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Main » Suggestion Box » Skillz to pay the bills; Skills and stuff in Noxico
Pages: 1
Posted on 10-02-12, 02:55 pm (revision 4)
Overachiever
 

Posts: 37/65
Since: 09-26-12

Last post: 4191 days
Last view: 4182 days
I'm aware that they're all not full implemented yet, but could we get an idea of what skills will be in game and the specific categories they fall into? The numbah of skills that can be in the game would be nice too.

Also I'd like to know if they'll be individualized or streamlined like Bethesda's newer games, it seems like you're leaning towards the former rather than the later ex: Short swords, swords, great swords, hammers, great hammers, axes, swimming etc

For examples of what I mean by streamlined (Will be updated.)

Active skills

Archery: Bows, Cross bows, slings
Alchemy
Athletics: Swimming, Climbing n junk
Ballistics: Pistols and solid projectile weapons
Blades
Blunt
Botany
Bribe
Cooking
Con
Crafting
Enchanting
Energy weapons: *Pew pews* and *zap zaps*
Flexible: Whips, Riding crops
Intimidation
Pole arms: Spears, Halberds, Pikes
Persuasion
Two handed/ Great weapons: Great swords, War hammers

-------------------------------------------------------------------------

Sex skills

Anal/Butt Fucking
Bondage
Dominant/Toping
Exhibitionism
Fucking
Oral
Orgies
Karmasutra
Masturbation
Submissive/Bottom


Poor bastard: "How much?" Lilith: "Twenty metric fuck tons of gold and I'm all yours, hawtstuff~" Poor bastard: "Uh miss, a fuckton isn't an actual unit of measurement." Lilith: "Bullshit, a metric fuckton is 1000 metric assloads. Which, if you actually fucking went to school, you'd know was equal to 32.5 Helluvalots."
Posted on 10-02-12, 04:26 pm
<i>Prophet of Celestia</i><br>Baka on the streets, senpai in the sheets

Posts: 74/344
Since: 06-08-12

Last post: 1695 days
Last view: 1235 days
Skills are arbitrary.

Any weapon can have any value for its skill token, so a regular hammer, the Wrinklefucker™, and the Warhammer of Zillyhoo™ would share the same "skill: warhammer" token, whereas a rifle and Ahab's Crosshairs™ would have a "skill: large_firearm" token. They're practiced by successfully attacking.

Defensive items like shields could be practiced in the same way, but that's not implemented yet.

Any, and I do mean any other skill is used and practiced through scenes. For example, TDM's "eat out a naga" scene has a skillcheck on cunnilingus, inserts the appropriate text to reflect said skill's level, then calls <tt>IncreaseSkill("cunnilingus")</tt>. Any nonsexual skill would still be used in scenes, such as "Sweet Talking".

I'm not sure how to handle the "Swimming" skill yet.

I don't just program Noxico...
Posted on 10-02-12, 05:02 pm (revision 2)
Overachiever
 

Posts: 38/65
Since: 09-26-12

Last post: 4191 days
Last view: 4182 days
Neat, I'll keep this in mind for any and all scenes in the future.

Would it be viable to have methods of increasing skills outside of application via scenes/combat?

EX: After the heroine finally found one of the elusive dryads seeking to collect their sap (famous throughout the realm), she was told that she needed to draw it fourth from her steamy, trickling honey pot. After working that tasty snatch for several minutes, the woodworker's diligence was rewarded with passionate cries and a spray of sap from the dryad's sopping cunt. Woodworker vol.XXX IncreaseSkill("cunnilingus")

Poor bastard: "How much?" Lilith: "Twenty metric fuck tons of gold and I'm all yours, hawtstuff~" Poor bastard: "Uh miss, a fuckton isn't an actual unit of measurement." Lilith: "Bullshit, a metric fuckton is 1000 metric assloads. Which, if you actually fucking went to school, you'd know was equal to 32.5 Helluvalots."
Posted on 10-02-12, 05:07 pm
<i>Prophet of Celestia</i><br>Baka on the streets, senpai in the sheets

Posts: 75/344
Since: 06-08-12

Last post: 1695 days
Last view: 1235 days
That example is a scene.

I don't just program Noxico...
Posted on 10-02-12, 05:21 pm
Overachiever
 

Posts: 39/65
Since: 09-26-12

Last post: 4191 days
Last view: 4182 days
Hrm, now I feel fucktarded...

Anyways now that I know (because knowledge is powa), I can pepper these into my scenes where appropriate. I ask these questions because I wanna step mah game up.

Poor bastard: "How much?" Lilith: "Twenty metric fuck tons of gold and I'm all yours, hawtstuff~" Poor bastard: "Uh miss, a fuckton isn't an actual unit of measurement." Lilith: "Bullshit, a metric fuckton is 1000 metric assloads. Which, if you actually fucking went to school, you'd know was equal to 32.5 Helluvalots."
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Main » Suggestion Box » Skillz to pay the bills; Skills and stuff in Noxico