FILES ----- humanoid.config interface.config player.config spawning.config universe_server.config worldserver.config behaviors\npc\flee.behavior dialog\guard.config dungeons\hylotl\hylotloceancity\hylotlrestaurant1.json dungeons\hylotl\hylotloceancity\hylotlvertical3.json interface\codex\body_blank.png interface\codex\browsebg.png interface\codex\footer.png interface\codex\header.png [NEW] interface\codex\iconbook.png interface\codex\scrollbg.png interface\codex\shine.png [NEW] interface\codex\tab_apex.png [NEW] interface\codex\tab_apex_select.png [NEW] interface\codex\tab_avian.png [NEW] interface\codex\tab_avian_select.png [NEW] interface\codex\tab_floran.png [NEW] interface\codex\tab_floran_select.png [NEW] interface\codex\tab_glitch.png [NEW] interface\codex\tab_glitch_select.png [NEW] interface\codex\tab_human.png [NEW] interface\codex\tab_human_select.png [NEW] interface\codex\tab_hylotl.png [NEW] interface\codex\tab_hylotl_select.png [NEW] interface\codex\tab_other.png [NEW] interface\codex\tab_other_select.png interface\windowconfig\codex.config items\categories.config items\armors\glitch\glitch-tier2\glitchtier2.chest items\armors\glitch\glitch-tier2\glitchtier2.head items\armors\glitch\glitch-tier2\glitchtier2.legs items\armors\glitch\glitch-tier3\glitchtier3.chest items\armors\glitch\glitch-tier3\glitchtier3.head items\armors\glitch\glitch-tier3\glitchtier3.legs items\armors\glitch\glitch-tier4\glitchtier4.chest items\armors\glitch\glitch-tier4\glitchtier4.head items\armors\glitch\glitch-tier4\glitchtier4.legs items\armors\glitch\glitch-tier5accelerator\glitchtier5accelerator.chest items\armors\glitch\glitch-tier5accelerator\glitchtier5accelerator.head items\armors\glitch\glitch-tier5accelerator\glitchtier5accelerator.legs items\armors\glitch\glitch-tier5manipulator\glitchtier5manipulator.chest items\armors\glitch\glitch-tier5manipulator\glitchtier5manipulator.head items\armors\glitch\glitch-tier5manipulator\glitchtier5manipulator.legs items\armors\glitch\glitch-tier6accelerator\glitchtier6accelerator.chest items\armors\glitch\glitch-tier6accelerator\glitchtier6accelerator.head items\armors\glitch\glitch-tier6accelerator\glitchtier6accelerator.legs items\armors\human\human-tier5accelerator\humantier5accelerator.head items\armors\human\human-tier5accelerator\humantier5accelerator.legs items\armors\human\human-tier5manipulator\humantier5manipulator.chest items\armors\human\human-tier5manipulator\humantier5manipulator.head items\armors\human\human-tier5manipulator\humantier5manipulator.legs items\armors\human\human-tier5separator\humantier5separator.head items\armors\human\human-tier6accelerator\humantier6accelerator.legs items\armors\human\human-tier6manipulator\humantier6manipulator.chest items\armors\human\human-tier6manipulator\humantier6manipulator.head items\armors\human\human-tier6manipulator\humantier6manipulator.legs items\armors\human\human-tier6separator\humantier6separator.chest items\armors\human\human-tier6separator\humantier6separator.head items\armors\hylotl\hylotl-tier1\hylotltier1.legs items\armors\hylotl\hylotl-tier2\hylotltier2.chest items\armors\hylotl\hylotl-tier2\hylotltier2.head items\armors\hylotl\hylotl-tier2\hylotltier2.legs items\armors\hylotl\hylotl-tier4\hylotltier4.chest items\armors\hylotl\hylotl-tier4\hylotltier4.head items\armors\hylotl\hylotl-tier4\hylotltier4.legs items\armors\hylotl\hylotl-tier5accelerator\hylotltier5accelerator.chest items\armors\hylotl\hylotl-tier5accelerator\hylotltier5accelerator.head items\armors\hylotl\hylotl-tier5accelerator\hylotltier5accelerator.legs items\armors\hylotl\hylotl-tier5manipulator\hylotltier5manipulator.chest items\armors\hylotl\hylotl-tier5manipulator\hylotltier5manipulator.head items\armors\hylotl\hylotl-tier5manipulator\hylotltier5manipulator.legs items\armors\hylotl\hylotl-tier5separator\hylotltier5separator.chest items\armors\hylotl\hylotl-tier6accelerator\hylotltier6accelerator.chest items\armors\hylotl\hylotl-tier6accelerator\hylotltier6accelerator.head items\armors\hylotl\hylotl-tier6accelerator\hylotltier6accelerator.legs items\armors\hylotl\hylotl-tier6manipulator\hylotltier6manipulator.chest items\armors\hylotl\hylotl-tier6manipulator\hylotltier6manipulator.head items\armors\hylotl\hylotl-tier6manipulator\hylotltier6manipulator.legs items\armors\hylotl\hylotl-tier6separator\hylotltier6separator.chest items\armors\hylotl\hylotl-tier6separator\hylotltier6separator.head items\armors\hylotl\hylotl-tier6separator\hylotltier6separator.legs monsters\farming\beasty\beasty.monstertype monsters\farming\beastybaby\beastybaby.monstertype monsters\farming\electricbeasty\electricbeasty.monstertype monsters\farming\firebeasty\firebeasty.monstertype monsters\farming\icebeasty\icebeasty.monstertype monsters\farming\poisonbeasty\poisonbeasty.monstertype npcs\bmain.lua npcs\merchant.npctype npcs\tenants\friendlyguardtenant.npctype npcs\tenants\generictenant.npctype objects\crafting\upgradeablecraftingobjects\craftingfurniture\craftingfurniture.object objects\fossils\dirtyfossils\dirtyfossil.animation [NEW] objects\generic\ceilingfridge1\largecooler1.frames [NEW] objects\generic\ceilingfridge1\largecooler1.object [NEW] objects\generic\ceilingfridge1\largecooler1.png [NEW] objects\generic\ceilingfridge1\largecooler1icon.png objects\hylotl\underwaterlight\underwaterlight.object objects\hylotl\underwaterlight\underwaterlightceiling.frames [NEW] objects\hylotl\underwaterlight\underwaterlightceilinglit.frames [NEW] objects\hylotl\underwaterlight\underwaterlightceilinglit.png objects\hylotl\underwaterlight\underwaterlightground.frames [NEW] objects\hylotl\underwaterlight\underwaterlightgroundlit.frames [NEW] objects\hylotl\underwaterlight\underwaterlightgroundlit.png objects\hylotl\underwaterlight\underwaterlightleft.frames [NEW] objects\hylotl\underwaterlight\underwaterlightleftlit.frames [NEW] objects\hylotl\underwaterlight\underwaterlightleftlit.png objects\hylotl\underwaterlight\underwaterlightright.frames [NEW] objects\hylotl\underwaterlight\underwaterlightrightlit.frames [NEW] objects\hylotl\underwaterlight\underwaterlightrightlit.png objects\mission\bushprop1\bushprop1.object objects\mission\bushprop2\bushprop2.object objects\mission\bushprop3\bushprop3.object objects\mission\laboratorylight\laboratorylighticon.png objects\spawner\colonydeed\colonydeed.object plants\trees\swamp\stem\weeping\weeping.modularstem tech\distortionsphere\distortionsphere.lua tilesets\packed\objects-by-category\breakable.json tilesets\packed\objects-by-category\crafting.json tilesets\packed\objects-by-category\decorative.json [NEW] tilesets\packed\objects-by-category\farmbeastegg.json tilesets\packed\objects-by-category\fridgestorage.json tilesets\packed\objects-by-category\furniture.json tilesets\packed\objects-by-category\other.json [NEW] tilesets\packed\objects-by-category\shippingcontainer.json tilesets\packed\objects-by-category\storage.json tilesets\packed\objects-by-colonytag\commerce.json tilesets\packed\objects-by-colonytag\cooking.json