FILES ----- dungeons\other\outpost\outpoststatic-objects.png universe_server.config biomes\surface\garden.biome monsters\unique\moontant\moontant.monstertype npcs\guard\guardstate.lua DIFFS ----- universe_server.config 31,32c31,32 < "tries" : 100, < "range" : 300, --- > "tries" : 200, > "range" : 50, biomes\surface\garden.biome 136,163d135 < }, < { < // light greenish all around < "mainColor" : [255, 255, 255], < < "morningColors" : [ [167, 255, 152], [163, 255, 208] ], < "dayColors" : [ [152, 228, 169], [205, 243, 193] ], < "eveningColors" : [ [186, 221, 235], [73, 247, 121] ], < "nightColors" : [ [24, 28, 24, 60], [24, 28, 24, 180] ], < < "morningLightColor" : [156, 195, 149], < "dayLightColor" : [184, 197, 182], < "eveningLightColor" : [126, 166, 138], < "nightLightColor" : [24, 28, 24] < }, < { < // cool mint < "mainColor" : [255, 255, 255], < < "morningColors" : [ [129, 230, 204], [164, 230, 210] ], < "dayColors" : [ [107, 230, 132], [152, 230, 163] ], < "eveningColors" : [ [69, 230, 101], [129, 230, 145] ], < "nightColors" : [ [17, 17, 40, 60], [17, 17, 40, 180] ], < < "morningLightColor" : [100, 240, 202], < "dayLightColor" : [100, 240, 202], < "eveningLightColor" : [100, 240, 202], < "nightLightColor" : [17, 17, 40] monsters\unique\moontant\moontant.monstertype 94c94 < "jumpSpeed" : 20.0, --- > "jumpSpeed" : 0.0, npcs\guard\guardstate.lua 172c172 < moved = moveTo(stateData.patrolTarget) --- > moved = moveTo(stateData.patrolTarget, dt)