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Main » Suggestion Box » Wemic's (Soon to be) big list TFs and playable race ideas.
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Posted on 11-28-12, 05:38 pm (revision 5)

 

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(Note: I'm going to be adding a few races at a time so that if anything screws up I won't have to start from scratch each time)

I Know Kawa had a thread of his own asking of this, but I had a bunch of racial ideas that I didn't want to flood that thread with.
Some of these ideas may lack as much detail as they should have, but I'm more of an idealistic person than a artistic person >_>

I'll be using a alignment system that a lot of muds use. (Good, Neutral, Evil - Lawful, Neutral, Chaotic)

I'll start with a few races that'd I'd personally would play if they added, then will most likely add them in order of when it came to mind.

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{{Already Done}} Lupine (little bunny people) [Neutral, Lawful/Neutral]

<sup>Height: 20.5cm to 71cm

Fur Colours: White, Brown, Grey, Smokey, Sooty, Sable,

Facial Description: Cute bunny face with twitchy little wiskers that is covered in fur.

Ears: Long rabbit ears that stand up on end when they hear sudden noises.

Hair: No "long" hair available, just the fur that's normally on their head.

Tail: A large puffy cotton tail, about the size of their head, and the same colour as their fur.

Legs: Stubby round thighs with very long feet, better suited for hopping than walking.

Body: Almost completely shaped like a rabbit, other than feminine features a human would have (Hips, Butt, Breasts, etc)
</sup>

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Canifern (Sentient Caniverous Plants) [Evil, Neutral/Chaotic]

Height: 1.25m to 2m

Skin: A smooth skin that looks and feels like fresh leaves from a healthy tree.
Skin Colours: Various shades of greens (Lime, Pine, Emerald, Green Apple, Olive, Forest, etc)

Facial Description: a wide head that is pretty much just a large spiny mouth, other than two long [skin colour] stalks with glossy black orbs on the end for eyes.

Ears: No visible ears on head, the eye stalks sense sounds like ears would.

Hair/Tail: Not Applicable

Legs: Long, Thin, Lanky vines that sprout from the thighs, at the feet the vines split into 6 "toes" to help the keep balance.
Arms: Thick, (Spineless) cactus-like vines that sprout from the shoulders, ending at a "hand" that almost looks almost like a mouth, but with 4 jaws that are used as fingers.

Body: The torso of the body looks similar to a human body, except most of the major joints of the body are protected by a spineless cactus bark. The body in general resembles a thin shapeless human, normally never getting much of any noticeable body parts.

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Sprites (Faries [Female] and Pixies [Male]) [Any alignment]

Height: 10cm to 20cm

The Sprite has normal Human features except the following:

Wings: Large (relativity) dragonfly like wings that are as wide as the sprite is tall.

Glow: Every Sprite creates a small glow, lighting up a small area around them regardless of light source.
Glow Colours: Ruby, Tangerine, Orange, Amber, Topaz, Tourmaline, Emerald, Jade, Sapphire, Lapis, Amethyst

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Brownies (they make gnomes look tall) [Neutral, Neutral]

Height: 5cm to 10cm

Skin: Normal Human skin, their skin are almost always dark brown tones.

Face: Normal Human face

Ears: Long pointy elf like ears

Hair: Browny hair is usually very dark, the lightest would be a dark brown.

Legs: Normal Human Legs

Body: Normal Human body, other than being tiny.

As a enemy: Brownies are not much a threat on their own, but when they do attack, it's in hordes.

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Ferals (Sentient animals) [Any Allignemt] {{Transformation}}

Notes: the feral race is just a lazy way to allow players to be animals. This could be a hard mode of sort because most animals wouldn't be able to wield weapons or wear most armors, or maybe just a fun mode where you can run around as a wild animal and do animal things. Maybe it could occur from using too much of a transformation potion (eg. Drinking too many fox morph potions would make you turn into a fox).

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Automaton (Metallic robot-like beings) [Neutral, Lawful/Neutral/Chaotic]

Height: 1.5m to 2.5m

Skin: Hard metallic skin, in various metallic colours like iron, chrome, gold, silver, etc

Face: A square chiseled looking face, with a pair of soft rubbery lips. other than a crude block for a nose and it's lips, it barely resembles a human face.

Hair: Not applicable

Ears: Large round bulbs on the side of the head with speaker like holes on the side act as ears for the automaton.

Legs: Automaton legs look very similar to human legs in design, but are much thicker to give them more stability. Their feet are square stumps with four metal flaps on each side to help them keep balance.
Arms: Automaton arms are the same as humans, except the hands. The hands are made up of 5 prongs in a claw shape (THE CLAW!) used to hold onto things.

Body: The Automaton body at a distance looks like a normal human body. Closer up though, it's noticeably polygonic, there's hardly any smooth parts on the body other than the hip and shoulder joints.

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{{Already Done}}Bovid (Minotaurs and cowgirls) [Any Allignment]

<sub>Height: 1.5m to 2.5m

Skin: most of the Bovid torso has smooth human like skin, with fur covering the lower body and forearms (Like gloves).
Fur/Skin Colours: Cow print (Light skin), Brown (Tanned Skin), Black (Ebony Skin)

Face: Bovid faces are very similar to a human face other than their horns and ears.

Ears/Horns: Floppy cow ears, with small to large horns. Males tend to have longer horns than females.

Hair: Bovid hair is usually brown or black

Tail: Cow tail, with the same colour/pattern of their fur as the stem, and a little fuzzy tuft at the end that's the same colour as their hair.

Legs: Cow like legs, Large thighs that narrow significantly as you near the hooves.

Body: The over all look of the bovid are human like other than the forearms, legs, and ears/horns.</sub>

Posted on 11-28-12, 05:56 pm
<i>Prophet of Celestia</i><br>Baka on the streets, senpai in the sheets

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I'd like to remark that "playable" in this game means "available as a starting option". You can technically be anything, given the right set of TF items. That being said, the Lupine idea is already possible, aside from the body shape thing.

I don't just program Noxico...
Posted on 11-28-12, 06:22 pm

 

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Since: 11-28-12

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Posted by KawaI'd like to remark that "playable" in this game means "available as a starting option". You can technically be anything, given the right set of TF items. That being said, the Lupine idea is already possible, aside from the body shape thing.


Is there a place I can see what transformations are available so I don't make a bunch of races that can just be transformed into?
Posted on 11-28-12, 07:42 pm
<i>Prophet of Celestia</i><br>Baka on the streets, senpai in the sheets

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The list over in the director's lounge is a good start.

I don't just program Noxico...
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