tilesets\packed\objects-by-colonytag\crafting.json tilesets\packed\objects-by-colonytag\human.json tilesets\packed\objects-by-colonytag\humanprison.json tilesets\packed\objects-by-colonytag\hylotl.json tilesets\packed\objects-by-colonytag\hylotloceancity.json tilesets\packed\objects-by-colonytag\light.json tilesets\packed\objects-by-colonytag\oasis.json tilesets\packed\objects-by-colonytag\outpost.json tilesets\packed\objects-by-colonytag\pretty.json tilesets\packed\objects-by-colonytag\rust.json tilesets\packed\objects-by-colonytag\scorched.json tilesets\packed\objects-by-colonytag\storage.json tilesets\packed\objects-by-race\generic.json tilesets\packed\objects-by-race\human.json tilesets\packed\objects-by-race\hylotl.json tilesets\packed\objects-by-type\container.json tilesets\packed\objects-by-type\loungeable.json DIFFS ----- humanoid.config 3a4,8 > // Offset applied to all pieces. Half a pixel up to correct for the humanoid > // frames being an odd number of pixels, so the bottom of the collision poly > // would otherwise be not at a whole pixel boundary. > "globalOffset" : [0.0, 0.5], > 100,101c105,106 < "standingPoly" : [ [-0.75, -2.0625], [-0.35, -2.5625], [0.35, -2.5625], [0.75, -2.0625], [0.75, 0.5875], [0.35, 1.1575], [-0.35, 1.1575], [-0.75, 0.5875] ], < "crouchingPoly" : [ [-0.75, -2.0625], [-0.35, -2.5625], [0.35, -2.5625], [0.75, -2.0625], [0.75, -1.0625], [0.35, -0.5625], [-0.35, -0.5625], [-0.75, -1.0625] ], --- > "standingPoly" : [ [-0.75, -2.0], [-0.35, -2.5], [0.35, -2.5], [0.75, -2.0], [0.75, 0.65], [0.35, 1.22], [-0.35, 1.22], [-0.75, 0.65] ], > "crouchingPoly" : [ [-0.75, -2.0], [-0.35, -2.5], [0.35, -2.5], [0.75, -2.0], [0.75, -1], [0.35, -0.5], [-0.35, -0.5], [-0.75, -1] ], interface.config 524a525,527 > "ambientTrackSwitchGrace" : 1.0, > "ambientTrackFadeInTime" : 0.5, > player.config 263c263 < { "item" : "reginedaegisalt" }, --- > { "item" : "refinedaegisalt" }, spawning.config 15c15 < "spawnSurfaceCheckDistance" : 3.0, --- > "spawnSurfaceCheckDistance" : 3, universe_server.config 12a13 > "worldStartupIdle" : 10.0, worldserver.config 56c56 < "playerStartInitialGenRadius" : 80, --- > "playerStartInitialGenRadius" : 40, behaviors\npc\flee.behavior 2a3 > "description": "", 3a5 > "/scripts/actions/entities.lua", 6,7c8 < "/scripts/actions/notification.lua", < "/scripts/actions/entities.lua" --- > "/scripts/actions/notification.lua" 39a41,85 > "title": "inverter", > "type": "decorator", > "name": "inverter", > "parameters": {}, > "child": { > "title": "sequence", > "type": "composite", > "name": "sequence", > "parameters": { > "type": "sliding", > "state": "off", > "fromEntity": "attackTarget", > "toEntity": "fleeTarget" > }, > "children": [ > { > "title": "damageTeam", > "type": "action", > "name": "damageTeam", > "parameters": {}, > "output": { > "damageTeam": "damageTeam" > } > }, > { > "title": "isNpc", > "type": "action", > "name": "isNpc", > "parameters": { > "entity": "damageSource", > "damageTeam": "damageTeam" > } > }, > { > "title": "setDamageTeam", > "type": "action", > "name": "setDamageTeam", > "parameters": { > "damageTeam": "" > } > } > ] > } > }, > { 124a171,194 > } > } > ] > }, > { > "title": "sequence", > "type": "composite", > "name": "sequence", > "parameters": { > "type": "sliding", > "state": "off", > "fromEntity": "attackTarget", > "toEntity": "fleeTarget" > }, > "children": [ > { > "title": "entityInTypes", > "type": "action", > "name": "entityInTypes", > "parameters": { > "entity": "maybeFleeTarget", > "types": [ > "player" > ] dialog\guard.config 117c117 < "Er... Why have you got your weapon out? Just put it away, ok?", --- > "Er... Why have you got your weapon out? Just put it away, okay?", 230c230 < "Ok! That's it! Put it away or we're gonna start something!", --- > "Okay! That's it! Put it away or we're gonna start something!", dungeons\hylotl\hylotloceancity\hylotlrestaurant1.json [TMX file differences are left out for huge size.] dungeons\hylotl\hylotloceancity\hylotlvertical3.json [TMX file differences are left out for huge size.] interface\windowconfig\codex.config 2,4c2 < "selectText" : "Choose a codex", < "closedIcon" : "/interface/codex/iconBook_closed.png", < "openIcon" : "/interface/codex/iconBook_open.png", --- > "selectText" : "Choose Codex", 16c14,86 < "readLabel" : { --- > "speciesTabs" : { > "type" : "radioGroup", > "callback" : "updateSpecies", > "zlevel" : 2, > "toggleMode" : false, > "buttons" : [ > { > "selected" : true, > "position" : [4, 187], > "baseImage" : "/interface/codex/tab_apex.png", > "baseImageChecked" : "/interface/codex/tab_apex_select.png", > "pressedOffset" : [0, 0], > "data" : { > "species" : "apex" > } > }, > { > "position" : [4, 162], > "baseImage" : "/interface/codex/tab_avian.png", > "baseImageChecked" : "/interface/codex/tab_avian_select.png", > "pressedOffset" : [0, 0], > "data" : { > "species" : "avian" > } > }, > { > "position" : [4, 137], > "baseImage" : "/interface/codex/tab_floran.png", > "baseImageChecked" : "/interface/codex/tab_floran_select.png", > "pressedOffset" : [0, 0], > "data" : { > "species" : "floran" > } > }, > { > "position" : [4, 112], > "baseImage" : "/interface/codex/tab_glitch.png", > "baseImageChecked" : "/interface/codex/tab_glitch_select.png", > "pressedOffset" : [0, 0], > "data" : { > "species" : "glitch" > } > }, > { > "position" : [4, 87], > "baseImage" : "/interface/codex/tab_human.png", > "baseImageChecked" : "/interface/codex/tab_human_select.png", > "pressedOffset" : [0, 0], > "data" : { > "species" : "human" > } > }, > { > "position" : [4, 62], > "baseImage" : "/interface/codex/tab_hylotl.png", > "baseImageChecked" : "/interface/codex/tab_hylotl_select.png", > "pressedOffset" : [0, 0], > "data" : { > "species" : "hylotl" > } > }, > { > "position" : [4, 37], > "baseImage" : "/interface/codex/tab_other.png", > "baseImageChecked" : "/interface/codex/tab_other_select.png", > "pressedOffset" : [0, 0], > "data" : { > "species" : "other" > } > } > ] > }, > "selectLabel" : { 18c88 < "position" : [91, 230], --- > "position" : [118, 208], 20c90 < "value" : "Replace Me" --- > "value" : "" 27c97 < "position" : [165, 249] --- > "position" : [370, 227] 36c106 < "file" : "/interface/codex/iconBook_closed.png", --- > "file" : "/interface/codex/iconBook.png", 47,99c117,155 < "modeStack" : { < "type" : "stack", < "position" : [4, 8], < "stack" : [ < { < "scrollBG" : { < "type" : "image", < "file" : "/interface/codex/scrollbg.png", < "position" : [0, 40], < "zlevel" : -5 < }, < "readSelected" : { < "type" : "button", < "caption" :"Read Selected", < "base" : "/interface/codex/backButton.png", < "hover" : "/interface/codex/backButton-hover.png", < "position" : [49, 21] < }, < "scrollArea" : { < "type" : "scrollArea", < "rect" : [1, 50, 173, 219], < "children" : { < "bookList" : { < "type" : "list", < "position" : [1, -1], < "schema" : { < "selectedBG" : "/interface/codex/booktitle_selected.png", < "unselectedBG" : "/interface/codex/booktitle_bg.png", < "spacing" : [0, -2], < "memberSize" : [162, 