FILES ----- player.config ai\enableteleporter.aicommand dungeons\human\humanbunker\humanbunker.dungeon [NEW] dungeons\human\humanbunkernew\entrance1left.json [NEW] dungeons\human\humanbunkernew\entrance1right.json [NEW] dungeons\human\humanbunkernew\hallway1.json [NEW] dungeons\human\humanbunkernew\humanbunkernew.dungeon dungeons\missions\avianmissions\avianmission1.json objects\generic\electriclight\electriclight.object objects\generic\flagapex\flagapex.object objects\generic\flagavian\flagavian.object objects\generic\flagfloran\flagfloran.object objects\generic\flagglitch\flagglitch.object objects\glitch\sewerflooddoor\sewerflooddoor.object objects\human\fridge\fridge.object objects\human\prisonsecuritycamera\prisonsecuritycameraceilingright.png objects\human\prisonsecuritycamera\prisonsecuritycameraceilingrightlit.png objects\human\prisonsecuritycamera\prisonsecuritycameraceilingrightpreview.png objects\ship\brokennovakidfuelhatch\brokennovakidfuelhatchtier0.object objects\ship\novakidshipdoor\novakidshipdoor.object objects\ship\novakidshipdoorbroken\novakidshipdoorbroken.object objects\ship\novakidteleporter\novakidteleporter.object objects\ship\teleporter\teleporter.object objects\ship\teleportertier0\teleportertier0.object [NEW] objects\wired\logic\countdowntimer.lua [NEW] objects\wired\logic\countdowntimer.object [NEW] objects\wired\logic\timer5.animation [NEW] objects\wired\logic\timer5.frames [NEW] objects\wired\logic\timer5.png objects\wired\proximitysensor\invisibleproximitysensor.object projectiles\weather\acidrain\acidrain.projectile projectiles\weather\ember\ember.projectile projectiles\weather\glowing\glowingrain.projectile projectiles\weather\water\water.projectile [NEW] recipes\wirestation\countdowntimer.recipe treasure\dungeon.treasurepools DIFFS ----- player.config 161a162 > { "item" : "countdowntimer" }, ai\enableteleporter.aicommand 64c64 < "text" : "^green;The teleporter is enabled! ^#aee1ee;Praise Kluex! Go forth and gather the materials required to fix the ship's teleporter.", --- > "text" : "^green;The teleporter is enabled! ^#aee1ee;Praise Kluex! Go forth and gather the materials required to fix the ship's thrusters.", 112c112 < "text" : "I have completed the ritual required to ^green;enable the short range teleporter. ^#aee1ee;Go and gather ingredients so I may begin the spell that will fix the ship's teleporter.", --- > "text" : "I have completed the ritual required to ^green;enable the short range teleporter. ^#aee1ee;Go and gather ingredients so I may begin the spell that will fix the ship's thrusters.", dungeons\human\humanbunker\humanbunker.dungeon 1153c1153 < "brush" : [ [ "clear" ], [ "object", "bunkercrate", { "direction" : "left", "parameters" : { "treasurePools" : [ "naturalcaveTreasure" ] } } ] ] --- > "brush" : [ [ "clear" ], [ "object", "bunkercrate", { "direction" : "left", "parameters" : { "treasurePools" : [ "humanbunkertreasure" ] } } ] ] 1159c1159 < "brush" : [ [ "clear" ], [ "object", "bunkercrate", { "direction" : "right", "parameters" : { "treasurePools" : [ "naturalcaveTreasure" ] } } ] ] --- > "brush" : [ [ "clear" ], [ "object", "bunkercrate", { "direction" : "right", "parameters" : { "treasurePools" : [ "humanbunkertreasure" ] } } ] ] 1165c1165 < "brush" : [ [ "clear" ], [ "object", "bunkerdesk", { "direction" : "left", "parameters" : { "treasurePools" : [ "naturalcaveTreasure" ] } } ] ] --- > "brush" : [ [ "clear" ], [ "object", "bunkerdesk", { "direction" : "left", "parameters" : { "treasurePools" : [ "humanbunkertreasure" ] } } ] ] 1171c1171 < "brush" : [ [ "clear" ], [ "object", "bunkerdesk", { "direction" : "right", "parameters" : { "treasurePools" : [ "naturalcaveTreasure" ] } } ] ] --- > "brush" : [ [ "clear" ], [ "object", "bunkerdesk", { "direction" : "right", "parameters" : { "treasurePools" : [ "humanbunkertreasure" ] } } ] ] 1543c1543 < "brush" : [ [ "clear" ], [ "object", "prisonlocker1", { "direction" : "left", "parameters" : { "treasurePools" : [ "naturalcaveTreasureLarge" ] } } ] ] --- > "brush" : [ [ "clear" ], [ "object", "prisonlocker1", { "direction" : "left", "parameters" : { "treasurePools" : [ "humanbunkertreasure" ] } } ] ] 1549c1549 < "brush" : [ [ "clear" ], [ "object", "prisonlocker1", { "direction" : "right", "parameters" : { "treasurePools" : [ "naturalcaveTreasureLarge" ] } } ] ] --- > "brush" : [ [ "clear" ], [ "object", "prisonlocker1", { "direction" : "right", "parameters" : { "treasurePools" : [ "humanbunkertreasure" ] } } ] ] 1555c1555 < "brush" : [ [ "clear" ], [ "object", "prisonlocker2", { "direction" : "left", "parameters" : { "treasurePools" : [ "naturalcaveTreasureLarge" ] } } ] ] --- > "brush" : [ [ "clear" ], [ "object", "prisonlocker2", { "direction" : "left", "parameters" : { "treasurePools" : [ "humanbunkertreasure" ] } } ] ] 1561c1561 < "brush" : [ [ "clear" ], [ "object", "prisonlocker2", { "direction" : "right", "parameters" : { "treasurePools" : [ "naturalcaveTreasureLarge" ] } } ] ] --- > "brush" : [ [ "clear" ], [ "object", "prisonlocker2", { "direction" : "right", "parameters" : { "treasurePools" : [ "humanbunkertreasure" ] } } ] ] dungeons\missions\avianmissions\avianmission1.json [TMX file differences are left out for huge size.] objects\generic\electriclight\electriclight.object 17,27c17 < "lightColors" : { < "default" : [179, 178, 161], < "red" : [229, 211, 207], < "pink" : [207, 207, 229], < "blue" : [211, 229, 207], < "green" : [229, 229, 207], < "yellow" : [229, 217, 207], < "orange" : [229, 207, 217], < "black" : [0, 0, 0], < "white" : [229, 229, 229] < }, --- > "lightColor" : [179, 179, 152], objects\generic\flagapex\flagapex.object 11c11 < "race" : "human", --- > "race" : "apex", objects\generic\flagavian\flagavian.object 11c11 < "race" : "human", --- > "race" : "avian", objects\generic\flagfloran\flagfloran.object 11c11 < "race" : "human", --- > "race" : "floran", objects\generic\flagglitch\flagglitch.object 11c11 < "race" : "human", --- > "race" : "glitch", objects\glitch\sewerflooddoor\sewerflooddoor.object 35,36c35,36 < "open" : [ "/sfx/objects/stonedoor_open_fast.wav" ], < "close" : [ "/sfx/objects/stonedoor_close_fast.wav" ] --- > "open" : [ "/sfx/objects/bardoor2_open.wav" ], > "close" : [ "/sfx/objects/bardoor2_close.wav" ] objects\human\fridge\fridge.object 23,24c23,24 < "leftImage" : "fridgeleft.png:default", < "rightImage" : "fridgeright.png:default", --- > "image" : "fridgeleft.png:default", > "direction" : "left", 27,28d26 < "frames" : 1, < "animationCycle" : 0.5, 32a31,34 > }, > { > "image" : "fridgeright.png:default", > "direction" : "right", 33a36,40 > "imagePosition" : [-8, 0], > > "spaceScan" : 0.1, > "anchors" : [ "bottom" ], > "collision" : "platform" objects\ship\brokennovakidfuelhatch\brokennovakidfuelhatchtier0.object 7c7 < "race" : "human", --- > "race" : "novakid", objects\ship\novakidshipdoor\novakidshipdoor.object 9c9 < "race" : "human", --- > "race" : "novakid", objects\ship\novakidshipdoorbroken\novakidshipdoorbroken.object 9c9 < "race" : "human", --- > "race" : "novakid", objects\ship\novakidteleporter\novakidteleporter.object 7c7 < "race" : "human", --- > "race" : "novakid", objects\ship\teleporter\teleporter.object 6a7 > "race" : "apex", objects\ship\teleportertier0\teleportertier0.object 8a9 > "race" : "apex", objects\wired\proximitysensor\invisibleproximitysensor.object 8a9 > "health" : 0.1, projectiles\weather\acidrain\acidrain.projectile 15c15,16 < "universalDamage" : false --- > "universalDamage" : false, > "hydrophobic" : true projectiles\weather\ember\ember.projectile 23c23,24 < "damageType" : "ignoresdef" --- > "damageType" : "ignoresdef", > "hydrophobic" : true projectiles\weather\glowing\glowingrain.projectile 11c11,12 < "onlyHitTerrain" : true --- > "onlyHitTerrain" : true, > "hydrophobic" : true projectiles\weather\water\water.projectile 10c10,11 < "onlyHitTerrain" : true --- > "onlyHitTerrain" : true, > "hydrophobic" : true treasure\dungeon.treasurepools 120,125c120,130 < {"weight" : 0.3, "pool" : "food"}, < {"weight" : 0.26, "pool" : "healingItem"}, < {"weight" : 0.025, "item" : [ "handgrenade", 4]}, < {"weight" : 0.005, "item" : [ "generatedgun", 1, { "definition" : "revolver" } ]}, < {"weight" : 0.005, "item" : [ "generatedgun", 1, { "definition" : "flamethrower" } ]}, < {"weight" : 0.005, "item" : [ "generatedsword", 1, { "definition" : "fryingpan" } ]} --- > {"weight" : 0.25, "pool" : "food"}, > {"weight" : 0.25, "pool" : "healingItem"}, > {"weight" : 0.035, "item" : [ "handgrenade", 4]}, > {"weight" : 0.009, "item" : [ "generatedgun", 1, { "definition" : "pulserifle" } ]}, > {"weight" : 0.009, "item" : [ "generatedgun", 1, { "definition" : "flamethrower" } ]}, > {"weight" : 0.009, "item" : [ "generatedsword", 1, { "definition" : "nightstick" } ]}, > {"weight" : 0.009, "item" : [ "generatedshield", 1, { "definition" : "riotshield" } ]}, > {"weight" : 0.002, "item" : [ "generatedsword", 1, { "definition" : "fryingpan" } ]}, > {"weight" : 0.009, "item" : [ "soldierhead", 1, { "colorIndex" : 7 } ]}, > {"weight" : 0.009, "item" : [ "soldierchest", 1, { "colorIndex" : 7 } ]}, > {"weight" : 0.009, "item" : [ "soldierpants", 1, { "colorIndex" : 7 } ]}