FILES ----- celestial.config help.config universe_server.config [NEW] dungeons\other\missiontest1\missiontest1-liquids.png dungeons\other\missiontest1\missiontest1-objects.png dungeons\other\missiontest1\missiontest1-wires1.png dungeons\other\missiontest1\missiontest1-wires2.png dungeons\other\missiontest1\missiontest1.dungeon dungeons\other\missiontest1\missiontest1.png [NEW] humanoid\any\playerwarpinbeamgate.png [NEW] humanoid\any\playerwarpoutbeamgate.png [NEW] humanoid\any\playerwarpoutgate.png objects\glitch\castlehiddendoor\castlehiddendoor.object objects\glitch\castlehiddentrapdoor\castlehiddentrapdoor.object objects\liquid\liquidacidicon.png objects\liquid\liquidlavaicon.png objects\liquid\liquidoilicon.png objects\liquid\liquidtentaclejuiceicon.png objects\liquid\liquidwatericon.png [NEW] sfx\objects\stonedoor_close_fast.wav [NEW] sfx\objects\stonedoor_open_fast.wav DIFFS ----- celestial.config 271,286d270 < "Outpost" : { < "selectionWeight" : 1.0, < "satelliteProbability" : 0, < < "baseParameters" : { < "worldType" : "FloatingDungeon", < "description" : "Outpost", < "dungeonWorld" : "outpost", < "smallImage" : "/celestial/system/planet_small.png", < "image" : "/celestial/system/outpost/outpost.png", < "imageScale" : 0.125, < "smallImageScale" : 0.5, < "worldSize" : "outpost" < } < }, < help.config 32c32 < "toplayership" : "Usage /toplayership playerSpecifier. Warp self to the specified player's ship.", --- > "warp" : "Usage /warp <'HomeWorld' | 'OrbitedWorld' | 'OwnShip' | WorldId>", universe_server.config 47c47,55 < "commandProcessorScripts" : [ ] --- > "uniqueWorlds" : { > "outpost" : { > "type" : "FloatingDungeon", > "dungeonWorld" : "outpost", > "seed" : 1234 > } > }, > > "commandProcessorScripts" : [] dungeons\other\missiontest1\missiontest1.dungeon 323a324,353 > "value" : [26, 0, 0, 255], > "comment" : "wire #26", > "brush" : [ [ "wire", { "group" : "group26", "local" : true } ] ] > }, > > { > "value" : [27, 0, 0, 255], > "comment" : "wire #27", > "brush" : [ [ "wire", { "group" : "group27", "local" : true } ] ] > }, > > { > "value" : [28, 0, 0, 255], > "comment" : "wire #28", > "brush" : [ [ "wire", { "group" : "group28", "local" : true } ] ] > }, > > { > "value" : [29, 0, 0, 255], > "comment" : "wire #29", > "brush" : [ [ "wire", { "group" : "group29", "local" : true } ] ] > }, > > { > "value" : [30, 0, 0, 255], > "comment" : "wire #30", > "brush" : [ [ "wire", { "group" : "group30", "local" : true } ] ] > }, > > { 2415c2445 < "def" : [ "image", [ "missiontest1.png", "missiontest1-objects.png", "missiontest1-wires1.png", "missiontest1-wires2.png" ] ] --- > "def" : [ "image", [ "missiontest1.png", "missiontest1-objects.png", "missiontest1-wires1.png", "missiontest1-wires2.png", "missiontest1-liquids.png" ] ] objects\glitch\castlehiddendoor\castlehiddendoor.object 41c41,44 < "outboundNodes" : [ [1, 0] ] --- > "outboundNodes" : [ [1, 0] ], > > "openSounds" : [ "/sfx/objects/stonedoor_open_fast.wav" ], > "closeSounds" : [ "/sfx/objects/stonedoor_close_fast.wav" ] objects\glitch\castlehiddentrapdoor\castlehiddentrapdoor.object 51c51,54 < "outboundNodes" : [ [2, -1] ] --- > "outboundNodes" : [ [2, -1] ], > > "openSounds" : [ "/sfx/objects/stonedoor_open_fast.wav" ], > "closeSounds" : [ "/sfx/objects/stonedoor_close_fast.wav" ]