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Main » Bug Reports » Bug issue with 0.1.2.1 Ranged weapon
Pages: 1
Posted on 11-14-13, 04:00 am

 

Posts: 1/13
Since: 11-14-13

Last post: 3472 days
Last view: 3471 days
The bug appears to occur when shooting off the map screen when using Ahab's Crosshairs. (I tested it when shooting down into the bottom of the screen when standing outside of a dungeon.

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Exception type: IndexOutOfRangeException
Main message: Index was outside the bounds of the array.

Stack trace:
at Noxico.Board.Draw(Boolean force)
at Noxico.SceneSystem.Engage(Character top, Character bottom, String name, Boolean inDialogue)
at Noxico.BoardChar.Hunt()
at Noxico.BoardChar.ActuallyMove()
at Noxico.BoardChar.Update()
at Noxico.Board.Update(Boolean active, Boolean surrounding)
at Noxico.Player.EndTurn()
at Noxico.Player.Update()
at Noxico.Board.Update(Boolean active, Boolean surrounding)
at Noxico.NoxicoGame.Update()
at Noxico.MainForm.timer_Tick(Object sender, EventArgs e)

Background info:
Noxico 0.1.2.1
Microsoft Windows NT 5.1.2600 Service Pack 3
32-bit OS, 32-bit process.
C:\Documents and Settings\user1\My Documents\Downloads\Noxico
Posted on 11-14-13, 09:16 am (revision 1)
<i>Prophet of Celestia</i><br>Baka on the streets, senpai in the sheets

Posts: 293/344
Since: 06-08-12

Last post: 1691 days
Last view: 1231 days
This one is very unlikely to have been fixed by the changes between 0.1.2 and 0.1.3 so I'm going to fix it as soon as I finish breakfast.

Update: I found the problem.
else if (targetDirection == Direction.South)
{
        for (y++; x < 80 && distance < range; y++, distance++)
That should be "y < 50". "x < 80" is for the East case.

I don't just program Noxico...
Pages: 1
Main » Bug Reports » Bug issue with 0.1.2.1 Ranged weapon