21], < "listTemplate" : { < "background" : { < "type" : "image", < "file" : "/interface/codex/booktitle_bg.png", < "position" : [1, 0], < "zlevel" : -1 < }, < "bookIcon" : { < "type" : "image", < "file" : "", < "position" : [3, 2], < "zlevel" : 1 < }, < "bookName" : { < "type" : "label", < "position" : [23, 10], < "hAnchor" : "left", < "vAnchor" : "mid", < "wrapWidth" : 140, < "value" : "Replace Me" < } < } < } --- > "scrollBG" : { > "type" : "image", > "file" : "/interface/codex/scrollbg.png", > "position" : [29, 25], > "zlevel" : -5 > }, > "scrollArea" : { > "type" : "scrollArea", > "rect" : [33, 35, 205, 205], > "children" : { > "bookList" : { > "type" : "list", > "callback" : "selectCodex", > "position" : [1, -1], > "schema" : { > "selectedBG" : "/interface/codex/booktitle_selected.png", > "unselectedBG" : "/interface/codex/booktitle_bg.png", > "spacing" : [0, -2], > "memberSize" : [162, 21], > "listTemplate" : { > "background" : { > "type" : "image", > "file" : "/interface/codex/booktitle_bg.png", > "position" : [1, 0], > "zlevel" : -1 > }, > "bookIcon" : { > "type" : "image", > "file" : "", > "position" : [3, 2], > "zlevel" : 1 > }, > "bookName" : { > "type" : "label", > "position" : [23, 10], > "hAnchor" : "left", > "vAnchor" : "mid", > "wrapWidth" : 140, > "value" : "" 103,152d158 < }, < { < "browseBG" : { < "type" : "image", < "file" : "/interface/codex/browsebg.png", < "position" : [0, 23], < "zlevel" : -5 < }, < "pageText" : { < "type" : "label", < "position" : [7, 216], < "hAnchor" : "left", < "vAnchor" : "top", < "wrapWidth" : 160, < "value" : "Replace Me" < }, < "pageNum" : { < "type" : "label", < "position" : [86, 40], < "hAnchor" : "mid", < "value" : "P. 0" < }, < "pageLabel" : { < "type" : "label", < "position" : [86, 49], < "hAnchor" : "mid", < "value" : "Page" < }, < "prevButton" : { < "type" : "button", < "caption" : "< Previous", < "base" : "/interface/codex/readSelected.png", < "hover" : "/interface/codex/readSelected-hover.png", < "position" : [3, 42] < }, < "nextButton" : { < "type" : "button", < "caption" : "Next >", < "textAlign" : "center", < "base" : "/interface/codex/readSelected.png", < "hover" : "/interface/codex/readSelected-hover.png", < "position" : [115, 42] < }, < "backButton" : { < "type" : "button", < "caption" : "Back to Library", < "base" : "/interface/codex/backButton.png", < "hover" : "/interface/codex/backButton-hover.png", < "position" : [49, 20] < } 154c160,207 < ] --- > } > }, > "browseBG" : { > "type" : "image", > "file" : "/interface/codex/browsebg.png", > "position" : [207, 9], > "zlevel" : -5 > }, > "titleLabel" : { > "type" : "label", > "position" : [296, 208], > "hAnchor" : "mid", > "value" : "" > }, > "pageText" : { > "type" : "label", > "position" : [214, 202], > "hAnchor" : "left", > "vAnchor" : "top", > "wrapWidth" : 160, > "value" : "" > }, > "pageNum" : { > "type" : "label", > "position" : [293, 26], > "hAnchor" : "mid", > "value" : "0 of 0" > }, > "pageLabel" : { > "type" : "label", > "position" : [293, 35], > "hAnchor" : "mid", > "value" : "Page" > }, > "prevButton" : { > "type" : "button", > "caption" : "< Previous", > "base" : "/interface/codex/readSelected.png", > "hover" : "/interface/codex/readSelected-hover.png", > "position" : [210, 28] > }, > "nextButton" : { > "type" : "button", > "caption" : "Next >", > "textAlign" : "center", > "base" : "/interface/codex/readSelected.png", > "hover" : "/interface/codex/readSelected-hover.png", > "position" : [322, 28] items\categories.config 60c60 < "fridgeStorage" : "Refridgerated Storage", --- > "fridgeStorage" : "Refrigerated Storage", items\armors\glitch\glitch-tier2\glitchtier2.chest 8c8 < "description" : "The soldier is the most expendable position in a Glitch army.", --- > "description" : "Crafted protection for the up-and-coming Glitch hero - better to dent your breastplate than your bodywork.", items\armors\glitch\glitch-tier2\glitchtier2.head 8c8 < "description" : "The soldier's tungsten helm accents many thousands of faces on the glitch battlefield.", --- > "description" : "A durable tungsten helm - a rebuttal to the claim \"they don't make 'em like they used to\".", items\armors\glitch\glitch-tier2\glitchtier2.legs 8c8 < "description" : "The lifespan of a glitch soldier is as short as these trousers.", --- > "description" : "Chainmail trousers paired with heavy tungsten boots - a step-up from the norm.", items\armors\glitch\glitch-tier3\glitchtier3.chest 8c8 < "description" : "The strength of a knight's breastplate allows a single knight to slay many a soldier on the battlefield.", --- > "description" : "Enter the battlefield with confidence, encased in this heavy titaniam breastplate.", items\armors\glitch\glitch-tier3\glitchtier3.head 8c8 < "description" : "The titanium clad glitch knight fights with honor (and a sharp sword).", --- > "description" : "The titanium clad Glitch fights with honour. And a sharp sword...", items\armors\glitch\glitch-tier3\glitchtier3.legs 8,9c8,9 < "description" : "The Knight's Greaves sit heavy at its sides. Only a strong mechanical horse will carry the wearer of these.", < "shortdescription" : "Knight's Greaves", --- > "description" : "The tassets of a knight protect the thighs of a warrior.", > "shortdescription" : "Knight's Tassets", items\armors\glitch\glitch-tier4\glitchtier4.chest 8c8 < "description" : "Dark knights improve their breastplates with durasteel, believing strong armour triumphs over honour.", --- > "description" : "An intimidating breastplate of great strength, indicative of ominous intent", items\armors\glitch\glitch-tier4\glitchtier4.head 8c8 < "description" : "The dark knight's durasteel helm clouds the face in mystery.", --- > "description" : "A sinister helm that shrouds the face in mystery.", items\armors\glitch\glitch-tier4\glitchtier4.legs 8,9c8,9 < "description" : "The dark knights greaves provide some of the most adequate crotch protection in the entire universe.", < "shortdescription" : "Dark Knight's Greaves", --- > "description" : "Menacing legwear that provides some of the most adequate crotch protection in the universe.", > "shortdescription" : "Dark Knight's Tassets", items\armors\glitch\glitch-tier5accelerator\glitchtier5accelerator.chest 8c8 < "description" : "The crusader's breastplate is forged of pure aegisalt. It contains a third brain for extra long crusades.", --- > "description" : "Forged of pure aegisalt. Built for agility, to be worn with panache.", items\armors\glitch\glitch-tier5accelerator\glitchtier5accelerator.head 8c8 < "description" : "The Crusader's Helm contains an extra brain for particularly long crusades.", --- > "description" : "A stylish helm that protects your head and confuses your enemies.", items\armors\glitch\glitch-tier5accelerator\glitchtier5accelerator.legs 8c8 < "description" : "The crusader's greaves do not contain an extra brain, that would be ridiculous.", --- > "description" : "These greaves bring a little