all. (revision 2)

Post: #94 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Digital Foundry: Castlevania Symphony of the Night In-Depth Analysis (or "Why did the Saturn port sucked so much")

Pretty interesting; goes into many technical aspects of the games and PSX/Saturn consoles. Long story short: very little efforts were made to optimize the Saturn port, especially in how it draws stuff on screen.

I think since the Dreamcast launch was near, they probably didn't want to spend the time/money to optimize it for Saturn. The new garden area looks ok, but the overall performance (and bad scaling: see around 4:30) is so bad it's not worth it imo.
Posted on 19-06-02, 14:50 in I have yet to have never seen it all. (revision 1)

Post: #95 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by CaptainJistuce
Saturn version was also done by a different team, and it was Konami's B-team.


Ah, that explains it then. You always go with the A-Team.
Posted on 19-06-13, 07:52 in Upcoming game announcements/news (revision 2)

Post: #96 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by CaptainJistuce
Sega apparently showed off a fucking PANZER DRAGOON REMAKE, and I am having trouble believing this is a thing that is actually happening. I thought Sega forgot they owned this.
It isn't April first, is it? I need it to not be April first right now. Someone tell me this is real.

https://www.youtube.com/watch?v=yjCivsV8qwU


Oh yeah, played the original on a rented Saturn back in '95.



Game was pretty impressive back then but I don't know how well the on-rail gameplay would hold today...as weird as it sounds looking back at the original with all its jankiness, the game was more of a technical showcase, I think (plus it had a very impressive orchestral soundtrack).



FFVII is actually looking pretty promising. Though Cloud looks like Lighting from FFXIII for some reason...


Shenmue 3 looks like it will be, well, a Shenmue game, which is good imo.
Posted on 19-06-13, 09:51 in Upcoming game announcements/news (revision 1)

Post: #97 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by CaptainJistuce

I don't know why I expected Battle Arena Toshinden in that blind link.


Heavens no. The success of BAT was always something of a mystery to me. I thought the game was not really good, even back then. Tobal No. 1 (though that did came out a year later I think) now that was an amazing 3D fighting game. And of course: it was commercial failure unlike BAT (and had it not came with a FFVII demo disc it would probably have been completely overlooked).

We didn't get Tobal 2 as a result. Well the rest of the world didn't. I did though. First game I ever imported. I don't even recall how that worked exactly (I think I saw an ad in a magazine or something...possibly from Next Generation). Took like a month or two to receive the package in the mail but it did came through. Mind you, I didn't even knew about the internet back then.
Posted on 19-06-14, 08:36 in Upcoming game announcements/news (revision 2)

Post: #98 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by CaptainJistuce
Whether it was good or not had little to do with whether it was hype or not.
...
Though I think Toshinden's success had a lot to do with being a 3D fighter in a time when there weren't many. According to teh wikis, it actually introduced z-axis movement into the genre, almost a year before Soul Edge. It could be argued as the FIRST 3D fighter.


Well if you want to get technical, Virtua Fighter 2 (released in 94) had z-axis movement type dodges similar to what you had in BAT. But weirdly enough, only two characters (Shun Di and I think Lion - the two new characters) had those z-axis evade moves.

I didn't find a vid with players actually doing the move but this FAQ mentions it if you search for "side step" (back/down+Defense for Shun Di) and mentioned here also.

edit: Meh, just took a screenshot from MAME and yeah, it's there. Down/Back+G.


Soul Edge (which I had not seen in the arcade so it's not like I was already hyped for it) was absolutely amazing on PSX. That was even more impressive than Virtua Fighter 2 in some respects, despite running on less powerful hardware and at 30fps instead of 60.
Posted on 19-06-14, 09:56 in Games You Played Today REVENGEANCE

Post: #99 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
The Duel: Test Drive II for Amiga (emulated with PUAE libretro)



Controls surprisingly well, despite it's relative low framerate. Definitely better than SNES version.

Also features guest voice actor Bill Paxton (RIP).
Posted on 19-06-22, 03:29 in Games You Played Today REVENGEANCE (revision 2)

Post: #100 of 166
Since: 10-29-18

Last post: 1349 days
Last view: 1026 days
Posted by CaptainJistuce
On normal mode, it is Symphony of the Night easy. So yes.


Yikes since basically SOTN is almost God mode by default...


Cho Ren Sha 68k


Played on the X68000 (emulated, obviously). Reached 2-2. Loop 2 has an extra final boss which I never reached.

The game is freely available on Windows (there's a 2017 update for Windows too). Even the 68k version has been made available.

Also the development notes of the author (translated in English) are pretty interesting.
http://shmuplations.com/chorensha68k/
Pages: 1 2 3 4 5 6 7 8 9
    Main » Broseph » List of posts
    [Your ad here? Why not!]