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Posted on 18-11-02, 00:19 in First!
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That's cos I removed the seven bugged edits.
Posted on 18-11-02, 12:52 in First!
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Post: #22 of 598
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Just timing.
Posted on 18-11-02, 13:27 in First!
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I can't wait to see what Louis Rossman has to say about that.
Posted on 18-11-02, 13:59 in A trip through the archives: /lab/ [snes]
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Post: #24 of 598
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I have a fair amount of shit regarding SNES development, just as I have for GBA, but today I'd like to enumerate some of the things in one of the SNES folders specifically. Which for some obscure reason is named "lab". If anybody wants a copy of these things so can laugh at me, just holler.

Let's see what we got.

BOB source files — Not exactly sure why I held on to this when I saw it available online but here it is. I'll note that the music is MIDI, which matches basically everything I know about videogame music trends, and that said music is on a disk (well, a folder representing a disk) with long file names, whose subdirectories have "ƒ" in their name. Was BOB disk A used on a Mac? Cos that reeks of Mac!

ctsource — Seems to be the Chrono Trigger FMV thing, but for 21FX.

cutea_srcCute Angel(a) source code, homebrew. I don't know why I bothered with this.

First — This is it folks, my first foray into assembler-based SNES programming, and MSU-1 to boot! The only graphics in the ROM proper are the "no MSU-1 found" error. The rest is all loaded from the MSU-1 data track, which has a very simple index-based lookup table. A later copy has a PCX of Shantae dancing, possibly intended to liven up the otherwise static screen but I don't think I got it to work.

FirstXKAS — Where First was built with WLA-65816, this is an attempt to do it in XKAS. That's all there is to it.

Fourth — You know those porn slideshows? Have one with a gigabyte of capacity. Still in assembler though and it's not even porn (whaaaat?). Where First used PCX files, this has PNG sources. I don't recall where I got the converter from but Chrono Trigger comes to mind.

HDMADEMO — Not mine, apparently something I picked up from Grog to study how it's done.

KawaMSUDemo1 — A "release" version of First, as spotted in that one video from d4s (?) where you can see the file list on the sd2snes.

kawasm — Kids, don't let your kids grow up to try and write their own assemblers.

nwarp_daisakusen_src — Another person's game's source I guess?

Second — Hey, if there's a First and Fourth there's gotta be a Second. This was apparently supposed to load and show a pic from the indexed lookup thing, with perhaps more streamlined loading code? I can't tell. I don't think it worked.

Third — An attempt to do a video player. Featuring Rick Astley. Emphasis on "attempt".

That's all the folders. The rest is a bunch of zips about someone's remake of Kung-Fu on SNES in C, some compression library, some fonts and docs relating to fonts from ROMHacking.net, and the source to a pong game by Themaister.
Posted on 18-11-02, 15:50 in Board feature requests/suggestions
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Post: #25 of 598
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I originally had it change all HTTP links to HTTPS, but then I stumbled upon a changed link whose target didn't work. So I changed it to only affect image tags. I'm not sure what to do here.
Posted on 18-11-02, 16:14 in Board feature requests/suggestions (revision 1)
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Post: #26 of 598
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Will add them and change the toolbar buttons momentarily.

Edit: done. You may need to refresh if it still tries to use HTML tags.
Posted on 18-11-02, 21:56 in A trip through the archives: /lab/ [snes] (revision 1)
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Post: #27 of 598
Since: 10-29-18

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Yeah, well. I should find my SNES-C work.

Edit: found it on my other external HD. We've got the following stuff here:

ark — Came with the compiler. Arkanoid, but without the item drops I believe. Also without an intro and all that. 🤷‍♀️

supernox — Has actually very little to do with Noxico, despite the name. Was later done better (relatively) on GBA after I got bit by a lack of understanding on how to bankswitch.

welcometodie — Because "Hello, World" is overdone.

magazine — Built upon welcometodie, adds scrolling more than a screen's worth of text.

msu1lab — Also built upon welcometodie, but tries to load a background image from the MSU-1 stream, and plays a song on the same.

smo-ckery — My best work, in a way, after KawaMSUDemo1, this is a remake of BMF's Super Mario Odyssey title screen.

christmas_craze_src — Not mine, just something else done in SNES C that I hoped to learn from.
Posted on 18-11-03, 02:17 in Board feature requests/suggestions
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Post: #28 of 598
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That's not even close to the correct login. Fixed it regardless, and missed the RSS link icon and trashed this thread while testing.
Posted on 18-11-03, 02:39 in Board feature requests/suggestions
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Post: #29 of 598
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That is true, yes.
Posted on 18-11-03, 12:18 in Board feature requests/suggestions
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Post: #30 of 598
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But I was in bed 😸
Posted on 18-11-03, 20:49 in Embedding roms in images
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Post: #31 of 598
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Me, I'm reminded of the complete works of Shakespeare hidden in a JPG file, and that one SNES demo that's also a valid MS-DOS executable.
Posted on 18-11-03, 20:56 in Embedding roms in images
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Post: #32 of 598
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Found it: ../DUAL.zip
Posted on 18-11-03, 23:40 in Embedding roms in images
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Post: #33 of 598
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Posted by invertigo
Also, apparently ZIP files don't have to immediately start with a file signature, which is pretty unusual and the only reason this trick was possible in the first place.
Self-extracting zips anyone? Program in the front, party archive in the back, and you can open them like the program isn't there.
Posted on 18-11-04, 06:56 in First!
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Post: #34 of 598
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Don't put the bbcode around it.
Posted on 18-11-05, 18:48 in I have yet to have never seen it all.
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Post: #35 of 598
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"of course I wasn't recording so I had to try again and it worked."

For certain definitions of working.
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Post: #36 of 598
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I'd use it.
Posted on 18-11-07, 01:43 in Board feature requests/suggestions
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Post: #37 of 598
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Posted by tomman
Feature request: Friends/foes list
I think ABXD does have a blockuser feature. I'd just have to restore it for this.
Posted on 18-11-07, 11:08 in Board feature requests/suggestions
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Post: #38 of 598
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Posted by Screwtape
If you see somebody being toxic, let me know. It's better for toxic posters to be rehabilitated or ejected than filtered.
Y'know what?

That's actually a pretty good point.
Posted on 18-11-07, 11:46 in Board feature requests/suggestions
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Post: #39 of 598
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Fuck it, it's on the bottom of the user profile page now. You'll know someone posted, but you wont be able to actually see it. Like a deleted post.
Posted on 18-11-07, 14:08 in Board feature requests/suggestions (revision 1)
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Post: #40 of 598
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I have no idea where to even start with that 😸

Edit: okay so that was a lie in practice. You can click the icon on the left to go the first unread post, and if there's a whole other page after that it'll consider the last post on this page the one you last read.
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