flair to the battlefield.", items\armors\glitch\glitch-tier5manipulator\glitchtier5manipulator.chest 8c8 < "description" : "The lancer's breastplate is capable of absorbing shock enough to keep a rider on his mount whilst shattering a lance.", --- > "description" : "Light and sturdy, built to encourage speed and dexterity in its wearer.", items\armors\glitch\glitch-tier5manipulator\glitchtier5manipulator.head 8c8 < "description" : "A lancers helm is aerodynamic, built from ferozium it's light and sturdy.", --- > "description" : "A helm with excellent shock-absorbing capabilities.", items\armors\glitch\glitch-tier5manipulator\glitchtier5manipulator.legs 8c8 < "description" : "The lancers greaves are built for riding.", --- > "description" : "These light ferozium greaves enable agility in battle.", items\armors\glitch\glitch-tier6accelerator\glitchtier6accelerator.chest 8c8 < "description" : "The Legionnaire's Breastplate is said to hold not only glitch brains, but souls.", --- > "description" : "A near adamantine chestpiece, formed of polished solarium plating.", items\armors\glitch\glitch-tier6accelerator\glitchtier6accelerator.head 8c8 < "description" : "The legionnaires are the forward thinking elite knights of the empire. Their helms reflect the fashions of the future.", --- > "description" : "A stacked helm of impressive appearance and immense durability.", items\armors\glitch\glitch-tier6accelerator\glitchtier6accelerator.legs 8c8 < "description" : "Legionnaires insist people call their loincloth a toga.", --- > "description" : "Legionnaire's legwear - insist that people call your loincloth a demi-kilt.", items\armors\human\human-tier5accelerator\humantier5accelerator.head 8c8 < "description" : "This aegisalt helm is usually worn by the vanguard, the human armoured forces.", --- > "description" : "This aegisalt helmet is lightweight and durable... Plus, who doesn't look good in green?", items\armors\human\human-tier5accelerator\humantier5accelerator.legs 8c8 < "description" : "The vanguard fight with passion, honour and fashionable aegisalt legwear.", --- > "description" : "Fight with passion, honour and fashionable aegisalt legwear.", items\armors\human\human-tier5manipulator\humantier5manipulator.chest 8c8 < "description" : "The trailblazer's Ferozium chestpiece is built for adventure.", --- > "description" : "A chestpiece built for adventure!", items\armors\human\human-tier5manipulator\humantier5manipulator.head 8c8 < "description" : "It's said that a trailblazer's helm is never fully finished until it has seen a sun rise and set at the same time.", --- > "description" : "We shouldn't view life through rose tinted glasses, but an amber tinted visor is probably okay.", items\armors\human\human-tier5manipulator\humantier5manipulator.legs 8c8 < "description" : "Special Ferozium kneeguards help with crawling through air ducts.", --- > "description" : "With ferozium kneeguards, for all your kneeling needs.", items\armors\human\human-tier5separator\humantier5separator.head 8c8 < "description" : "After meeting the Glitch, human adventurers adopted a new style of helm.", --- > "description" : "A human helmet modeled after the sturdy heads of the Glitch; art imitating 'life'.", items\armors\human\human-tier6accelerator\humantier6accelerator.legs 8c8 < "description" : "These trousers count the number of steps you take through sophisticated circuitry.", --- > "description" : "These trousers count the number of steps you take through sophisticated circuitry. Why? Why not.", items\armors\human\human-tier6manipulator\humantier6manipulator.chest 8c8 < "description" : "This chestguard is worn most often by the staff wielders of the cosmos.", --- > "description" : "Defend your vital organs while simultaneously looking big and tough. Your enemies will be so jealous.", items\armors\human\human-tier6manipulator\humantier6manipulator.head 8c8 < "description" : "This helmet, among other things, filters out the seering light from fully charged staves.", --- > "description" : "Protect your head as you wander the universe - afterall, your head is where your brain is.", items\armors\human\human-tier6manipulator\humantier6manipulator.legs 8c8 < "description" : "The wanderer's plated armor strikes a delicate balance between power enhancement and protection.", --- > "description" : "A comely trouser/boot combo that safeguards the legs.", items\armors\human\human-tier6separator\humantier6separator.chest 8c8 < "description" : "This jacket is usually worn by those privy to some of the universe's best kept secrets.", --- > "description" : "Battle the elements of a vast cosmos in this powerful solarium jacket.", items\armors\human\human-tier6separator\humantier6separator.head 8c8 < "description" : "This helm contains a voice box changer. Side effects may include picking up any heavy breathing.", --- > "description" : "View an infinite universe through finite eyes, safe behind this universalist's helm.", items\armors\hylotl\hylotl-tier1\hylotltier1.legs 8c8 < "description" : "Made from iron, these classy, comfortable trousers are embarrassingly named.", --- > "description" : "Made from iron, these refined, comfortable trousers are embarrassingly named.", items\armors\hylotl\hylotl-tier2\hylotltier2.chest 8c8 < "description" : "Parts of this tungsten breastplate are dyed to match the wearers aquatic mount.", --- > "description" : "A tungsten breastplate of simple, elegant design.", items\armors\hylotl\hylotl-tier2\hylotltier2.head 8c8 < "description" : "Hylotl pond warriors would don this tungsten helm and ride huge fish into battle.", --- > "description" : "A helm of great elegance, crafted from tungsten.", items\armors\hylotl\hylotl-tier2\hylotltier2.legs 8c8 < "description" : "Tungsten greaves built with a grip that keeps the wearer steady when riding a giant fish.", --- > "description" : "Tungsten greaves protect the wearer, while transforming their silhouette.", items\armors\hylotl\hylotl-tier4\hylotltier4.chest 8c8 < "description" : "Equipped with a Durasteel breastplate, lake wardens were the protectors of Hylotl villages.", --- > "description" : "A breastplate designed to strengthen the wearer's durability, as well as their resolve.", items\armors\hylotl\hylotl-tier4\hylotltier4.head 8c8 < "description" : "The durasteel helm of the lake wardens is built for defense.", --- > "description" : "The durasteel helm of the lake armour is built for defense.", items\armors\hylotl\hylotl-tier4\hylotltier4.legs 8c8 < "description" : "Lake warden durasteel greaves allow the wearer to stand at his post for many hours.", --- > "description" : "Lake armour durasteel greaves allow the wearer to stand at their post for many hours.", items\armors\hylotl\hylotl-tier5accelerator\hylotltier5accelerator.chest 8c8 < "description" : "The sea shogun are afraid only of fatal wounds, aegisalt protecting little more than their hearts.", --- > "description" : "A lightweight and supple chestpiece, that enables the warrior to