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Main » Bug Reports » Collision detection resolved
Pages: 1
Posted on 09-26-12, 10:03 pm

 

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When moving between the right side of town and what I presume to be wilderness, it was possible for me to move from the wilderness through walls along the right side of town. This resulted in me being trapped inside a house during my first run of the game.
Posted on 09-27-12, 03:21 pm
<i>Prophet of Celestia</i><br>Baka on the streets, senpai in the sheets

Posts: 50/344
Since: 06-08-12

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Ah yes. Interboard travel needs some extra solidity checks to prevent this. I haven't gotten around to adding that.

I don't just program Noxico...
Posted on 09-27-12, 04:03 pm

 

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Is it a complicated issue to fix?
Posted on 09-27-12, 04:16 pm
<i>Prophet of Celestia</i><br>Baka on the streets, senpai in the sheets

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Hardly. I just haven't gotten around to doing it. But now that you've given me the incentive...

I don't just program Noxico...
Posted on 09-27-12, 05:44 pm

 

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Since: 09-26-12

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Whoo! No more getting stuck in door-less buildings by ghost-walking through their walls!
Posted on 09-28-12, 05:56 pm
<i>Prophet of Celestia</i><br>Baka on the streets, senpai in the sheets

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Fix pushed to repository.

I don't just program Noxico...
Pages: 1
Main » Bug Reports » Collision detection resolved