strike swiftly.", items\armors\hylotl\hylotl-tier5accelerator\hylotltier5accelerator.head 8c8 < "description" : "To a sea shogun combat is an art-form. Their helmets protect only their most vital of organs.", --- > "description" : "This headwear protects the mind of the warrior, which must always be sharp, honed like a blade.", items\armors\hylotl\hylotl-tier5accelerator\hylotltier5accelerator.legs 8c8 < "description" : "Aegisalt sea leggings are the only piece of shogun armour built to protect a non-essential organ.", --- > "description" : "Light, strong leggings that encourage a warrior to be fleet of foot.", items\armors\hylotl\hylotl-tier5manipulator\hylotltier5manipulator.chest 8c8 < "description" : "The ferozium jacket of the reef gatherer is softened to protect the coral.", --- > "description" : "Combining the fashion of scuba with the protection of ferozium, there's nowhere this jacket can't be worn.", items\armors\hylotl\hylotl-tier5manipulator\hylotltier5manipulator.head 8c8 < "description" : "With their ferozium helms, reef gatherers would spend hours amongst the coral searching for precious material.", --- > "description" : "A narrow visor and strong ferozium shell make this helm an excellent addition to any head.", items\armors\hylotl\hylotl-tier5manipulator\hylotltier5manipulator.legs 8c8 < "description" : "It is said that a reef gatherer could wear these shoes to step on spiky coral.", --- > "description" : "These form-fitting ferozium laced trousers are practical AND stylish.", items\armors\hylotl\hylotl-tier5separator\hylotltier5separator.chest 8c8 < "description" : "The chestguard of the Ocean explorer is often marked with battlescars received from unusual creatures.", --- > "description" : "This chestguard is designed to turn away the attacks of huge fish, as well as those of more ordinary adversaries.", items\armors\hylotl\hylotl-tier6accelerator\hylotltier6accelerator.chest 8c8 < "description" : "This solarium-reinforced chestguard protects the euphos from surface dwellers.", --- > "description" : "The reinforced spine of this chestguard protects the wearer from surprise rear attacks.", items\armors\hylotl\hylotl-tier6accelerator\hylotltier6accelerator.head 8c8 < "description" : "The euphos are charged with tending to Hylotl spawn close to the surface.", --- > "description" : "A helm with an elaborate, bubble-like aesthetic that allows a wide plane of vision.", items\armors\hylotl\hylotl-tier6accelerator\hylotltier6accelerator.legs 8c8 < "description" : "Imbued with the power and the experience of Hylotl elders to protect you in murky waters.", --- > "description" : "The pale stripes of these trousers are reminiscent of shifting rays of light through water.", items\armors\hylotl\hylotl-tier6manipulator\hylotltier6manipulator.chest 8c8 < "description" : "Aphotic armour is worn by only the most revered in Hylotl society.", --- > "description" : "A chestguard built to withstand the high pressure of the ocean depths, and to deflect the blows and bullets of a foe.", items\armors\hylotl\hylotl-tier6manipulator\hylotltier6manipulator.head 8c8 < "description" : "The aphotic emperors that don this armour are said to have seen unimaginable things in the dark of the deepest oceans.", --- > "description" : "A strong solarium helm designed to protect the wearer in the darkest depths of the ocean, coveted by the land-bound.", items\armors\hylotl\hylotl-tier6manipulator\hylotltier6manipulator.legs 8c8 < "description" : "The only thing more important than the power provided by this Aphotic armour is the wisdom of its wearer.", --- > "description" : "Solarium crafted trousers with strengthened ribbing, that let the wearer swim, run and fight with equal ease.", items\armors\hylotl\hylotl-tier6separator\hylotltier6separator.chest 8c8 < "description" : "The disphot elite have protected the Hylotl for millenia.", --- > "description" : "Designed for the warrior who is a guardian of peace - stalwart and unflinching.", items\armors\hylotl\hylotl-tier6separator\hylotltier6separator.head 8c8 < "description" : "Disphot elite guards protect the twilight that marks the entrance to Hylotl territory.", --- > "description" : "A helmet designed for the elite warrior, the crest implies nobility of purpose.", items\armors\hylotl\hylotl-tier6separator\hylotltier6separator.legs 8c8 < "description" : "Disphot greaves are wrought from polished violium and reinforced with pure solarium.", --- > "description" : "Greaves wrought from polished violium and reinforced with pure solarium, as strong as the spirit of their wearer.", monsters\farming\beasty\beasty.monstertype 20a21,22 > "persistent" : true, > monsters\farming\beastybaby\beastybaby.monstertype 20a21,22 > "persistent" : true, > monsters\farming\electricbeasty\electricbeasty.monstertype 20a21,22 > "persistent" : true, > monsters\farming\firebeasty\firebeasty.monstertype 20a21,22 > "persistent" : true, > monsters\farming\icebeasty\icebeasty.monstertype 20a21,22 > "persistent" : true, > monsters\farming\poisonbeasty\poisonbeasty.monstertype 20a21,22 > "persistent" : true, > npcs\bmain.lua 725,726c725,726 < if world.isNpc(notification.sourceId, entity.damageTeam().team) then < if notification.type == "attackThief" then --- > if world.isNpc(notification.sourceId, entity.damageTeam().team) and notification.targetId then > if world.entityType(notification.targetId) == "player" then 729c729 < table.insert(newTargets, notification.sourceId) --- > table.insert(newTargets, notification.targetId) 735c735,737 < if not world.isNpc(damageSource, entity.damageTeam().team) then --- > if world.isNpc(damageSource, entity.damageTeam().team) then > npc.setDamageTeam(args.hostileDamageTeam) > else npcs\merchant.npctype 27a28 > "chance" : 0.02, npcs\tenants\friendlyguardtenant.npctype 13c13 < "chance" : 0.01, --- > "chance" : 0.02, npcs\tenants\generictenant.npctype 16c16 < "chance" : 0.01, --- > "chance" : 0.02, objects\crafting\upgradeablecraftingobjects\craftingfurniture\craftingfurniture.object 23c23 < "description" : "The wooden workbench is used to produce materials and objects needed to build a settlement.", --- > "description" : "Can be used to produce materials and objects needed to build a settlement.", objects\fossils\dirtyfossils\dirtyfossil.animation 6c6 < "offsetRegion": [0.5, 0.5, 2.5, 2.5], --- > "offsetRegion": [0, 0, 0, 0], 12c12 < "size" : 1.0, --- > "size" : 0.5, 17a18 > "position" : [2, 2], 19c20,23 < "layer" : "front" --- > "layer" : "front", > "variance" : { > "position" : [1, 1] > } 27c31 < "offsetRegion": [0.5, 0.5, 2.5, 2.5], --- > "offsetRegion": [0, 0, 0, 0], 33c37 < "size" : 1.0, --- > "size" : 0.5, 36c40 < "destructionTime" : 0.5, --- > "destructionTime" : 1, 39,40c43,48 < "timeToLive" : 0.5, < "layer" : "front" --- > "position" : [2, 2], > "timeToLive" : 1, > "layer" : "front", > "variance" : { > "position" : [1, 1] > } objects\hylotl\underwaterlight\underwaterlight.object 24c24,25 < "image" : "underwaterlightceiling.png:", --- > "imageLayers" : [ { "image" : "underwaterlightceiling.png:.", "fullbright" : true }, { "image" : "underwaterlightceilinglit.png:." } ], > "flipImages" : true, 34c35,36 < "image" : "underwaterlightground.png:", --- > "imageLayers" : [ { "image" : "underwaterlightground.png:.", "fullbright" : true }, { "image" : "underwaterlightgroundlit.png:." } ], > "flipImages" : true, 44,45c46,48 < "image" : "underwaterlightleft.png:", < "imagePosition" : [0, -8], --- > "imageLayers" : [ { "image" : "underwaterlightleft.png:.", "fullbright" : true }, { "image" : "underwaterlightleftlit.png:." } ], > "flipImages" : true, > "imagePosition" : [-8, -8], 50c53 < "anchors" : [ "left" ] --- > "anchors" : [ "right" ] 54,55c57,59 < "image" : "underwaterlightright.png:", < "imagePosition" : [-8, -8], --- > "imageLayers" : [ { "image" : "underwaterlightright.png:.", "fullbright" : true }, { "image" : "underwaterlightrightlit.png:." } ], > "flipImages" : true, > "imagePosition" : [0, -7], 60c64 < "anchors" : [ "right" ] --- > "anchors" : [ "left" ] objects\hylotl\underwaterlight\underwaterlightceiling.frames 2d1 < 7c6 < [ "default.off", "default" ] --- > [ "default.off", "default.0" ] 8a8,11 > }, > > "aliases" : { > "default.default" : "default.0" objects\hylotl\underwaterlight\underwaterlightground.frames 7c7 < [ "default.off", "default" ] --- > [ "default.off", "default.0" ] 8a9,12 > }, > > "aliases" : { > "default.default" : "default.0" objects\hylotl\underwaterlight\underwaterlightleft.frames 7c7 < [ "default.off", "default" ] --- > [ "default.off", "default.0" ] 8a9,12 > }, > > "aliases" : { > "default.default" : "default.0" objects\hylotl\underwaterlight\underwaterlightright.frames 7c7 < [ "default.off", "default" ] --- > [ "default.off", "default.0" ] 8a9,12 > }, > > "aliases" : { > "default.default" : "default.0" objects\mission\bushprop1\bushprop1.object 24a25,30 > ], > "smashable" : true, > "smashSounds" : [ "/sfx/objects/plant_break1.ogg", "/sfx/objects/plant_break2.ogg", "/sfx/objects/plant_break3.ogg", "/sfx/objects/plant_break4.ogg", "/sfx/objects/plant_break5.ogg", "/sfx/objects/plant_break6.ogg" ], > "smashParticles" : [ { "count" : 5, "particle" : "plantshard" } ], > "smashDropOptions" : [ > [ [ "plantfibre", 1, { } ], [ "plantfibre", 1, { } ], [ "plantfibre", 1, { } ] ] objects\mission\bushprop2\bushprop2.object 24a25,30 > ], > "smashable" : true, > "smashSounds" : [ "/sfx/objects/plant_break1.ogg", "/sfx/objects/plant_break2.ogg", "/sfx/objects/plant_break3.ogg", "/sfx/objects/plant_break4.ogg", "/sfx/objects/plant_break5.ogg", "/sfx/objects/plant_break6.ogg" ], > "smashParticles" : [ { "count" : 5, "particle" : "plantshard" } ], > "smashDropOptions" : [ > [ [ "plantfibre", 1, { } ], [ "plantfibre", 1, { } ], [ "plantfibre", 1, { } ] ] objects\mission\bushprop3\bushprop3.object 24a25,30 > ], > "smashable" : true, > "smashSounds" : [ "/sfx/objects/plant_break1.ogg", "/sfx/objects/plant_break2.ogg", "/sfx/objects/plant_break3.ogg", "/sfx/objects/plant_break4.ogg", "/sfx/objects/plant_break5.ogg", "/sfx/objects/plant_break6.ogg" ], > "smashParticles" : [ { "count" : 5, "particle" : "plantshard" } ], > "smashDropOptions" : [ > [ [ "plantfibre", 1, { } ], [ "plantfibre", 1, { } ], [ "plantfibre", 1, { } ] ] objects\spawner\colonydeed\colonydeed.object 61c61 < "repairTimeRange" : [45.0, 45.0], //seconds before tenants move out when the house loses integrity --- > "repairTimeRange" : [180.0, 180.0], //seconds before tenants move out when the house loses integrity plants\trees\swamp\stem\weeping\weeping.modularstem 23d22 < "type" : "textured", tech\distortionsphere\distortionsphere.lua 2d1 < require "/scripts/poly.lua" 21a21 > self.collisionSet = {"Null", "Block", "Dynamic"} 55c55 < --- > 136,139c136,142 < function transformPosition() < local pos = vec2.add(mcontroller.position(), {0, -positionOffset()}) < if not world.polyCollision(poly.scale(self.transformedMovementParameters.collisionPoly, 0.9), pos) then < return pos --- > function transformPosition(pos) > pos = pos or mcontroller.position() > local groundPos = world.resolvePolyCollision(self.transformedMovementParameters.collisionPoly, {pos[1], pos[2] - positionOffset()}, 1, self.collisionSet) > if groundPos then > return groundPos > else > return world.resolvePolyCollision(self.transformedMovementParameters.collisionPoly, pos, 1, self.collisionSet) 144,146c147,152 < local pos = vec2.add(mcontroller.position(), {0, positionOffset()}) < if not world.polyCollision(poly.scale(self.transformedMovementParameters.collisionPoly, 0.9), pos) then < return pos --- > pos = pos or mcontroller.position() > local groundPos = world.resolvePolyCollision(self.basePoly, {pos[1], pos[2] + positionOffset()}, 1, self.collisionSet) > if groundPos then > return groundPos > else > return world.resolvePolyCollision(self.basePoly, pos, 1, self.collisionSet) tilesets\packed\objects-by-category\breakable.json 302c302 < "//description" : "Some kind of fossil, all covered in mud and rock. It's going to need careful cleaning to get it out in one peice", --- > "//description" : "Some kind of fossil, all covered in mud and rock. It's going to need careful cleaning to get it out in one piece", tilesets\packed\objects-by-category\crafting.json 521c521 < "//description" : "The wooden workbench is used to produce materials and objects needed to build a settlement.", --- > "//description" : "Can be used to produce materials and objects needed to build a settlement.", tilesets\packed\objects-by-category\decorative.json 5953c5953 < "imagePositionX" : "0", --- > "imagePositionX" : "-8", 5961c5961 < "imagePositionX" : "-8", --- > "imagePositionX" : "0", 6196c6196 < "//description" : "It says, \"Reminder to all inmates: You're here for life.\"", --- > "//description" : "A notice written in ink.", 6198c6198 < "//shortdescription" : "Inmate Notice", --- > "//shortdescription" : "Notice", 9732c9732 < "//description" : "An ancient alpaca rune that is the symbol of knowledge.", --- > "//description" : "An ancient rune that is the symbol of knowledge.", 9734c9734 < "//shortdescription" : "Alpaca Knowledge Rune", --- > "//shortdescription" : "Knowledge Rune", 9740c9740 < "//description" : "An ancient alpaca rune that is the symbol of ruin.", --- > "//description" : "An ancient rune that is the symbol of ruin.", 9742c9742 < "//shortdescription" : "Alpaca Ruin Rune", --- > "//shortdescription" : "Ruin Rune", 9748c9748 < "//description" : "An ancient alpaca rune that is the symbol of personal growth.", --- > "//description" : "An ancient rune that is the symbol of personal growth.", 9756c9756 < "//description" : "An ancient alpaca rune that is the symbol of life.", --- > "//description" : "An ancient rune that is the symbol of life.", 9758c9758 < "//shortdescription" : "Alpaca Life Rune", --- > "//shortdescription" : "Life Rune", 9764c9764 < "//description" : "An ancient alpaca rune that is the symbol of one's home.", --- > "//description" : "An ancient rune that is the symbol of one's home.", 9766c9766 < "//shortdescription" : "Alpaca Home Rune", --- > "//shortdescription" : "Home Rune", 9772c9772 < "//description" : "An ancient alpaca rune that symbolises the basic component of life.", --- > "//description" : "An ancient rune that symbolises the basic component of life.", 9774c9774 < "//shortdescription" : "Alpaca Component Rune", --- > "//shortdescription" : "Component Rune", tilesets\packed\objects-by-category\fridgestorage.json 7c7 < "tilecount" : 5, --- > "tilecount" : 6, 53a54,62 > }, > "5" : { > "//description" : "Perfect for storing a lot of food and keeping it fresh.", > "//name" : "largecooler1", > "//shortdescription" : "Large Cooler", > "imagePositionX" : "-16", > "imagePositionY" : "-8", > "object" : "largecooler1", > "tilesetDirection" : "right" 70a80,82 > }, > "5" : { > "image" : "../../../../../tiled/packed/objects/largecooler1.png" tilesets\packed\objects-by-category\furniture.json 7c7 < "tilecount" : 325, --- > "tilecount" : 326, 2217a2218,2226 > "325" : { > "//description" : "A folding chair made for lounging. Looks relaxing.", > "//name" : "deckchair", > "//shortdescription" : "Deck Chair", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "deckchair", > "tilesetDirection" : "right" > }, 3581a3591,3593 > }, > "325" : { > "image" : "../../../../../tiled/packed/objects/deckchair.png" tilesets\packed\objects-by-category\other.json 1459c1459 < "//shortdescription" : "Biggie's Reputable Weaponry", --- > "//shortdescription" : "Biggy's Reputable Weaponry", 1641c1641 < "//description" : "The egg of a beasty", --- > "//description" : "-placeholder-The egg of a beasty", tilesets\packed\objects-by-category\storage.json 486c486 < "//shortdescription" : "Rusted Chest", --- > "//shortdescription" : "Rusty Chest", 1006c1006 < "//description" : "A rusty looking chest.", --- > "//description" : "A battered, decayed looking chest.", 1008c1008 < "//shortdescription" : "Rusty Chest", --- > "//shortdescription" : "Decayed Chest", 1267c1267 < "//shortdescription" : "Bathroom Trash", --- > "//shortdescription" : "Rubbish Bin", tilesets\packed\objects-by-colonytag\commerce.json 309c309 < "//shortdescription" : "Biggie's Reputable Weaponry", --- > "//shortdescription" : "Biggy's Reputable Weaponry", tilesets\packed\objects-by-colonytag\cooking.json 7c7 < "tilecount" : 28, --- > "tilecount" : 29, 196a197,205 > "28" : { > "//description" : "Perfect for storing a lot of food and keeping it fresh.", > "//name" : "largecooler1", > "//shortdescription" : "Large Cooler", > "imagePositionX" : "-16", > "imagePositionY" : "-8", > "object" : "largecooler1", > "tilesetDirection" : "right" > }, 323a333,335 > }, > "28" : { > "image" : "../../../../../tiled/packed/objects/largecooler1.png" tilesets\packed\objects-by-colonytag\crafting.json 105c105 < "//description" : "The wooden workbench is used to produce materials and objects needed to build a settlement.", --- > "//description" : "Can be used to produce materials and objects needed to build a settlement.", tilesets\packed\objects-by-colonytag\human.json 320c320 < "//description" : "It says, \"Reminder to all inmates: You're here for life.\"", --- > "//description" : "A notice written in ink.", 322c322 < "//shortdescription" : "Inmate Notice", --- > "//shortdescription" : "Notice", tilesets\packed\objects-by-colonytag\humanprison.json 116c116 < "//description" : "It says, \"Reminder to all inmates: You're here for life.\"", --- > "//description" : "A notice written in ink.", 118c118 < "//shortdescription" : "Inmate Notice", --- > "//shortdescription" : "Notice", tilesets\packed\objects-by-colonytag\hylotl.json 1588c1588 < "imagePositionX" : "0", --- > "imagePositionX" : "-8", 1596c1596 < "imagePositionX" : "-8", --- > "imagePositionX" : "0", tilesets\packed\objects-by-colonytag\hylotloceancity.json 635c635 < "imagePositionX" : "0", --- > "imagePositionX" : "-8", 643c643 < "imagePositionX" : "-8", --- > "imagePositionX" : "0", tilesets\packed\objects-by-colonytag\light.json 2259c2259 < "//description" : "The egg of a beasty", --- > "//description" : "-placeholder-The egg of a beasty", 2366c2366 < "imagePositionX" : "0", --- > "imagePositionX" : "-8", 2374c2374 < "imagePositionX" : "-8", --- > "imagePositionX" : "0", tilesets\packed\objects-by-colonytag\oasis.json 7c7 < "tilecount" : 18, --- > "tilecount" : 19, 96a97,105 > "18" : { > "//description" : "A folding chair made for lounging. Looks relaxing.", > "//name" : "deckchair", > "//shortdescription" : "Deck Chair", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "deckchair", > "tilesetDirection" : "right" > }, 197a207,209 > }, > "18" : { > "image" : "../../../../../tiled/packed/objects/deckchair.png" tilesets\packed\objects-by-colonytag\outpost.json 408c408 < "//shortdescription" : "Bathroom Trash", --- > "//shortdescription" : "Rubbish Bin", 757c757 < "//shortdescription" : "Biggie's Reputable Weaponry", --- > "//shortdescription" : "Biggy's Reputable Weaponry", tilesets\packed\objects-by-colonytag\pretty.json 7c7 < "tilecount" : 450, --- > "tilecount" : 456, 3418a3419,3466 > "450" : { > "//description" : "An ancient rune that symbolises the basic component of life.", > "//name" : "alpacacomponentrune", > "//shortdescription" : "Component Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacacomponentrune" > }, > "451" : { > "//description" : "An ancient rune that is the symbol of life.", > "//name" : "alpacaliferune", > "//shortdescription" : "Life Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacaliferune" > }, > "452" : { > "//description" : "An ancient rune that is the symbol of knowledge.", > "//name" : "alpacaknowledgerune", > "//shortdescription" : "Knowledge Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacaknowledgerune" > }, > "453" : { > "//description" : "An ancient rune that is the symbol of ruin.", > "//name" : "alpacaruinrune", > "//shortdescription" : "Ruin Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacaruinrune" > }, > "454" : { > "//description" : "An ancient rune that is the symbol of personal growth.", > "//name" : "alpacagrowthrune", > "//shortdescription" : "Alpaca Growth Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacagrowthrune" > }, > "455" : { > "//description" : "An ancient rune that is the symbol of one's home.", > "//name" : "alpacahomerune", > "//shortdescription" : "Home Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacahomerune" > }, 5109a5158,5175 > }, > "450" : { > "image" : "../../../../../tiled/packed/objects/alpacacomponentrune.png" > }, > "451" : { > "image" : "../../../../../tiled/packed/objects/alpacaliferune.png" > }, > "452" : { > "image" : "../../../../../tiled/packed/objects/alpacaknowledgerune.png" > }, > "453" : { > "image" : "../../../../../tiled/packed/objects/alpacaruinrune.png" > }, > "454" : { > "image" : "../../../../../tiled/packed/objects/alpacagrowthrune.png" > }, > "455" : { > "image" : "../../../../../tiled/packed/objects/alpacahomerune.png" tilesets\packed\objects-by-colonytag\rust.json 67c67 < "//shortdescription" : "Rusted Chest", --- > "//shortdescription" : "Rusty Chest", tilesets\packed\objects-by-colonytag\scorched.json 128c128 < "//description" : "A rusty looking chest.", --- > "//description" : "A battered, decayed looking chest.", 130c130 < "//shortdescription" : "Rusty Chest", --- > "//shortdescription" : "Decayed Chest", tilesets\packed\objects-by-colonytag\storage.json 7c7 < "tilecount" : 250, --- > "tilecount" : 251, 31c31 < "//shortdescription" : "Bathroom Trash", --- > "//shortdescription" : "Rubbish Bin", 759c759 < "//description" : "A rusty looking chest.", --- > "//description" : "A battered, decayed looking chest.", 761c761 < "//shortdescription" : "Rusty Chest", --- > "//shortdescription" : "Decayed Chest", 1171c1171 < "//shortdescription" : "Rusted Chest", --- > "//shortdescription" : "Rusty Chest", 1515a1516,1524 > "250" : { > "//description" : "Perfect for storing a lot of food and keeping it fresh.", > "//name" : "largecooler1", > "//shortdescription" : "Large Cooler", > "imagePositionX" : "-16", > "imagePositionY" : "-8", > "object" : "largecooler1", > "tilesetDirection" : "right" > }, 2736a2746,2748 > }, > "250" : { > "image" : "../../../../../tiled/packed/objects/largecooler1.png" tilesets\packed\objects-by-race\generic.json 7c7 < "tilecount" : 1727, --- > "tilecount" : 1735, 3634c3634 < "//description" : "The wooden workbench is used to produce materials and objects needed to build a settlement.", --- > "//description" : "Can be used to produce materials and objects needed to build a settlement.", 4803c4803 < "//description" : "A rusty looking chest.", --- > "//description" : "A battered, decayed looking chest.", 4805c4805 < "//shortdescription" : "Rusty Chest", --- > "//shortdescription" : "Decayed Chest", 5115c5115 < "//description" : "Some kind of fossil, all covered in mud and rock. It's going to need careful cleaning to get it out in one peice", --- > "//description" : "Some kind of fossil, all covered in mud and rock. It's going to need careful cleaning to get it out in one piece", 6632c6632 < "//shortdescription" : "Biggie's Reputable Weaponry", --- > "//shortdescription" : "Biggy's Reputable Weaponry", 6822c6822 < "//description" : "The egg of a beasty", --- > "//description" : "-placeholder-The egg of a beasty", 6838a6839,6862 > "1727" : { > "//description" : "An ancient rune that symbolises the basic component of life.", > "//name" : "alpacacomponentrune", > "//shortdescription" : "Component Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacacomponentrune" > }, > "1728" : { > "//description" : "An ancient rune that is the symbol of life.", > "//name" : "alpacaliferune", > "//shortdescription" : "Life Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacaliferune" > }, > "1729" : { > "//description" : "An ancient rune that is the symbol of knowledge.", > "//name" : "alpacaknowledgerune", > "//shortdescription" : "Knowledge Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacaknowledgerune" > }, 6847a6872,6913 > "1730" : { > "//description" : "An ancient rune that is the symbol of ruin.", > "//name" : "alpacaruinrune", > "//shortdescription" : "Ruin Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacaruinrune" > }, > "1731" : { > "//description" : "An ancient rune that is the symbol of personal growth.", > "//name" : "alpacagrowthrune", > "//shortdescription" : "Alpaca Growth Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacagrowthrune" > }, > "1732" : { > "//description" : "An ancient rune that is the symbol of one's home.", > "//name" : "alpacahomerune", > "//shortdescription" : "Home Rune", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "alpacahomerune" > }, > "1733" : { > "//description" : "A folding chair made for lounging. Looks relaxing.", > "//name" : "deckchair", > "//shortdescription" : "Deck Chair", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "deckchair", > "tilesetDirection" : "right" > }, > "1734" : { > "//description" : "Perfect for storing a lot of food and keeping it fresh.", > "//name" : "largecooler1", > "//shortdescription" : "Large Cooler", > "imagePositionX" : "-16", > "imagePositionY" : "-8", > "object" : "largecooler1", > "tilesetDirection" : "right" > }, 7312c7378 < "//shortdescription" : "Bathroom Trash", --- > "//shortdescription" : "Rubbish Bin", 13028c13094 < "//shortdescription" : "Rusted Chest", --- > "//shortdescription" : "Rusty Chest", 16979a17046,17054 > "1727" : { > "image" : "../../../../../tiled/packed/objects/alpacacomponentrune.png" > }, > "1728" : { > "image" : "../../../../../tiled/packed/objects/alpacaliferune.png" > }, > "1729" : { > "image" : "../../../../../tiled/packed/objects/alpacaknowledgerune.png" > }, 16981a17057,17071 > }, > "1730" : { > "image" : "../../../../../tiled/packed/objects/alpacaruinrune.png" > }, > "1731" : { > "image" : "../../../../../tiled/packed/objects/alpacagrowthrune.png" > }, > "1732" : { > "image" : "../../../../../tiled/packed/objects/alpacahomerune.png" > }, > "1733" : { > "image" : "../../../../../tiled/packed/objects/deckchair.png" > }, > "1734" : { > "image" : "../../../../../tiled/packed/objects/largecooler1.png" tilesets\packed\objects-by-race\human.json 350c350 < "//description" : "It says, \"Reminder to all inmates: You're here for life.\"", --- > "//description" : "A notice written in ink.", 352c352 < "//shortdescription" : "Inmate Notice", --- > "//shortdescription" : "Notice", tilesets\packed\objects-by-race\hylotl.json 1709c1709 < "imagePositionX" : "0", --- > "imagePositionX" : "-8", 1717c1717 < "imagePositionX" : "-8", --- > "imagePositionX" : "0", tilesets\packed\objects-by-type\container.json 7c7 < "tilecount" : 267, --- > "tilecount" : 268, 849c849 < "//shortdescription" : "Rusted Chest", --- > "//shortdescription" : "Rusty Chest", 1450c1450 < "//description" : "A rusty looking chest.", --- > "//description" : "A battered, decayed looking chest.", 1452c1452 < "//shortdescription" : "Rusty Chest", --- > "//shortdescription" : "Decayed Chest", 1630a1631,1639 > "267" : { > "//description" : "Perfect for storing a lot of food and keeping it fresh.", > "//name" : "largecooler1", > "//shortdescription" : "Large Cooler", > "imagePositionX" : "-16", > "imagePositionY" : "-8", > "object" : "largecooler1", > "tilesetDirection" : "right" > }, 1811c1820 < "//shortdescription" : "Bathroom Trash", --- > "//shortdescription" : "Rubbish Bin", 2867a2877,2879 > }, > "267" : { > "image" : "../../../../../tiled/packed/objects/largecooler1.png" tilesets\packed\objects-by-type\loungeable.json 7c7 < "tilecount" : 255, --- > "tilecount" : 256, 1528a1529,1537 > "255" : { > "//description" : "A folding chair made for lounging. Looks relaxing.", > "//name" : "deckchair", > "//shortdescription" : "Deck Chair", > "imagePositionX" : "-8", > "imagePositionY" : "0", > "object" : "deckchair", > "tilesetDirection" : "right" > }, 2740a2750,2752 > }, > "255" : { > "image" : "../../../../../tiled/packed/objects/deckchair.png"